The Type 50 SPG is a Costigarian combat vehicle. Produced in mass numbers, the vehicle was commonly seen on the front line. It packs a 130mm cannon. The main turret features only front armor, meant to protect the gunners from small-arms fire, but not heavy tank shells. The vehicle itself is highly mobile for an SPG, mostly due to the fact that it has very little armor. The engine of the Type 50 is mounted in the very front, and as such, is prone to direct hits to that area.
About this creation
I tried doing something like the desert camo the British Army used in WWII in North Africa. This particular angle doesn't show it off too well, but it's essentially pastel blue, yellow, green, and brown stripes going down the vehicle. You can also see the driver's hatch. While it doesn't open or close, you can simply move the hatch pieces into two different positions to signify opened or closed. You can also see that I removed the gun stands, but I didn't want to re-render the main image. Even with my brand new computer (i5-4670k + GTX 770), it still takes a long time to render. I don't think POVray likes the track areas.
Although cool, this mid-render never turned out. My computer kept BSOD'ing trying to render the winter camo. :(
And finally, an image of the horribly un-detailed cannon.
Mr. Small. Nice. It's open turret only really matters if enemy fire is landing on it, and by that point in the life of any artillery system, the fight is almost over anyways (for better or worse...). Again, I see you stick to that same color scheme. I'm beginning to dig it. Attack!
Nice arty! It reminds me of the Crusader 5.5 inch. The only thing I think it needs is more tiles, then it would looks nice and smooth. And to Broken Bricks, the Russians mounted 152 mm guns on SMALLER vehicles than this, I think 130 mm is perfect.