This was one of those rare designs that really came out of nothing. I mean, there was no overall plan, no concept, and no real end product in mind.
I built outwards from the shoes, and once I added that L shaped plate to the leg... well that was it.
The head and engine assembly (note this could also be an eject-able pilot block) came last, and to be honest are the only parts I experimented extensively with to get them the way I wanted. My first idea was for a more human proportioned head, but I felt with the squat body shape, it just felt a little under proportioned.
For a change I went with a fixed thumb rather than a hinged one. If I add weapons this may be an obstacle to posing, but at the moment this thing is a grappling mecha, not a shooting/stabbing mecha.
Colours - just experimenting with the idea she's a lady, I actually prefer the metal colour version.
Quoting RICtendo (Hungry)
Not saying it's a bad thing, but this isn't exactly SD. To be precise, half an SD's height is it's head. Still, this is a very nice mech
According to Wikipedia Super Deformed can be 1/3 to 1/2 the overall height. So while I agree it is only Chibi inspired, the head is practically 1/3 the overall height so the description fits.