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Sunset on a Haunted Highway . Specters are real, but they arenít always nice. . This is category 3 for the MocAthalon, Ghost Hunters. And it's the second entry I've supplied to my team, Team GAIA. A corporation bought some property to house offices or whatever. There is a problem though: the area is haunted, or at least the suits think so. People have been disappearing in this area for the past couple years. The locals think itís haunted, that info is enough for the corporation to hire a few ghost-fighting professionals. Theyíve seen it all from poltergeists to sewer-people (donít ask). More likely than not, the terrors they investigate are just exaggerations like bears or serial killers, not ghosts. So they are packing heat and a few particle packs just in case. Theyíre in business; a transparent bad guy is present. Heís taken a few victims, but itís nothing they canít handle. He must have seen something really troubling, perhaps his brother drank the rest of the Pepsi? Or he was just killed and left to rot in this old hatch. Lead Ghost-Hunter: ďAlright, letís get to it. Take care though, it could be anywhere.Ē //Fourth Wall Stuff// You are spared from a, probably poorly executed, comic showing them take out the ghost. The rest of this will just be photos of the build. Iím really pleased with how this entry turned out, but it did make me note my small supply of flora. This tree needs more leaves and branches, too bad I ran out of brown angles and leaves. This technique came to me not too long ago. Inverted bush + round brown bricks + rod = small shrub-tree-thingy. The professionals: I wonít bore you with names, but the guy on the left has a special tazzer capable of freezing a shade. On the right is the leader, equipped with a particle pack inspired by the movie Ghostbusters, and a blinker that blinks ever faster when the ghost is around. Over here: the one on the left has the trap (also inspired by that movie) and on the right is the tough guy tasked with taking out rogue animals or killers. The tough guy does have a sword made of silver: silver is useful against ghosts, werewolves and I think vampires too. This is a non-poorly-GIMPed shot of the ghost. This spirit hunts people (Ghost Hunter), so I outfitted him like an outdoorsman. If you havenít seen that film, hereís how theyíd go about capturing the ghost: -Draw it out. -Hold it with their particle-pack nozzle. -Move it over the trap. -Open the trap, capturing the sucker. -Dispose of the remains, somehow. This is the back of the vig, I didnít want to waste time making the edges pretty. Iíll show the roads notable features in just one picture. It has a drainage grating, a rumble strip for sleeping drivers, and a guard rail thatíll break when you crash into it. And this is where the drainage ends up, a lot cleaner than it would be in the real world. This is actually my favourite aspect of the build After being drained, the water pools, but then flows as a stream. There used to be a farmhouse here, long ago. Hey look, a corpse hatch. Er uh, I meanÖ innocence tube. Filled with that shadowís prey. I removed the foliage to show the rockwork. Now, I donít have enough green plates to make great landscapes, but I do have a surplus of green blocks and miscellaneously coloured plates. And a closing shot for this entry. Rate and Comment if the mood strikes you.


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