The fastest hero in the galaxy, Jasmine Sylph can fly at insane speeds, and make aerial jumps faster than the speed of light.
About this creation
Name: Jasmine Sylph Gender: Female Species/Race: Synthoid/Hero Occupation: Hero Title(s): - Prevailing Element: Air Alignment: Chaotic Good Affiliation:Delta Squad, Hero Factory Tool(s): Longsword, Ablative Armour, Gravitic Boots, Rotor Pack, Jets, Quaza Teleportation Matrix Status: Alive MOC Status: Assembled MOC Features: Small, posable. Heavy use of "illegal" connections. 36 points of articulation.
A celebrated hero, Jasmine Sylph was born out of a need for speed - in a manner of speaking. Sylph was built around an experimental Quaza teleportation matrix that allows her to make faster-than-light jumps through the air. This tech is based off alien technology used by James Magnus to escape from the attack on Makuhero University several years ago.
Since then, Sylph has earned one of the highest villain capture rates of all time, though she uses a lot of power to do it, as well as needing to have her ceramic ablative armour replaced after each mission due to friction damage from air or meteoroids. Even without the matrix in her back, Sylph can use her rotor pack and gravitic boots to reach extreme speeds.
She is currently a member of Delta Squad, a division of Hero Factory centred at Makuhero University. Each member uses experimental technology created by professors and doctors there. As well, Sylph is currently studying physics there when she isn't out saving the galaxy, racing fast or talking to the fans. She has a pretty good relationship going with Tom Bolt, too.
Questions about the attack still remain unanswered though. Where did Magnus go? Will he ever return? Was the "Mother Goddess" really just a part of Insta's insane mind, or is there really something out there threatening the planet...?
Hi again everyone! Here's Sylph again. I've been wanting to revamp her in Thorn's style for a while now, and finally did over Easter! I'm loving playing around with this build style. Had planned to build some other Heroes using the other KK2 helmets but didn't get time. May do so once I get back home for the Summer.
Sylph is one of the few MOCs I have that I really can't call Bionicle. Instead, the more general term of a "Constraction" figure will have to do. She has parts from KK2, Ben10, Bionicle, Slizers/Roboriders, Hero Factory and even the hockey sets in her makeup. Building at this scale was great fun and I'm happy to say this one of my favourite MOCs I've made ever. :3
First of all, thank you for sharing a Deadmau5 track I haven't heard (or don't remember) :P Now, as for the MOC: It's a little difficult to get accustomed to, since it has a unique build. I will admit, this one does have a nicer physique and more feminine look than the previous version. It also has more style. The spinner on the back is really awkward, but it fits well with her "speedy" abilities. The little racing flag pieces were a clever addition to the MOC. I think my favorite part of the moc is the upper body design; it makes an amazing use of the KK add-ons, Hockey/technic pieces and the Hero Factory core. It's a really strange moc, but I really like it ! :D My only major gripe are the big hands, I feel they are too large and comical for her overall look.
While this is an excellent build, there are things that I miss about the old Sylph. Such as the "frills" on her forelegs or the "wings" sprouting from her shoulders. We're in agreement on the poseable turbine however. I think that would be really cool. Now if you'll excuse me - I need to go find every point of articulation.