If you're going to rate it below a 4, please explain why, I want to know what's wrong with MOC :) Anyway: The Knaar Pirates: don't mess with them if you know what's good for ya.
About this creation
In Star Wars, during the Dark Times (19 years Before Battle of Yavin - 0 years Before Battle of Yavin) a gang of pirates known as the Knaar Pirates, named after the vicious reptilian predator of Anobis, became widely known throughout the Star Wars galaxy. Working as a team, like knaars do, they were able to miraculously pull off crazy missions with relative ease.
Jex Dendi, the leader of the pack. He may be a bit on the old side, but don't let him know that - you'll be locked in melee faced with his T37 Blaster Rifle, which although it's pretty standard, it has plenty of juice because of the power pack he stole from an unsuspecting sandtrooper (power pack design courtesy of Lego Star Wars: The Complete Saga). He commands the Knaar Pirates with an iron fist; or so he thinks.
Kagg-90 is the second-best definition of a cyborg (the first being General Grievous). He carries with him a CR-1 Blaster Cannon, which proves very useful in battle, and for more information on the weapon, look up CR-1 Blaster Cannon on Wookieepedia. He has a bit of a short temper, and absolutely HATES the Empire with a passion. His hometown was ravaged by Imperial forces, killing his family and crippling him (hence the reason why he's a cyborg). The best (and worst) part about him: his pain receptors are usually off.
Here's my "first draft" of Kagg-90. After getting the "Jetpack Pursuit" set, I simply HAD to change heads, and while I was at it, I changed the shape of the weapon.
Dace Fandor also shares a deep hatred of the Empire, having undergone a similar series of events that Kagg-90 witnessed. Not crippled, but just scarred for life physically, though. He has minor permanent injuries that he keeps track of with the apparatus on his chest. He's armed with a RF2-Shock Rifle, or as he likes to call it, his "shock gun." The gun focuses two laser beams at the tip, crosses them, and fires both as one. The shots can be fired rapidly, but at the cost of less power per shot. In any case, Dace and Kagg are close friends, both wanting the same thing: revenge.
Ran Hazzle is just your average space pirate…. No seriously, he is. And he's cool with it. He's just in it for the loot acquired after successful missions! Plus, there's an extra benefit. Piloting a Z-95 Headhunter, an incredibly common snubfighter, the spotlight is never on him during aerial missions! This gives him the advantage to gain the element of surprise, time and time again.
R3-M6 is the best example of a space-pirate's astromech companion. Its dome has been painted over, as by general consensus of the pirate crew, the clear dome was just distracting. Its Scomp Link proves useful in information-gathering missions, allowing it to interface with computer systems. Holding only 5 hyperspace jumps, the Jex's explanation to buying it is simple: "It was cheaper."
And this…. Wait, this can't be right, it's Rave Allor, my sigfig…. What's he doing in a filthy gang of pirates?! More information will make its way onto MOCpages, but for now, it's currently unknown. In any case, he sports two slightly modified DL-44 heavy blaster pistols, which, paired with his use of the force (unbeknownst to his mates) can be deadly precise.
His astromech droid, R2-B5, is made up of parts he found in an Ord Mantell junkyard. Due to this fact, most of its parts are probably not R2 parts. In any case, it's been modified almost as much as R2-D2 itself, including rocket boosters and a hidden lightsaber compartment.