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AS-72 Deimos class assault strider
The ultimate standard pattern assault strider.
About this creation
The Deimos class. The supreme standard issue assault strider.
First designed in 3420 with K'naash'aal assistance, the prototype Deimos, then called the Ahrz, proved itself sensitive and fragile. The overhaul of the design added many, many extra weapons, swapping the right arm howitzer for a less easily damaged HAS-66 gatling autocannon identical to the left arm weapon, a set of pulse cannons and an array of light ACs. Improved armour was merely a secondary extra. The new upgrade was so different from the original that a new name was deemed necessary; the type was incredibly effective during combat trials, with reports indicating that enemy forces tended to surrender within moments of an XR-262 appearing on the field of battle. The type was therefore designated 'Deimos' after the ancient greek word for terror.




Crews tended to be armed with SIA-581 assault rifles, as well as LPA-2 light powered armour. This meant that Deimos pilots were very difficult to kill with infantry assault, traditionally something that larger striders tended to be vulnerable to. Not the Deimos, however, as the pilot could pop the hatch and hop onto the top in order to provide point-defence for their units.



The type was vulnerable to attack from behind, however, as only the pulse cannons and 14mm machineguns could rotate to cover the rear.
The onboard AI was an improved Zencom-20 with an estimated intelligence near that of an average human.



The Deimos class was very well armed, with 35mm HAS-66 rotary autocannons mounted on the arms and two twin 40 millimetre rapidfire autoloading cannon arrays in the torso, enhanced rapid fire pulse cannons above the arms supporting a formidable missile array consisting of two 'thunderstorm' missile racks and a large array of SRMs in the torso. To top it all off, there were nerve gas canisters in the legs and a pair of microturrets next to the knee joints.



The K'naash'aal provided invaluable assistance to the fledgling Zenexabas strider program, in addition to countless other items of assistance. No, I don't know why the most xenophobic race of relic-hoarding recluses in the galaxy chose to aid the Empire. Probably just shared interests; the Zenexabas Empire wanted total domination, the K'naash'aal Dominion wanted total security. An alliance was therefore ideal for both parties, as the ZE's dominination would provide the KD's security.



Just in case you wanted to know how I made the background and lighting, this image acts as a demonstration. You cannot see my tripod, because I put it away by then, nor can you see my camera, for obvious reasons.



And, probably the best of the (old) lot, this image
is not showing anything of importance other than
the main sensor dish and chin mounted autocannons.






And the front is visible here, in
case you missed it the first time.



Comments

 I like it 
  October 6, 2009
I defiantly agree two joints per knee is excellent strength maybe three if body is larger
 I made it 
  May 19, 2009
Quoting mithryl dlarix I highly recommend getting your hands on at least four of those joints if you can. They are uber useful. And if you play your briks right, you can connect them to exoforce joints to make an action-figurelike mech frame. Very sturdy
I COULD obtain two of them from one of my brothers, but four is my ultimate goal; I plan to make a large model of a 'Mad Dog' from battletech, and knowing my luck, I'd probably end up making the body so heavy the legs couldn't support it. So, two clickjoints per knee should do the trick.
 I made it 
  May 18, 2009
Quoting mithryl dlarix Nice work on this! How tall is it? Looks huge! You used the exoforce joints for the knees and ankles on something this size? impressive! Do you have any AT-AT/AT-TE joints? They might work out for the knees and ankles!
I haven't measured it, but I'd say it's about 30 cm high. Clickjoints were used for the legs, yes. Thankfully, while they sag a bit, they've never given way. No, fact is AT-AT/AT-TE/AT-AP clickjoints are not something I possess, and even if I did have some, I'd probably reserve them for a larger moc.
 I made it 
  May 18, 2009
Quoting Cody G nice mecha! it's a little multicolored, but you can get away with that because it's just that big. nice job!
Thanks, but there's still a few errors in it I intend to fix at some point.
 I like it 
  March 24, 2009
Why, I like those bulky legs, they look almost like a body builder's tighs... very unusual.
 I made it 
  March 23, 2009
Quoting Kelsey Goetz Thats a cool MOC I have a few sugestions (typo)of my own, the whole thing is really cool but you should try evaning out the colors a bit and you should put some flat tiles on the leg armor. Oh and thanks for the ideas I'll se hat I can do.
I am fully aware the colour pattern is odd, but changing it would be more trouble than it's worth. Lumpy legs are a feature on most of my striders; sort of a personal mark, if you will. Not all of them have them, however.
  March 18, 2009
Ehh not bad. I like the leg design.
 I made it 
  March 3, 2009
No real idea; it uses my usual early strider construction methods, which means most of it is solid. It's certainly heavy enough to make those exofarce click-joints sag, although that may just be the way they're positioned.
 I like it 
  March 3, 2009
Quite a nice design. How much do you think it weighs?
 I like it 
  February 13, 2009
AWSOME cool mech
Areetsa C
 I like it 
Duncan Life
  February 11, 2009
Nice the gun's are amazing
 I made it 
  February 11, 2009
Quoting Eric Sophie Oh cool, I want to see these new ones you mentioned. I will definetly keep an eye out for them. I am interested to see how you make the feet. I am imagining the way you described them, still I want to see how you make them. Good luck!
The new ones will not be completed for some time. However, I did some digging: turns out I had a pic of the Deimos' heel assembly. In combination with the other picture, you should be able to get an idea of how it's built. Here are both of them: http://mocpages.com/user_images/17339/12317395001_DISPLAY.jpg http://mocpages.com/user_images/17339/12343810511_DISPLAY.jpg
  February 11, 2009
Oh cool, I want to see these new ones you mentioned. I will definetly keep an eye out for them. I am interested to see how you make the feet. I am imagining the way you described them, still I want to see how you make them. Good luck!
 I made it 
  February 11, 2009
Well, I am working on TWO new striders, both intended to be bigger. One is probably going to be a bit shorter but more solid, and the other; dunno. All I have are the right arm weapons so far. I know the feet are hard to see; I forgot to take a proper pic of them. I am currently revamping the Phobos, also. It is a fair bit smaller, more humanoid, but it has the same general type of foot, sort of. That is, it has a high heel but it is not mounted in the same way as this ones feet: they are mounted like a humans, not like these ones which look like an extension of the legs.
  February 11, 2009
I like the feet I think they are very interesting, they are a little hard to see. Make some more like that!
 I like it 
  February 7, 2009
look at the front of the upper thigh... i would suggest dark gry (or light grey) snot peices... and itd be like THE BEST EVER (its already good though)
 I made it 
  February 5, 2009
Quoting Matt D. Awesome! The color scheme is good. The background story is fantastic, and the setup with your tripod and background tell me that you know what you're doing. Excellent work!
Thanks; good reviews are so hard to come by. To googoo: look at the legs. SNOT. Look at the arms: technically SNOT. Unless you mean the other kind...
 I like it 
  February 5, 2009
Awesome! The color scheme is good. The background story is fantastic, and the setup with your tripod and background tell me that you know what you're doing. Excellent work!
 I like it 
  January 30, 2009
wow.. i must say... good moc here... very nice... a little SNOT would make it SUPER!!! i got something similar to this (not as kewl though) here it is: http://www.mocpages.com/moc.php/93072
 I made it 
  January 23, 2009
Quoting Eric Sophie That's a big Mech!
Well, it is not that big. If I could obtain some worm gears to finish the Mars, then I would have something big. See, I consider 'big' to be Mark Neumann's Shogun. Find it; there is nothing better to help put one in one's rightful place. Keeps one from getting too arrogant, you know. Actually, I have a SHIP on a shelf, but I am not happy enough with it to post it.
  January 22, 2009
That's a big Mech!
  January 19, 2009
In other words you were short on parts, but creative explanation :P I made an assault mecha kinda like this go check it out and rate it if you like. Think of it as a standard issue version of your mech.
 I made it 
  January 18, 2009
Yes, you do see blue. There are patches on the heels. The patchy colour scheme is intentional; assault striders would logically be deployed in frontal assaults, and thus would have a lot of spare parts. Their pilots would also tend towards elitism, and that would mean unique and naturally rather splotchy paintjobs, since all the good patterns would probably be taken by the other few million pilots.
 I like it 
  January 18, 2009
not bad, but too much color mismatching for me. get rid of either black or white and it'd be fine (also do I see blue?)
 I like it 
  January 14, 2009
Nice. The stubs on the mech gives it a rugged look. It strikes as a resemblance to the 'diamond pattern' on metal plate. Slick work!
 I like it 
  December 10, 2008
Here's the thing, I helped create FORGE because I was sick and tired of alliances clogging review spaces (at least they're more or less confined to alliance members pages). This is really only meant to be a place where good mech builders (with the possible exception of me) can upload a couple of their creations, sort of as a 'sample' to get some publicity. Because i've seen a couple extremely good mocbuilders who were spammed awhile back and haven't seen the light of day since, buried under loads of not-so-great work by the rating system. This should help give them a way to get known again. You catch my drift? BTW, nice mech. Keep on building, Nowhereman
 
By Areetsa C
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LEGO models my own creation MOCpages toys shop AS-72 Deimos class assault striderMecha


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