Athsetrion is basically much magnified version of previous Tairas ship, Bethmorion. Both ships were made just of very remnants of my bricks that remained from contructing main shadowship, Telcontar. Thats why I was so shocked how big ship I managed to build with so little bricks. More and more I see that the lesser amount of bricks and their variety you have, the harder is it to make up anything more complex. Ships has usual three slots of troop transport units, but it has very big central resting room, dual cockpit, three cargo slots and six little personal speeders. I added much cannon to triple ships firepower and added six more engines to help their mobility. Bethmorion was just little ship that was usually helped a lot by Tecontar, but its reincarnation - Athsetrion is a fearsome cruiser that can withstand big majority of massive ships.
About this creation
The very first change in Athsetrion is its frontal area. My main decision to make new ship was my dissatisfaction with cokpit area. I wanted to add some sinister look to carrier ship and make some composite cocpits that I love very much. Main isnpiration was again Aquashark main sub in Crystal cave base. Unluckily, second level of cockpit has only decoratory purposes, it can not house any minifigure.
Second reason for rebuildment was frontal area. I wanted it to be as wide as it can, because I wanted to mount much cannons ant tools here. It is about three times wider than in previous ship. Aside from cockpits, you can see three manipulation arms that helps ships in battle but even in space to repair other ships. In battle, Athsetrion can literally catch enemy flyer and feed it with bullets, laser beams and even spells. Great grill plates are meant as battlement on castles to enable crew to shoot enemy below the ship. I tis very usable in anti-infantry attacks.
Idea note : void rays. It is an idea from my most favorit strategic game – Starcraft two. There is a unit called „void ray“ that shoots very powerful beam from claw like arms. Its idea was that the more time you focus on target, the more damage you deal. So in battle, Athsetrion always maneuver aroind its enemy headinf by front to be able to shoot continaully on enemy ship to maximize damage output from „void ray“ cannons.
First wing area. All wings have trans green parabole as shield emitter. Additionaly, there is a stand for infantry (you can see astronaut with jetpack there) to be able to shoot while ships is slowly moving above surface. First and third wings have also a pair of sleek laser cannons that are specializedfor long-range battle. They have smaller output than cone-marked shooters, but much longer range. It is used while pusuing fleeing enemy and to fight without endangering ship. Also, they are very useful in shooting down enemies torpedoes and small flyers.
Fourth cockpit detail.
Third wing area. I tis significantly lesser than the first one, but it has still ample of space within. As usual, it has parabolic shiled emitter, pair of long range cannons and large cargo area. Beside them is engine area, greatly protected by this pair of wings.
Laterlal wall of ship with second (the smallest) wing area. It has room only for one man. Not three hinged doors on lateral wall which are troop transport units in fact. While opened, curved part of doors can serve as battlement for crew to shoot on enemy. Other important things are trans neon green semiarches with M:tron logo. They are shot absorbers. As Atritian ship, Athsetrion has not only classical shield that just absorb energy, but these can also store enemies shot energy to powwer its own shields. Sooner or later, enemy realizes that most of his firepower just strenghtened Athsetrion, so it ceases the fire and flee. Atritians manage to do this with very advanced analysis of energy shots of enemy. Shields are inteligent and can adjust themselves to shot that incomes. Every arch can acta s individual shield, so Atritian ships with many arch can deflect more types of firepower at once. This forces enemies of Polaris to develop more and more sophisticated firopower to overcame this shields.
Thre personal speeders for ships crew. You can see that there are blasters and crosbows mouned beside each flyer. Polaris warriors always combine martial arts, non shooting weapon, with modern guns like blasters, laser beams with their even lethal magic.
Ships main cannon. It also has „void ray“ qualities, but it is much stronger and it can shoot in every direction. Below it is the same vault with atritian cloaks for potential allies. Though many wanted to share Atritians abilies and their high-tech artefacts, none wanted to become so hunted and persecuted as atritians as Tairas crew is.
Little flyers with cargo cases. Atritian artefact are often small and it is useful to be able to depoly them where needed without carining them . Some of them are invaluable as Phantom or Black Soul crystals, ships personality vault, energy transformers that they are loaded in these flyers to be able to run away in case main ship was shot down. When depoyed, this flyers use to dig themselvese very deep into ground and they are often searched by atritian ships that comes nearby to pick what reamined of ships crew or valuable parts.
Cargo area detail. Unfortunaltely, photo is fuzzed but you still can see engines pointing backwards. Ships has little hovercraft engines beside their energy achees as well as conventional trhrusters on end of each of wings, which enables Athsetrion to hover, fly backwards or to sides or even rotating in the air or space.
Roof below speeders.
Troop transport hinge opened. As I said, six doors ensures that troops can be loaded and nloaded very quickly. As Atritian tactics are most guerilla-like, movability of ship and its crew is of paramount importance.
Ships pilots resting in their cockpits. In cotrast to previous ship, Athsetrion has two pilots, that enables to one of them rest while other Works. One pilot must be non-stop an cotrol ready to take off immediately in case that enemy locates crews camp and attacks.
Third cockpit besides two main ones has shooters stand. Fourt cockpit screen is ised just as roof, but most of time there is a little lab hidden there.
Ship from below.
„You never know what hit you“ is an unofficial motto of Tairas crew ... so beware of Athsetrion ...
Quoting Commander Cold
Is your IP Battleship Going to be in real bricks?
No, I am not able to make more than one battleship from my bricks. Now Telcontar still stands and i have even augmented it heavily. I have very little parts fit to IP scheme, , trans neon orange is what I miss them most. But, I think I am going to make little fighter with that little of IP bricks that I have.