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LOM - Magic
The long awaited list of Magic! With an introduction to it, of course. Don't worry, the list is at the bottom of the page.
About this creation
LINK to the Magic topic in LOM.

Higher quality main picture----------

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Rohan Rokatai hadn't told me much about what we were doing today, only that we would be training.

We had apparently arrived at the training grounds, or ruins... As you could call them.
Rohan turned to talk to me. "I believe you are the Chosen One. You may very well become the leader of the Black Lotus if you can pull the sword out of that stone. And if you are able to pull it out, great power will be given to you. And remember, with great power comes great responsibility." Rohan was serious. I could see it in his eyes. "Go pull the sword out of the stone!"



I walked boldly over to the sword. Tingling with excitement.



I stood in front of the stone. I never have liked using swords, as most of them were too small for my taste.

I grabbed the cold hilt, feeling the power in the sword. I pulled the blade with all of my strength, causing it to slowly pull apart from the stone, wincing at the sound of metal crunching against the stone.



I pulled the sword completely out of the stone. It glowed a light blue, I felt the power running through my veins. MUAHAHAHAHAHAHAHAHAH!! THE POWER!!! YES!!!



Rohan: You do know this was a joke, right? the only reason we're here is to train. The only thing you're holding there is a simply enchanted sword.

Me: What.. Seriously? ... I knew that . . .



I dropped the sword, disappointed. Sending it clattering against the stone.





Rohan walked over to the platform. "The reason we're here, is to train. I'm going to teach you Magic." He said, with the same lazy expression always in his eyes.



He stepped onto the platform. "The first thing I'll teach you is how to cast basic flames." He walked over to me. "It's fairly easy. You should be able to do it."


Without even batting an eye, flame erupted into his hand. "That's it. Just direct your magic into your hand, and ignite the flame."


He turned to me, the flames dissipating into the air. "Your turn."



"Remember, don't let the flames get to big, or they'll go out of control. Control the flames, and when you've done that, slam your palm against the ground, and see what happens. This basic technique is called, 'Fire palm'."


Me: "I got it!"

Rohan: "They're too big, control the flames!"

Me: "They're perfectly controlled! Now what was that palm thing you were talking about...?"



"FIRE PALM!!"

" NO WAIT, YOU DIDN'T CONTROL THE FLA-"




KAAAABOOOOOOOM!!

Rohan: YOU FOOL!!!!!

----------------------------------------------------------------------
------BONUS PICS-------





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MAGIC!
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Welcome to the new addition to LOM! Magic. Brought to you by Freeling and Harry Wilkinson.
(This list is not, in fact completed. We've been working on it for quite a while now, and decided to post it publicly. It will be updated from time to rime. And also, if you have a spell that you wish added, post it in the Magic topic, and we just might add it!)
There are Five branches of magic.

◆RACIAL (Spells specific to certain races)

◆SUMMONING (Sealing a blood contract with specific creatures, therefore allowing you to summon them at a moment's notice to fight for you/protect you.)

◆ILLUSION (Trickery, Confusion)

◆ENCHANTMENTS(enchanting armour/weapons/objects)

◆MANIPULATION(Sound distorting, shadowcontrolling, Fire, Frost, Ground, Air.. etc.)

⇋ Enchanting - The art of Enchanting. only for the skilled. ⇋
(This part isn't exactly important, so you can skip over it if you wish. It just shows the process of enchanting items., which you may or may not need to know. These are merely to sound cool when showing your character or whoever, enchanting weapons in your MOC.)

There are 11 words in enchanting. Each must be uttered in the specific order to enchant the item. (Note that Oshi, which means energy, must

be the first word uttered, because it is what powers the enchantment.)
The 11 words are as follows: ◆Oshi - Energy ◆Saru - Fire ◆Ros - Water ◆Soro - Earth ◆Nomu - Air ◆Sei - Light ◆Simu - Shadow ◆Donoshi - Death ◆Taru - sound ◆kari - Wind ◆Raka - Lightning

When enchanting the objects, be aware of the words, and think of how they can be combined together to enchant whatever you want enchanted.

(Example.. When enchanting your sword with lightning, to shock anything that it touches, the words would be, ◆Oshi (Energy) ◆Raka (Lightning)
◆Ros - Water ◆Soro - Earth ◆Sei - Light ◆Taru - sound. Because the lightning can be manipulated and can travel through Water and earth. And the lightning has light and sound.
(Pretty much just think of the words, and use them for when (And IF) you want to show someone enchanting an item.


⇋ List of Known Spells - Below are the known spells in LOM, each labeled with the spell branch, and spell strength. ⇋

◆Flames: The ability to shoot fire from your hand in a long stream, you can't let the flame get too big or intense if you haven't mastered it, or it will get out of control, and can ever burn you severely. Spell Strength - 3

◆Firepalm: After you have casted the flames spell, you can then slam your palm against the ground, causing fire to erupt and burn any nearby targets.


◆Lightning: The ability to shoot lightning bolts out of your fingertips. In order to create lightning, you must harness the magic in your body, and direct it through your body to your fingertips, creating a bolt of lightning. Spell Strength -4


◆Phoenix Fire - The ability to exhale a huge amount of fire in a single burst.
Spell Strength - 5


◆Eternal Darkness - The ability to surround yourself, and enemies, in darkness, thus rendering you invisible to them, allowing you to strike them when they can not see you.
Branch-Manipulation
Spell Strength-3

◆Frost Striker- Enchant your weapon to slow down enemies, even freeze their blood if struck in a lethal position(heart, throat, head)
Branch- Enchantments
Spell Strength- 2

◆Mind Slow - Slow down the target's reaction time, giving you more time to strike.
Branch-Manipulation
Spell Strength- 2


◆Sphere of Fire - Summon a ball of fire at a specific location, which erupts when anyone gets close to it.
Branch-Manipulation
Spell Strength-4


◆Rupturing Earth - Shake the ground, causing massive damage to buildings, and throwing enemies off balance.
Branch - Manipulation
Spell Strength - 8


◆Reanimation - Cause a rift in the life death continuum, letting you call back dead humans for a short time, before they crumble to dust.
Branch - Summoning
Spell Strength - 4


◆Blood Pact - Summon a creature/race you have signed a blood contract with.
Branch - Summoning
Spell Strength - Unknown(depends on creature)


◆Mind Trickery - Cause an enemy to start seeing things.(maybe someone they love, something they are scared of)
Branch - Illusion
Spell Strength - 3


◆Serpent Seduction - Cause a type of snake/serpent to be on your side for a limited amount of time
Branch - Manipulation
Spell Strength - Unknown(depends on creature)



◆Dark Arrow - Cause your arrows to be imbued with shadowy power
Branch - Enchantment/Manipulation
Spell Strength- 3



◆Traveller's Charisma - Cause people to like you, love you, etc.
Branch - Illusion/Manipulation
Spell Strength- 4


◆Blood Transformation - If you have signed a blood pact with a demonic entity, you may transform into that demonic entity.
Branch - Summoning
Spell Strength - 7



◆Ground Rupture - Cause a big hole to form in the ground at a target location, causing buildings and people to fall in.
Branch - Manipulation
Spell Strength- 8


◆Stone Prison - Trap an enemy in solid rock for a short time, causing them to be immobile.
Branch - Manipulation
Spell Strength - 4


◆Living Nightmare - Curse the target to freeze in fear, seeing their worst nightmare.
Branch - Illusion
Spell Strength - 3



◆Safeguarding Shield- Cause the target to be invulnerable for a short amount of time
Branch - Enchantment
Spell Strength - 4



◆Alter Seeing - Cause the target's vision to get blurry, and wobbly.
Branch - Illusion
Spell Strength - 3

◆Frozen Maelstrom - Cause a gigantic storm of frost and lightning appear around the caster. It obliterates enemies, freezes buildings to the point where they can shatter, and forever changes the landscape it was cast at.
Branch - Manipulation
Spell Strength - 9



◆Frostbolt - Shoot a bolt of pure ice at something. Strength level may vary, some stronger people will have stronger frostbolts, some weaker people will have weaker frostbolts.
Branch - Manipulation
Spell Strength- Varies from 2 to 4


◆Shadowbolt - Sends a bolt of shadowy energy flying into an enemy. Strength Level may vary , some stronger people will have stronger

shadowbolts, some weaker people will have weaker shadowbolts.
Branch - Manipulation
Spell Strength - Varies from 2 to 4


◆Sound Elimination - Dampens a certain sound, making it very useful for stealth. Some masters of it can dampen the noise of an entire army, but that requires an incredibly large amount of concentration, skill, and strength.
Branch - Manipulation
Spell Strength- 2 to 8


◆Halting Blood - Halts the target’s flow of blood, causing their heart to stop and they die.
Branch - Manipulation
Spell Strength - 5


◆Orb of Air - Creates a near invisible sphere of air energy, causing anyone who walks into it to be flung back with reasonable force.
Branch - Manipulation
Spell Strength - 3


◆Storm Spirit - Use the element of storm to enchant your weapon, causing it to shock anyone it touches.
Branch - Enchantment
Spell Strength - 4

◆Ring of Fire - Trap the target in a sweltering hot circle of fire, causing them to burn if they try to leave the boundary. Weaker people will have smaller rings, but stronger people can control bigger rings.
Branch - Manipulation
Spell Strength - 3 to 5


◆Ice Cone - Form a cone of ice in front of you, causing enemies to slow down. Stronger people can widen the cone, taking up more ground.
Branch - Manipulation
Spell Strength- 3 to 5


◆Infernal Fury - The ability to cause a massive fire explosion of extreme heat around the caster, demolishing any enemies, and even changing the terrain itself, usually leaving a huge crater in the ground. Unfortunately, not many people can do this, because it takes a massive amount of magic to cast. A massive amount of which the average person does not possess, and usually leaves the caster completely exhausted.
Branch - Manipulation
Spell Strength - 9


◆Fireball - An fairly common spell. It can be performed by charging up fire in ones hand, and throwing it at the opponent. Strength levels may vary, weaker people will have weaker fireballs, and stronger people will have stronger fireballs.
Branch - Manipulation
Spell Strength - Can vary from 2 to 4



◆Earth Shield - Creating a strong, full covering shield from the hardest minerals in the ground, protecting the Caster for as long as he’s able to keep it up.
Branch - Summoning
Spell Strength - 7


◆Earth Prison - Creating a strong prison around several enemies that slowly drains magic and energy from their bodies.
Branch - Summoning
Spell Strength - 6


◆Shadow Control - The art of controlling shadows at will, causing the caster to envelope himself, or even strangle people, there are many unknown uses for this art.
Branch - Manipulation
Spell Strength - Unknown

◆Waterwalking - A common spell, used by many who practice magic. It allows you to stand, and even walk or run on the water.
Branch - Manipulation


◆Whirlwind - The caster of this spell creates a whirlwind that causes chaos among enemies.
Branch - Manipulation
Spell Strength - 4


◆Whirlpool - Causes a whirlpool in the water that can even take down ships if the caster is strong enough, and has enough magic to control the water.
Branch - Manipulation
Spell Strength - from 2 to 6


◆Hokache - A powerful barrier of bone spikes that wraps itself completely around the caster for protection.
Branch - Summoning
Spell Strength - 7


◆Water Dome Prison - Creates a dome-like prison around the enemy, causing them to be trapped in water, while at the same time blocking off their air.
Branch - Manipulation
Spell Strength - 5

◆Infernal Flame - Enchants a weapon or armor, to be enveloped with flames, you can use these blazes to target an enemy while you are fighting another enemy. Can also be used to melt swords and armour if the enchanter is good enough, and if the sword can take it. Now, on to the armor use. You can use it on bracers, and chest plates most commonly. This is because if you find an amazing enchanter you can melt swords while they are coming for you. Now, if you do a makeshift enchantment(without a professional enchanter), you can shoot small fireblasts from your bracer or chestplate.
Branch - Enchantment
Spell Strength - 5, or 8 for the professional version.


◆Blinding Revenge - Enchants a shield or weapon, maybe even armor, so that when it is hit, it releases a blinding (not permanent) flash to stun and blind nearby enemies. Dark sunglasses are good idea for these.
Branch - Enchantment
Spell Strength - 5

-------Racial spells-------

◆Stoneskin - Toughen your skin for a short length, so that no blade can penetrate it. NOTE: ONLY AVAILABLE TO GRER!!!
Branch - Racial
Spell Strength - 3

◆Inner Beast - Become absolutely furious, using your horns, hands, feet and teeth. Nothing is equal to the strength of you. NOTE: ONLY AVAILABLE TO MINOTAUR!!!
Branch - Racial
Spell Strength - 3

◆Venomous Spit - Spit a lethal dose of venom. NOTE: ONLY AVAILABLE TO TAKSILS!!!
Branch - Racial
Spell Strength - 2
(This is it for now. It’s still unfinished, but will be updated from time to time. I just wanted to hurry and post it to the public.)

◆Sand Prison - The caster of this spell controls the very sand beneath his enemies feet, causing it to envelop around them, and take them a few hundred feet below the ground. NOTE: ONLY AVAILABLE TO SANDRIN!!!
Branch - Racial
Spell Strength - 8

◆Earthsand -Control sand, letting you make sand out of dirt, by pulling specific minerals from the ground. NOTE:ONLY AVAILABLE TO SANDRIN!!!
Branch - Racial


◆Rage of the Forgotten - Get strength from the memories of your gigantic cyclops ancestors for a limited time. NOTE: ONLY AVAILABLE FOR CYCLOPS!!!
Branch - Racial
Spell Strength - 4


◆Fast and Furious - Lets you jump higher and run faster for a limited time. NOTE: ONLY AVAILABLE FOR HALIDRA
Branch - Racial
Spell Strength - 3


◆Sandstorm - Cause a sandstorm to appear, limiting vision for your enemies. NOTE: ONLY ALLOWED FOR SANDRIN!!!
Branch - Racial
Spell Strength - 4


◆Call of the Wild - Call some nearby animals to your aid for a limited time. NOTE: ONLY AVAILABLE FOR ELVES!!!
Branch - Racial
Spell Strength - 3


◆Bloodrage - Get stronger and faster in combat for a limited time. NOTE: ONLY AVAILABLE FOR ORCS!!!
Branch - Racial
Spell Strength - 3


◆Skinchange - Turn into an animal. NOTE: ONLY AVAILABLE FOR SKINCHANGERS!!!
Branch - Racial?
Spell Strength - 3




Comments

 I made it 
  June 15, 2014
Quoting Rory Nagle Garne Does this mean we won't be able to use our own made up spells? BTW: loved the explosion picture
Nonsense. You can use made up spells, I dont care.
 I like it 
  June 11, 2014
Does this mean we won't be able to use our own made up spells? BTW: loved the explosion picture
 I like it 
  June 3, 2014
So much awesome here but, I LOVE that tree!
 I like it 
  May 30, 2014
Stellar work! The effects are ace. =D
 I like it 
  May 26, 2014
Hey freeling just saying check out my homepage read it over you'll find something. You'll like also you're creations are breathless I love them!
 I like it 
  May 24, 2014
Nice work! @Smerf - He didn't actually link you to his homepage, he just took the number off the end of the basic MOCpages' homepage address. The system just routes you to your OWN homepage, if you have one, no matter who you are.
 I like it 
  May 16, 2014
Cool build! BTW I just noticed you linked me on your homepage! LOL Thanks man not really sure I deserve it though I only get about once a month or so.
 I like it 
  May 3, 2014
Great creation... Do you want to see the new creation I made, it is great! Just look and cool story is added!
 I like it 
  May 3, 2014
Awesome MOC, all those spells seem a bit overboard though - so many!
 I like it 
  April 23, 2014
Mixed feelings about this, for sure. Amazing MOC, without a doubt. The special effects were good, only a few minor flaws. The magic is the easiest to critique. It's very clear that you spent a lot of time and effort on it. The ideas are great, and the concept is cool. I just don't know how many people will use it. I for one do not have the time to read the whole thing. I DO use magic in my MOCs (I am one of the few), but I won't be using this. Not because it isn't extremely cool (trust me, it is), and not because the system doesn't work (it seems to quite well), but because I haven't the time to do it.
 I like it 
  April 21, 2014
Bro... Great MOC, but don't you think you are going a bit overboard on the spells? I mean they all look great, but this isn't a video game, I don't think we need to know how much damage a spell does. At least for me. I hope this benefits some people at least. Great job!
 I like it 
  April 20, 2014
Very nice build, especially the overgrown landscaping! Thank you for not making yourself the chosen one.
 I like it 
  April 18, 2014
I love this! And I hate to be missing the whole thing, but I just love that bent tree, what an incredible design. The MOC as a whole is great but I just love that tree. :P
 I like it 
  April 17, 2014
Awesome MOC! I love the special effects you use!
  April 16, 2014
@Armon: Kai, Callabek...anyway, I'm not saying it's too complicated for more experienced players like us, but it's confusing to people joining the group. Which has always been a big problem with the group. Anyway, I'm just saying that I like simplicity and freedom better, which is kinda ironic.
  April 16, 2014
Actually, it's not complicated at all, Halhi. It's a way to incorporate magic into LOM. Lots of people are interested in magic. And this is perfect. Plus, it's organized. Five branches of magic. Each branch is unique, too. If it's too tough to get them all memorized for someone who wants to include it in their own LOM stories, they can just focus on one. Besides, I don't hear anyone else complaining about it being too problematic. ;P
 I like it 
  April 16, 2014
Nice build. Interesting addition to the Lands of Mythron...
 I like it 
  April 15, 2014
Nice! Everything there is to critique has already been said (there is not much of it anyways), so I'll just say that the bend in the tree is genius. The platform looks very nice too. As for the Magic system, I would say that the strength part with the numbers from 2 to 9 needs a bit more explaining before people will start to like it, because otherwise it seems like it is very overcomplicated. I personally think that some of the spells are a bit strange (too much fire), but other spells, such as the walking on water and warping the shadows are really good (maybe that is because I have never seen anybody use them in Mocs before). My advice would be to definitely keep the spells, but dumb them down a bit and have less of them so that people can use the system easier. ;)
  April 15, 2014
FREELING DONT MIND STEPHEN I DISAGREE WITH HIM AND I CANT FIGURE OUT HOW TO TURN OFF CAPS LOCK DO YOU KNOW HOW
 I like it 
  April 15, 2014
Nice foliage work! Great effects!
  April 15, 2014
FREELING DON'T MIND THEM THE NEW MAGIC SYSTEM IS REALLY COOL AND I DON'T FIND IT COMPLICATED AT ALL
 I like it 
  April 15, 2014
he, he, great scene and story!
 I like it 
  April 15, 2014
My favorite part is the ground. :P The dark tan tile and plate distribution looks fantastic! The foliage is alright even if it is a little chaotic, but I do like how you incorporated the stone surface into it. The main tree is pretty cool, but I think that technique only works with one-stud-wide plates or three-wide and more. With one-wide, it looks relatively round. With three, four or more, you can add plates in the middle of each segment to keep the general shape round. But with two, it just looks square. :P The story was funny, but I don't think the leader of the super deadly assassin faction would make jokes or allow things to get so out of hand. :P Overall, nice build and story with some elements that could be improved. And I agree with Halhi about the new system.
 I like it 
  April 14, 2014
A really nice looking creation. The landscaping is awesome.
 I like it 
  April 14, 2014
That tree tho....
 I like it 
  April 14, 2014
Fantastic landscaping. Awesome effects. The story could use some spiffing up, though. :P
 I like it 
  April 14, 2014
Great Tree design, the ruined wall was fantastic, and a nice over all use of textures and vegetation mixed with the story and effects created a great MOC! Well done!
 I like it 
  April 14, 2014
The overgrown ruins look fantastic, and you post fx are killer.
 I like it 
  April 14, 2014
Nicely done! I really like the landscaping! --Blast--
 I like it 
  April 14, 2014
Awesome! The induction of magic should be interesting. :)
  April 14, 2014
You've just taken medieval/castle/LOM to a higher level... very cool! Super build too! :)
 I like it 
  April 14, 2014
I was very relieved when your character did not turn out to be the chosen one. If he were, I think the story would be pretty weak, but this way, it was not.
 I like it 
  April 14, 2014
Cool!
 I like it 
  April 14, 2014
great scene! may I ask how you get your photos so large? and do you copy them over from flikr? and if so, how?
 I like it 
  April 13, 2014
Nice stuff! (Though that RPG nerdiness at the end had my head spinning; did you lace a confusion spell into there somewhere?!) ;)
 I made it 
  April 13, 2014
Quoting Halhi 141 Hooray, you just made LoM even more complicated, despite everyone else being in the process of making it simpler! Aside from that, nice build, and I agree with Gilbert. The only real flaw is the vines; they wouldn't be floating like that, they would be creeping up something (trees, walls, etc.) As to the magic itself, I'll ignore the fact that lightning itself doesn't have sound (you're thinking of thunder) and get straight to the point: too much information. Seriously, it's this kind of complexity that deters people from joining the group, and something this complicated isn't going to appeal the lazy masses (including me); I preferred it when it was less organized and less restricting. Whatever, still a nice build, rants aside.
Eh? Gilbert didn't say that.. And dude. Seriously. Just floating out there? Not natural? I see them all the time like that at my house. Seriously. It's completely natural. I'll be more than glad to send you pics if you don't believe me.
 I like it 
  April 13, 2014
Wow, this is so noice! That foliage is all so very noice, and the way it blends with the architecture so well is also noice! THE SPELLS ARE ALSO THE NOICEST THING ON THIS MOC!
 I like it 
  April 13, 2014
No, that arrow symbol..It's from CHEMISTRY??? NOOOOO!!!!! -head explodes- Really nice...texture brick application, and trees and Moc and stuff.
 I like it 
  April 13, 2014
Wow, cool build!
 I like it 
  April 13, 2014
Great work and great effects!
 I made it 
  April 13, 2014
Quoting Halhi 141 Hooray, you just made LoM even more complicated, despite everyone else being in the process of making it simpler! Aside from that, nice build, and I agree with Gilbert. The only real flaw is the vines; they wouldn't be floating like that, they would be creeping up something (trees, walls, etc.) As to the magic itself, I'll ignore the fact that lightning itself doesn't have sound (you're thinking of thunder) and get straight to the point: too much information. Seriously, it's this kind of complexity that deters people from joining the group, and something this complicated isn't going to appeal the lazy masses (including me); I preferred it when it was less organized and less restricting. Whatever, still a nice build, rants aside.
Cool story Bro.
 I like it 
  April 13, 2014
Excellent MOC, and I love the spells list.
 I like it 
  April 13, 2014
Excellent MOC, and I love the spells list.
 I like it 
  April 13, 2014
Hooray, you just made LoM even more complicated, despite everyone else being in the process of making it simpler! Aside from that, nice build, and I agree with Gilbert. The only real flaw is the vines; they wouldn't be floating like that, they would be creeping up something (trees, walls, etc.) As to the magic itself, I'll ignore the fact that lightning itself doesn't have sound (you're thinking of thunder) and get straight to the point: too much information. Seriously, it's this kind of complexity that deters people from joining the group, and something this complicated isn't going to appeal the lazy masses (including me); I preferred it when it was less organized and less restricting. Whatever, still a nice build, rants aside.
 I like it 
  April 13, 2014
Great work on that floor and landscape, and cool editing effects as well!
 I like it 
  April 13, 2014
Awesome!!
 I like it 
  April 13, 2014
Wow! Great Photoshop there! Does this list have to be used?
 I like it 
  April 13, 2014
This is your best yet! I like how you alluded both to Arthurian legend and Spiderman in the opening bit, but it only got better from there. The trees and the scenery are awesome, too.
 I like it 
  April 13, 2014
Great Photo Editing! Random Story!
 I like it 
  April 13, 2014
Great build and hilarious story! I love when that dude says "You know this is a joke, right?" That really got me. XD Wow… Can everybody learn magic? I like the fire palm idea… Sort of reminds me of a video game.
 I like it 
  April 13, 2014
Very nice build, very confusing stuff.
 I like it 
  April 13, 2014
Magical.
 I like it 
  April 13, 2014
wow! im am the first person to view something made by Freeling++! Good build!
 
By Freeling ++
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