Introducing the Turtle Gunship. I originally approached this as a utilitarian vehicle that could deliver multiple types of payload to the front lines of a battle. I wanted something that conveyed strength and reliability, sort of like a beat-up pickup with 150K miles on it. I deliberately made it chunky with an industrial color scheme. I have been wanting to do a VTOL for a while with rotating engines, and I started out with just the front set rotating. About halfway through, I got the idea to link the rear engines to the front and after some cussing I got it to work. I originally had the cargo box held in with big "jaws" that came down, but this looked goofy so I just put some of the magnets in there to do the trick. I did want something that could clear a hostile landing zone, and so I added the side guns on sponsons that aim down. The can cover the front of the ship and also aim down 90 degrees. Thanks for checking it out.
A head on view, where the double cockpit comes out nicely. You can see how the two side cannons are primarily aimed downwards to counter any ground threats.
An oblique view showing a view of the front wing structure. If you look closely, you can see one of the large air to ground missiles peeking out from the wing.
The engines are linked by a shaft connecting two gearboxes, so that when you turn the shaft both wings rotate upwards. This was the trickiest part of the whole MOC to get right.
Same view, but you can see the engines are in forward flight position. This view nicely shows the empty cargo area.
The packrat APC actually fits in here. I used two magnets to hold it in. I designed the Turtle around a cargo box, but then I felt like a functional transport should be able to deliver a flexible payload.
Here you can see the detached cargo box and air to ground missiles.