Entry for the Classic Space Pocket Money contest. A little asteroid-belt ore-hauler and her laser-drill droid!
About this creation
Main Model: the Asteroid Cracker!
A prospector who ventures among the grinding, shifting asteroids in search of the mother lode! the sensor suite at the front of her maneuverable, Serenity-esque ship helps her find rich seams of bigbucksium.
The droid uses its rotating tri-las drill to do the dirty work, then the prospector hauls the ore back to the frontier station for payday!
2nd Model: The Hurler!
Sticking with the theme of zero-g industry, this gnarly railgun is stationed outside a starship parts factory (run by Greebltron Industries). As finished components are ejected from the factory station at the edge of the asteroid belt, the helper droid loads them into the cannon. The operator checks the invoice, takes a bead, and launches the component off to the shipyards.
The newest components from Greebltron!
3rd Model: Crater Racer!
A gnarly, boot-scootin', high-revvin' repulsorcraft. Built to conquer the Lunie 6000 crater race.
And racing bouy!
And ejection seat!
4th wall: so, my first idea for this contest turned out GREAT!!!... at 136 pieces. Frown. This one's exactly 100, and I obsessively and unnecessarily used all pieces in the alternatives. I love how this contest forced me to get back to basics. A lot of these pieces are actually from classic space sets. They're pretty beat up :)
My only deviations from bits available back in the CS days are the black 1x2 blocks with grille texturing, the light trans-blue round blocks (woulda used yellow if I had it), the click-hinges (coulda done it with old-skool hinges if I had them) and the new-style technic pegs, which are resistant enough to make hinges.
It’s amazing how big a model you can make from just 100 pieces of Lego. I can just imagine the Cracker landing on an asteroid and using its red laser to chop away at some valuable ore. The ore hauler looks very practical, with its VTOL rockets, sensor array and hopper at the back. Perhaps it should have a loading arm too? 7 It’s very impressive that you’ve included all 100 parts in all three builds. The cannon for firing useful things around at high speed is a fun idea. I particularly like the little helper droid, with its arms made from metal detectors. The Crater Racer is very different to the other builds. I like the playability of the ejector seat and the course marker buoy is a nice touch. 8 A solid looking model, that looks as though it will stand up to many cycles of take-off and landing around asteroid mining belt. The VTOL rockets should easy for kids to twiddle and strong enough too. The ore hopper would be great for transporting all sorts of stuff on adventures in space, making for flexible and creative play. It would have been even better if there was a loading arm but what to sacrifice and stay within the competition’s parts limit?!? 8 The mixture of colours in this model reminds me of the 6842 Shuttle Craft that I had from 1981, but I feel that they’re rather jumbled in the Asteroid Cracker, rather than being in distinct blocks. Mining is an interesting and peaceful development of the CS theme: what were all of those spacemen doing out there in the 70s and 80s. In the official sets, they seemed to be searching for something that they never found. 7 Total score 30.
Design: The only builder brave enough to choose the risky grey and white and black colour scheme – I think it works. The asteroid-cracking theme is a great concept. The design of the laser droid relay makes the set come alive.
Piece Selection: Two solid alternative builds. The helper droid needs a name check – I like him a lot.
Playability: The combination of the ship and the droid would be great fun to play with. What’s more fun than asteroid cracking?
CS Factor: I like this because it opens up a whole sub-theme for CS. The design suggests the other sets that might accompany it in the asteroid mining range.