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TT Round 1: The underground
Funhouse: Every year, the Tourney administrations set up a sort of an obstacle course on the Tourney grounds filled with dangerous traps. Its challenge is increased by a ban on all weapons inside the labyrinth. This year the course is set inside the catacombs beneath the city of Carthal, and it is your task to show your wrestler braving the mechanisms within to prove his or her strength before going against a live opponent later in the Tourney.
About this creation
For Round 1 of The Tourney 2014.
Bracket: Wrestling.
Guild: Average Gnomies















Halbert heard the first trap before he saw it.

The room he stepped into was ornate yet dark. The white walls were lined with tan; statues filled the corners

And as he walked in, he noticed a strange sound. A soft, steady creaking accompanied by a patterned whoosh of air. 

Halbert stopped walking and looked carefully into the dark room. There was no doubt that this was one of the many traps in the obstacle course.



Through the dim lighting he saw a dim shine of silver around the center of the room. A shining silvery axe moving back and forth from wall to wall.

In the center of the room, he noticed something he hadn't seen before: skeletons, all sawn in half. It appeared that this obstacle course had been used before, and many had not passed the first task.

Halbert studied the movement of the axe. The victims were all in the center of the room; it appeared that they had tried to jump over the axe. They had failed. And he would have to succeed.

His best chance was running to the side of it. The movement of the axe was slow enough that he could, with enough speed, run past it while the axe was moving in the opposite direction.

He had only one chance. There were no do-overs.




So as the blade swung to the left, he sprinted past it on the right side of the room.



He made it, barely. A small strip of fabric was cut off the back of his shirt as he passed the blade; if he were any slower, he would have been sliced apart as well.






Halbert continued walking.

* * *





The obstacle course he was in was his first event in the tournament. His goal was to make his way through the catacombs beneath Carthal in order to reach victory. And he had to do it all without any weapons.
According to the man who took him in, there would be four challenges he had to face. One to test his strength, one to test his speed, one to test his skill, and one to test his mind.
He figured he had passed the speed challenge. Only three challenges to go.

* * *





Halbert found himself in a stone room. But it wasn't what was inside the room that he noticed. It was what was on the other end of the room.



He saw two doorways, each blocked by a giant stone.

Why two? he thought. It seems that only one could lead to the correct path. Which means that the other one...

He didn't want to continue his thought. The other doorway, Halbert knew, would lead to death in some way.

He would have to choose wisely.



Halbert walked across the room to inspect the two doorways.

The stones were large and looked heavy. Clearly, he would need lots of strength to lift either.

Both doorways looked identical.



Or, as Halbert looked more closely, almost identical. For near the bottom of the stone on the right were several small bone fragments. Somehow, those who took this path were crushed to death.



Better to try the other way.



Halbert's muscles strained as he lifted the giant stone. He wasn't used to easy lifting; back in Meids, Filberth usually was the one to do the strength work. Nevertheless, Halbert was able to pick up the stone and set it aside to clear the path.



He continued through the doorway. 


* * *


Halbert found himself inside a rocky cavern.

He knew know that this was either the skill or mind trap.

Halbert was worried. Those two were the most unpredictable of the four; at least with strength or speed, the trap itself isn't very unexpected. Whereas he had no idea what this trap could be.

There was no good to be done stalling. Might as well step into the cavern and see what the trap is.

Halbert took a step into the cavern. He saw nothing. He took another step. Still nothing.



He stepped again. He noticed he was climbing a small slope leading to...



He looked down in front of him. Nothingness, as far as he could see. In front of him, spaced a good distance apart, were two small rocky pedestals.

So this was the skill trap. He was being tested yet again; this time he'd have to demonstrate his jumping skills as he jumped from one rock to the next over the bottomless pit.

The rocky pedestals were small. Each leap would have to be far, and his aim would have to be precise.

Halbert jumped.



His feet didn't hit the pedestal.
His hands did, instead. His muscles aching, he pulled himself up.

The next jump was even worse. He couldn't get a running start this time; he'd have to just hop to the next pedestal.



This time, Halbert's aim was better. His feet landed on the pedestal perfectly.

Now he had the furthest jump yet. He would have to leap to the (luckily larger) platform at the end of the cavern.

Halbert made his final leap.



His body slammed against the rocky ledge; he barely got a grip with his hands. Slowly, Halbert pulled himself up.

He was halfway done. He figured he could brave the last two traps.

As he stepped toward the final room - the mind trap - he looked back for a moment. The pedestals he had used to hop across were gone.

There was no going back.

* * *




Lying on the ground was a scroll. He walked into the room and read it:

 "Here your journey nears its end,
But more trouble yet this course does send.
For here you will finally lose life dear
Unless you can get out of here.
Quick, you must finish your quest.
There's no time to wait - do the rest."

What is this? How would I die in here? Halbert took a deep breathe and realized. The air was being poisoned. Soon there would be no more clean air to breath. He had to escape, quickly.



He frantically reread the scroll. Finish my quest. But to finish my quest I have to...



Halbert realized what it meant. He wasn't supposed to go forward, as he had thought. To finish the quest, he had to escape the catacombs. And the only way to escape was to go up.



He looked up. A trapdoor that he hadn't noticed previously was overhead.



Relieved, Halbert pulled on the latch, and the trapdoor came down. He climbed up it, making it to the top just before he ran out of air.



Halbert looked around to see the light of day, a crowd around him cheering. He had finished the first event of the tournament. 






_______________________________________








The overall build. Sorry about some of these behind the scenes pictures not being very good, it was really hard to get good pictures because of the size of the moc.




Above view




The first room. This room was designed to be really ornate to juxtapose the dark, worn looks of the next two. Thanks to fellow Gnomie ~ Brick for the idea for the torches.





Left side of the room, showing the architecture and one statue.




Another statue. This one's my favorite.




Another statue, this one of a knight. The flimsy legs made it pretty tough to balance.




Second room. This one was mainly focused on texturing.



The rock cavern, which was an experiment with some olive green cheese slopes that I recently acquired. Still have 150 + more to use...




One rock. I like how the path turned out here.





Other rock.




The final room was another one focused on architecture. I really like all the curvy shapes in this room.




The above ground scene, which shows off the tree design pretty nicely.




The rooms are connected with technic pins, so they can be easily separated. Handy for the photography during the story.



Thanks for viewing!



Comments

 I like it 
  February 16, 2014
Nice rockwork.
 I like it 
  January 15, 2014
Really interesting stuff. I love all the obstacles. The rock work is stellar and I love those stone doors. A fine piece of work.
 I like it 
  January 15, 2014
Well done on the obstacles! Nice variance of the different sections testing the different areas. Solid entry! My favorite obstacle was probably the strength one, closely followed by the skill.
 I made it 
  January 15, 2014
Quoting Armon Russ I was just looking through this again. :P And I was thinking that a black SNOTted chasm would've looked a lot better than a tile one.
Perhaps. There's several reasons that I didn't though: mainly because I was low on time, height reasons, and I wanted to use some new pieces (including a bunch of black tiles) that I got.
  January 15, 2014
I was just looking through this again. :P And I was thinking that a black SNOTted chasm would've looked a lot better than a tile one.
 I made it 
  January 12, 2014
Quoting Pieter Dennison Wow thats fanatsic, really good detail from start to finish, just awesome :)
Thanks Pieter!
 I made it 
  January 12, 2014
Quoting Fraser Robinson Great entry, the amount and detail of obstacles is awesome.
Thanks Fraser.
 I like it 
  January 12, 2014
Wow thats fanatsic, really good detail from start to finish, just awesome :)
 I like it 
  January 12, 2014
Great entry, the amount and detail of obstacles is awesome.
 I made it 
  January 10, 2014
Quoting Matt W. Wow! I love the way you organized the course, and, of course, the rock work! Good luck in the tourney, this may be your best yet!
Thanks Matt, and though I don't entirely agree to my best yet (I think it's more like 2nd or 3rd) I do quite like it.
 I like it 
  January 10, 2014
Wow! I love the way you organized the course, and, of course, the rock work! Good luck in the tourney, this may be your best yet!
 I made it 
  January 10, 2014
Quoting Jozsef Venczel Wow! Perfect again! Great photos! You are the master of lights and shadows!
Thanks Jozsef, a lot of the effects are gained from photo editing though.
 I like it 
  January 10, 2014
Wow! Perfect again! Great photos! You are the master of lights and shadows!
 I made it 
  January 10, 2014
Quoting A M Great stuff! The rockwork in particular is fantastic, and I love how all the scenes connect.
Thanks Alex!
 I made it 
  January 10, 2014
Quoting Bumblebee5253 . Dang! I love it all! Great job with the story too, and those statues are pretty neat too!
Thanks Jake, that one statue was pretty hard to keep upright, those legs were so flimsy...
 I like it 
  January 10, 2014
Great stuff! The rockwork in particular is fantastic, and I love how all the scenes connect.
 I like it 
  January 10, 2014
Dang! I love it all! Great job with the story too, and those statues are pretty neat too!
 I made it 
  January 10, 2014
Quoting Lindel Baskin Epic story, Halhi! The build is fantastic. Each room is so detailed, and has its own distinct flavor. Lovely architecture in the first room, and your rockwork is marvelous as always. Good luck!
Thanks Lindel!
 I made it 
  January 10, 2014
Quoting Teridax the 467th the story and build are really good and the way you took the pictures makes it even better!
Thanks Teridax, hopefully I don't get penalized for all the editing...
 I made it 
  January 10, 2014
Quoting Reynolds . Great work, Halhi!
Thanks Reynolds!
 I made it 
  January 10, 2014
Quoting Armon Russ The rocks were my favorite part. :P This is a pretty cool version of a catacomb obsticle course. Like your focus on details, too. Great work.
Thanks Armon.
 I made it 
  January 10, 2014
Quoting Mr.Falcon Punch I wouldn't think that counts as one build....I mean, they all separate from each other, and the stink you made on mine caused me to redo....Lol I'm just kidding. I really like the techniques you used here, the rock formations and statues were cool, so it's an all around decent build, so good job.
Lol thanks Falcon
 I like it 
  January 10, 2014
I wouldn't think that counts as one build....I mean, they all separate from each other, and the stink you made on mine caused me to redo....Lol I'm just kidding. I really like the techniques you used here, the rock formations and statues were cool, so it's an all around decent build, so good job.
 I like it 
  January 10, 2014
Epic story, Halhi! The build is fantastic. Each room is so detailed, and has its own distinct flavor. Lovely architecture in the first room, and your rockwork is marvelous as always. Good luck!
 I like it 
  January 10, 2014
Great work, Halhi!
 I like it 
  January 10, 2014
the story and build are really good and the way you took the pictures makes it even better!
 I like it 
  January 10, 2014
The rocks were my favorite part. :P This is a pretty cool version of a catacomb obsticle course. Like your focus on details, too. Great work.
 I made it 
  January 10, 2014
Quoting Kai Bernstein Fantastic build, as usual! I like how each room has its own theme and the story's good as well.
Thanks Kai. The various themes of the rooms really helped me, the diversity was nice in such a large build...
 I like it 
  January 10, 2014
Fantastic build, as usual! I like how each room has its own theme and the story's good as well.
 I made it 
  January 10, 2014
Quoting Mark McPeek Phenomenal work! This is very impressive!
Thanks Mark!
 I made it 
  January 10, 2014
Quoting Bill Daniels. An awesome show! Great work! I love the story, and the build! Keep up the good work!
Thanks Bill! Hopefully I can keep up this quality during the later rounds...
 I made it 
  January 10, 2014
Quoting Gabriellyn Gidman Love it.
Thanks Gabriellyn!
 I like it 
  January 9, 2014
Phenomenal work! This is very impressive!
 I like it 
  January 9, 2014
An awesome show! Great work! I love the story, and the build! Keep up the good work!
 I like it 
  January 9, 2014
Love it.
 I made it 
  January 9, 2014
Quoting Mister Lego ~ Awesome story. Impressive builds too!
Thanks Collin!
 I made it 
  January 9, 2014
Quoting Michael K. Great story and pictures!
Thanks Michael!
 I made it 
  January 9, 2014
Quoting KENJInator KINGsley I love the perfect texture and balance! How long did this take to make?
Thanks! Building alone took maybe 6+ hours over the course of 7 days; writing the story, photographing, editing, and posting took another 4ish hours.
 I like it 
  January 9, 2014
Awesome story. Impressive builds too!
 I made it 
  January 9, 2014
Quoting Thomas of Tortuga Really good job! The juxtaposition between the different styles looks quite nice!
Thanks Thomas, the juxtaposition was especially helpful with conserving parts...
 I like it 
  January 9, 2014
Great story and pictures!
 I like it 
  January 9, 2014
I love the perfect texture and balance! How long did this take to make?
 I like it 
  January 9, 2014
Really good job! The juxtaposition between the different styles looks quite nice!
 I made it 
  January 9, 2014
Quoting David . Awesome Job! :D I love the rock cavern. Reminds me of The HalfBlood Prince. (Harry Potter)
Thanks David!
 I like it 
  January 9, 2014
Awesome Job! :D I love the rock cavern. Reminds me of The HalfBlood Prince. (Harry Potter)
 I made it 
  January 9, 2014
Quoting Sean B Awesome. As always :)
Thanks Sean :)
  January 9, 2014
Awesome. As always :)
 I made it 
  January 9, 2014
Quoting Freeling ++ Solid job.
Thanks Free!
 I made it 
  January 9, 2014
Quoting Eve Daniels Awesome build Halhi! Nice job!
Thanks Eve!
 I made it 
  January 9, 2014
Quoting Dwayne ~ Looking good! Awesome story!
Thanks Dwayne. That story sure took a while to write...
 I made it 
  January 9, 2014
Quoting Graham Gidman Whoa, great build! I'm usually not a fan of rockwork with studs, but this is fantastic! Stellar work!
Thanks Graham! I actually generally like rocks with some studs.
 I made it 
  January 9, 2014
Quoting Ian ..... Really nice!
Thanks Ian!
 I made it 
  January 9, 2014
Quoting Stephen Boe Great job! Each room looks fantastic, your style really shows well in this build.
Thanks Stephen!
 I made it 
  January 9, 2014
Quoting Zach Lucia That is incredible! I like how all of the stages connect! (Just one question, do your speedos offer a valid explanation for Superman's powers?)
Haha, probably not. Our speedos/magic pants are just like armor, not really much else. Thanks!
 I made it 
  January 9, 2014
Quoting Alex Rode Epic starting picture! The rocks are awesome, of course. I think that style is my favorite. Stellar work, Halhi!
Thanks Alex. The rocks actually aren't some of my favorite that I've done, but I guess I'm still okay with them.
 I made it 
  January 9, 2014
Quoting ~ Brick Really amazing work Halhi! I couldn't image the Gnomes with out you! ~Brick
Thanks Brick! Hopefully the rest of the members (especially Lindel, Kai, and Matt) can post...
 I like it 
  January 9, 2014
Solid job.
 I like it 
  January 9, 2014
Awesome build Halhi! Nice job!
 I like it 
  January 9, 2014
Whoa, great build! I'm usually not a fan of rockwork with studs, but this is fantastic! Stellar work!
 I like it 
  January 9, 2014
Really nice!
 I like it 
  January 9, 2014
Great job! Each room looks fantastic, your style really shows well in this build.
 I like it 
  January 9, 2014
That is incredible! I like how all of the stages connect! (Just one question, do your speedos offer a valid explanation for Superman's powers?)
 I like it 
  January 9, 2014
Epic starting picture! The rocks are awesome, of course. I think that style is my favorite. Stellar work, Halhi!
 I like it 
  January 9, 2014
Really amazing work Halhi! I couldn't image the Gnomes with out you! ~Brick
 
By Halhi 141
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Added January 9, 2014
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