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AK-PTM Daggerwing
The AK-PTM Daggerwing! Designed for Air Supremacy!
About this creation
The Daggerwing! This name strikes fear into airborn enemies of MMWI! Designed to be a light, aerodynamic mecha that still packs a punch, in the air or on the ground! Can transform from DaggerFlight mode to DaggerCombat mode in an instant! Meant for atmospheric combat and flight!


A front view of the DaggerCombat mode. This mode is 19 bricks high, no more, no less. This mecha has sparse armor, so as to accommodate it's ability to transform. Personally, I really like how the legs and arms turned out. I thing it looks very cool.



A backview of the DaggerCombat mode. The back thrusters have been rotated downward here.



A frontview of the DaggerFlight mode. Notice how the Daggerwing loses it's handheld gun here-- Daggerwings can't carry these in DaggerFlight mode. This was a design issue, and I expect that in the mass production version (this is the prototype) we will have worked that problem out.



Oops! For some reason the backview of the Daggerflight mode didn't transfer! No worries, you can just open the LDD file. Here is a view of both modes together.



The Daggerwing in DaggerCombat mode carries a NEX-AK-2000 fast firing laser rifle. It is also equipped with two laser guns mounted in the shoulders. These guns have a direct route to the Daggerwing's power core (HRPC, if you remember that from the Mountaineer), meaning that they drain energy directly from there.



The Daggerwing doing aerial stunts and firing it's shoulder weapons in DaggerFlight mode.




I hope you enjoyed this MOC.
I know I enjoyed building it.
The LDD file is attached

~~Creator's Notes~~
This was an amazingly fun MOC to build.
I'm not quite satisfied with it though, which is why it's a prototype. Particularly the head and the back mounted thrusters need work.
Please note that ONLY TWO pieces on this MOC actually separate from the Daggerwing when switching between the two modes. These pieces are the two nose pieces that are connected at the hips in DaggerFlight mode. These pieces are moved to the knee joint when in DaggerCombat mode. This is another problem with the design that is slight, but I feel needs REAL work.
If you're wondering if AK-PTM actually stands for something, I 'll let you know that it does. The AK is just an alphabetic designation that I give all my mecha of this type (i.e., non frame mechas that are unmanned). The PTM stands for Prototype Transforming Mech.
~~End Creator's Notes~~

EDIT: I've added a picture of the Daggerwing Mass Production Unit.
Check it:


Hopefully this unit solve the problems seen in the last unit, such as head design, backpack, and unwieldy arms. Also, this mech doesn't require ANY pieces to be moved around... BOO YAH! (unless you count the two head plating pieces, but in real life, those can be slid down the head instead of moved down)
Sorry, Andros, if I changed the armor shielding on the crotch, the nose on the DaggerFlight mode wouldn't have quite the same... IDK, flare? Well, it just didn't look as nice.
End EDIT


Building instructions
Download building instructions (LEGO Digital Designer)

Comments

 I made it 
  March 8, 2012
Quoting ED Eroomdivad Interesting attempt, but it could use some work. Especially the wings on the arms, they look awkward, like they might get the way when fighting.
I posted a picture of the Mass production model at the end of the MOC. I addressed some of the problems you had with the original prototype.
 I made it 
  March 8, 2012
Quoting andros tempest The vehicle form is very nice, the photo shop detail is very well done. But I feel the robot mode is letting the design down. There doesn't seem to be a clearly defined chest area. The legs are ok, I've seen official Hasbro robots with much poorer designs, however, I'd prefer to see a clearly defined foot. Have to agree with ed, the arms are ok, but the tail fins make them too clumsy looking, perhaps they would have been better added on a hinge so they could be folded out of the way. I'm also not digging the crotch plate design, erm a little big isn't it? perhaps another hinge might be in order to make it less pronounced. Overall, not a bad attempt to create something along the lines of Fortenoir's GV series mechs, but just lacks a little extra something. Taking into account the fact it's a prototype, many of the design anomalies could be forgiven, assuming a "production model" addresses them.
I posted a picture of the Mass production model at the end of the MOC. I addressed some of the problems you had with the original prototype.
  March 8, 2012
The vehicle form is very nice, the photo shop detail is very well done. But I feel the robot mode is letting the design down. There doesn't seem to be a clearly defined chest area. The legs are ok, I've seen official Hasbro robots with much poorer designs, however, I'd prefer to see a clearly defined foot. Have to agree with ed, the arms are ok, but the tail fins make them too clumsy looking, perhaps they would have been better added on a hinge so they could be folded out of the way. I'm also not digging the crotch plate design, erm a little big isn't it? perhaps another hinge might be in order to make it less pronounced. Overall, not a bad attempt to create something along the lines of Fortenoir's GV series mechs, but just lacks a little extra something. Taking into account the fact it's a prototype, many of the design anomalies could be forgiven, assuming a "production model" addresses them.
 I like it 
  March 8, 2012
Interesting attempt, but it could use some work. Especially the wings on the arms, they look awkward, like they might get the way when fighting.
 
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