1. Download programs that are listed below:
a) Lego Digital Designer (obvious)
b) LDD to POV-Ray converter (Converts .lxf files to .pov files)
32bit version: http://ldd2povray.lddtools.com/download/download.php?id=3
64bit version: http://ldd2povray.lddtools.com/download/download.php?id=4
c) POV-Ray for Windows RC6
2. Install these programs. If it will ask you to reboot - do it.
P.S. In the end of 'LDD to POV-Ray' it will ask you to install additional EldoS libraries. This lets the app read db.lif located in your %AppData% without revealing its contents. Be sure to click “Install”!
P.P.S. Be sure, that the directory that you've installed all this are read/write'able.
3. Open 'LDD to Pov-Ray' for the first time. It will create folder "LDDIncludes". If not - do it by yourself.
"C:\Program Files\LDD Tools\LDD To POV-Ray Converter\LDDIncludes"
4. Open 'POV-Ray RC6', then click on 'Tools' -> 'Edit master POVRAY.INI”.
You will need to add the following string to the end of the .ini file:
5. Thats it. You are all set up. Now for the real thing.
Make your model in Lego Digital designer and save it. It will be in .lxf format.
Open 'LDD to POV-Ray converter', browse your .lxf file and push 'Convert'.
After converting 'LDD to POV-Ray converter' will ask you to start rendering immediatly. Press 'No' if you want to change some render settings.
!BUT! Do not close 'LDD to POV-Ray converter'. Just minimize the window.
Next, open 'POV-Ray RC6', push 'Open', choose your fresh converted .pov file.
The main settings are the resolution (width and height) and 'Quality'.
The higher the resolution and the quality, the longer it will take to render models.
I prefer 800x600 and Quality=9.
Click 'Run' to start converting.
Thanks for pointing me to the LDD to POV Ray converter. I had been using LDView to generate pov files, but I like this method, better. There also appears to be more options with this converter as far as the final look.