The Contest Groups's City of Legopolis: The City Center . . This is my entry into the first challenge in the City of Legopolis.
The mission was to make a near-future city layout. Presenting to you, the Central Area of the City of Legopolis!
Legopolis is built right in the middle of the United states of Marshallll-ron (give or take 50 feet). Architects from all over the world have gathered to make this city, with the newest materials available and the best designs ever designed. While other cities still look like they did seven years ago (in 2013), this new city has a different look entirely...
The left half of the Moc.
The right half of the Moc.
The whole thing splits up into eighteen pieces, twenty including the plate all the buildings are resting on and the black base. I will go through each of these buildings separately.
The street (or rather, a part of it, as the camera wouldn't focus on the whole thing). Relatively simple.
It was decided, when the new city was being planned, that the streets would no longer be tarred, but covered with a new, gray material that looked nicer, wouldn't crack nearly as fast, and was entirely flat, with only very small bumps to ensure friction for wheeled vehicles. AS white is not clearly visible on the light gray, the stripes were changed to red.
This is the only major street in the largely streetless city center, due to the fact that the city center is a giant pedestrian-zone. Any vehicle with more than two seats must stick to this street when passing through the city center. Smaller vehicles are allowed to go off the street only when traveling under ten kilometers per hour.
So, the reason this thing does not have a stripe in the middle is simply because the dimensions I was going by wouldn't let me. Every module is multiples of five plates long, and almost every module is multiples of two bricks wide. A stripe in the middle of the street would throw the balance off.
A small plaza with a water fountain.
What? No people? Yes. The scale on this build is smaller than the smallest scale I know that can support figures, with a story being two studs high.
A large glass house.
This guy is the most unstable thing in this build, as the walls (two squished-together window-panes) are constantly wobbling. Still, a nice idea, right?
In this building, hundreds of vehicles are sold daily. It sells everything from the average bike to the new hover-trucks. It is quite known for it's design.
How do you like the tiled ground around the building? A little bit off scale, maybe, but a nice, touch, in my opinion.
These twin spires house hundreds of offices. They utilize a new material that is completely see-through from the inside, but a solid orange-red mix on the outside. The interesting design makes it a very popular building, and several large companies wrestle for the largest number of offices rented in these towers.
This round construct is an apartment building. Each level houses two small and one big apartment. It has a lot of greenery around it, for a house in the city, which makes renting an apartment in here a lot more expensive.
The government building, also called "The Dome." It's designer was a vivid fan of Star Wars and took very obvious inspiration from episodes one through three. It is just different enough not to get any official scorn from Disney, the current owner of Lucasfilms.
"The Spiral", another apartment building. It, too has a fair amount of greenery, but prizes may be comparatively low to the other apartment building right around the corner, because all the apartments are fairly small.
Some of those clear 1x1 slopes were originally on the large glass house, but I tooek them off, because I though they looked better on The Spiral.
These two rows of spires are all privately owned, each one by a different (filthy rich) person. They all share the garden in the middle, but it is never peaceful down there, sometimes even dangerous, when two residents start to argue about who should own the garden, which happens fairly often, regularly once or twice a month.
OK, I never want to hear a complaint about flick-fire missiles again. Maybe TLG overuses them, but you can never have enough. This module alone uses twenty of them. In the whole MOc, there are 35 or 36. So don't complain about flick-fire missiles. 'Cause when you build a miniature futuristic City, you're gonna need them.
A better view of the garden.
This facility is responsible for electricity supplies. It produces, distributes and regulates electricity for most of the city. The electricity is made with a method that is kept top secret, but several important people, including Mr. Brickington himself, have sworn on their Lego that it has nothing to do with radioactivity, nor is it dangerous. That's gotta meant something, right?
Each of these (small) towers are owned privately. They still cost a fortune, but not as much, meaning that the residents are wealthy, but not really rich.
Yah, not very happy with this one. Just a space-filler, really.
This facility cleans and distributes water. Very important...
a lovely piece, but one 1x6 plate short on the back, because of the size restrictions that ensure the whole thing is modular. The stickers didn't originally belong on those parts, but they fit quite nicely.
An art gallery. Famous artists from all over the world display here.
A look inside shows the detailed interior: A pillar in each corner, as well as a dark red rug in the middle.
Another office building. Nothing really special here. Again, just something to fill some space.
The train terminal. It regulates the magnet trains that crisscross the city (they are not piloted by humans, but by a central computer). It also gives magnet-train-travelers a place to relax and get tickets.
The Train tracks.
Nothing really special, but they do look better than some of the other space-holders. Plus, I needed more transportation methods...
A large monument of modern art. The yellow street in the middle is a reminder of when streets were still striped yellow...
This is the first module I made. It is an uneven number of studs wide, a fact that had to be fixed with two other modules that were also an uneven amount of studs wide (the first two, not including the street).
An example of the modularity of the build. The setup is entirely different here (and not the way I want it to be). Shows you how my meticulous measurements on each and every module payed off.
Well then, that about concludes it. Wow, that was a lot of writing...
The few edited backgrounds were just an experiment, but I think they turned out quite nicely. It was taking too long to do all of them, so I just did the ones that showed the moc with frame.
I hope you like it!