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NCA Vigilance class Battlecarrier . The NCA Vigilance class battlecarrier is the latest, greatest, and most powerfull vessel in the NCA navy with the fiirepower of a battleship and an airstrip. . The NCA Vigilance class Battlecarrier is our latest and strongest vessel yet. It has enough weapons to go toe to toe with any other naval vessel on the high seas. It has a dual superstructure to protect any aircraft from enemy cannon shells. Said superstructure is built with a lightweight hardened chromali steel alloy that can resist up to a 150mm cannon shell from 100 yards, which is very close range in naval battles. The main cannons are triple 8 inch coilgun accelerated cannon turrets. There are two on each end of the ship for a grand total of 12 cannons with a muzzle velocity of between mach 5 and 6. There are also two longbarrel coilgun accelerated 5 inch cannons. If these cannons reverse themselves, they can use the dual torpedo rails mounted on the turrets’ backs. Like all NCA coilgun accelerated cannons, these have a muzzle velocity of between mach 5 and 6. The midsection holds the VLMS (Vertical Launch Missile System) tubes and 2 3inch dual coilgun accelerated cannons. Each superstructure holds 24 missiles for a total of 12. The missiles are guarded by 2 .50 caliber 8 barrel minigun dual CIWS turrets and by two ALDS (Advanced Laser Defense System) emitters. More on those later. The rear has 6 SAM launcher turrets. Each turret has two launch boxes, each of which houses 4 tubes holding a total of 8 missiles. That’s 16 per turret and 96 in total. There are also more ALDS emitters and CIWS guns protecting this area and the flight control bridges (yes, plural. There is more than one). Gunnery Command is in the round bridge to give it full 360 field of view to control the 360 firing circle of the cannons. Here there are two dual anti-ship missile turrets as well. Again, more CIWS turrets and ALDS emitters are seen. These are the forward Flight Control bridges. They command aircraft taking off and the ship’s navigation. There is a matching set on the rear of the superstructure that can also command take offs but is more geared toward landings and has no control over navigation (unless in reverse to pull into port). Lastly, you can see the elevators. These, under the protection of the superstructure, bring aircraft from belowdecks hangars to the flight deck. There are also helipads on the rear and bow. To eliminate the need to tow helicopters from the pad to the elevator, the helipads are also elevators, giving this behemoth 8 elevators total. Most admirals, however, never use these to maximize aircraft storage. ALDS: The ODF alliance-standard ALDS system is used by all alliance members. The NCA version of the ALDS has a laser range of 200-250 yards. The ultrasonic targeting system can detect high speed objects 30mm or bigger at 250-300 yards. The lasers use an NCA patented quick-charge ion cell capacitor system to enable it to take down targets armored against lasers and even railgun rounds. When several (at least 3) emitters fire on the same railgun slug at full charge, it heats up the round to about the consistency of silly putty, making it effectively useless against our chromali steel armor. For lesser armored targets, it fires at normal power, giving it a higher rate of fire for dealing with the ever-pesky cluster weapons. CIWS: NCA CIWS turrets use a combination of mid-range radar and mid-range ultrasonic (shorter than radar, about 1000-1500 yds.) systems. It is armed with two .50 caliber 8 barreled gatling guns. It can shred missiles and anything explosive from decent ranges and is an excellent longer range compliment to the ALDS systems. Instructions: This is a repost of the same instruction guide found on my Phalanx tanks and applies to all work in my NCA folder. I operate with a double standard for istructions. If you are a random person who wants my model because you think it can help oyu with your work, you can have it, just as long as anyhting you make based off it is credited. If you are a member of a conflict group like D&CII, you can't just download it as thats tech stealing. You'll have to email me or approach me with an offer in the deignated trading thread. Thank you! My email: Zmackme14@yahoo.com


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