Ok! here we go! This is my attempt at a Post-Apoc vehicle. For most of you who don't know what a Post-Apoc vehicle is, it's a car that is modified with zombie killin' gear & armor and is used in the harsh conditions for an-after-apocalypse world. & The main style this Vette is based on is the 1969 C3 L88
About this creation
So here we have the front, obviously, & here I incorporated two Gatling Guns
I added killer spikes as well as a reasonable amount of spot/search lights
Cage doors, We'll get back to those later...
Rear shield or "Tombstone" got that idea from Death Race 2008
Rear without the shield, sheds weight & increases speed, obviously at the cost of defense
Head-cuttin', Zombie-splicin' katanas, can also cause considerable damage to other cars if used at a high speed
... Back to the sides, Gull-Wing doors!
I hope you enjoyed this as much as I enjoyed building it!
Nice build. To all the lame people asking for building directions, he posted a lot of pictures, try to build it from that. It will challenge you to problem solve and you might come up with something better.
Oh, man. My geiger-meter is going nuts; it must detect a very high concentration of epic win.
Jokes aside, this is awsome. You can mow-down some Stenches and look badass (if you will forgive the word choice; there are no synonyms for it) while you do it. It just needs a few flamethrowers and you'll be set.
Not quite a Vette, though. None of the Corvette modles had gullwing doors. But I suppose it could be modded.
Wow! That's great! I haven't seen that movie yet but it looks good. I've always liked the idea of these fighting auto deathmatches. I'd love to see a large scale version of one of these (Firas??? ;-) ). Nice job!
Peace - Patrick
I like it
January 7, 2009
Omg I love the construct style and i would but it for $50 and i love everything about it! :)
Great job indeed! Love the entire thing. The cage doors are an awesome feature. Love the gatling guns. It looks great in 'old' grey. My only concern- I think the yellow lights kinda spoil it; try switchin 'em to clear.