One night (a long time ago now) I built a handful of little robots. The next night, a half-dozen more. Next build session, some more. A week or ten days later, I had a parade of almost fifty bots lined up on my build table. What to do with them?
My first thought was to show them marching away from a pile of loose random parts, a few still hanging around to build more bots out of the scrap heap -- the idea being that each robot had to build at least one other before it could join the exodus. I liked the picture in my head, but the concept inevitably led to "so who built the first one?" Which inevitably suggests a religious question, which I didn't feel like getting into.
I had a separate idea for a futuristic city with a lot of nice gardens. Maybe the bots lived there... Maybe they had gone on strike, throwing a wrench into the smooth workings of this sterile paradise... Yeah, maybe they had taken their protest to the street, marching for reductions to the 168-hour work week...
What I began to hate about the diorama was that it was so rigidly aligned to a square grid. In my mind the straight lines and right angles of the layout were complemented by the nonlinear greenery and landscaping, and the angled facades of the buildings and rock walls would help alleviate the feeling of squareness as well. In reality I found the long straight lines of the walkway and roadway overwhelmed everything else, especially when they got to be over three feet long (and were planned to be at least five, maybe six feet when all was said and done).
There was to be a parklike terrace up here (you can see a few flowering shrub ideas on the unfinished pathway), another (shorter) building facade, and I wasn't quite sure what down below. A cutaway tunnel for the road? You can see some stairs I was playing with -- was there a subway station of some sort down there? That's where I was leaning. By the time I got this far I was really hating the rectilinear layout of the thing, but I was committed. The dio was about three feet front to back, and so was the build table. I wanted to put in some angles, turn a corner, and did not physically have the space to do it.
At first there were closed doors but that seemed pretty boring. You can't really see inside the buildings but the back walls are trans-green and -blue bricks. If this were ever finished, I would have backlit them, it may or may not have been a cool look. Also the walkway would have had a bunch of people standing all over, watching the robot walkout.
My favorite part, the fountain. Took a long, long time to get a look that I liked. Ignore the tan placeholder macaroni bricks in back.
It's hard to tell, but there's a cave in there. I thought maybe some ostriches or pigs or something might live in the garden section, they'd need a shelter.
I knew I wanted a nice lawn/little park thing going on the roofs. This is all my blue flowers. Then I found the damn things are pretty rare and expensive on Bricklink! However I ultimately did the borders on the rooftop lawns, it was not going to be all in blue flowers. Also, there would have been a hallway of some sort visible behind the doors if I didn't get lazy and just put closed doors in. Obviously it became moot as I gave up on the project.
Another shot of the fountain because I like it so well.
As I wondered if I could salvage the project to my satisfaction, it sat around so long that some of the white bricks began to yellow. How long has it been taking up space on the build table -- a year? Two? I don't even remember. Too long to have white bricks sitting out uncovered. That forced the issue. Take a few pics and tear the thing down.
Thanks (or blame) due mainly to Dennis Price. I saw this funbot post and thought, "Hey, I've got a ton of bots hanging around, maybe I should post them."
#1 - Test-bot
"Device experiences critical failure after 874,876,156,995,140,331 repetitions."
#2, #3 - Monitor-bots
"You have 30 seconds to comply."
#4 - Fodder-bot
Will most likely not return in good working order.
#5, #6, #7 - Servo-bots
Available in three models:
Gracious and Servile (cultured British accent);
Brash and Sarcastic (Bronx/Brooklyn accent);
Frighteningly Efficient Multi-Tasker (no time to talk).
#8 - Whitey-bot
Is white and walks around. Will cross to the other side of the street if it sees an Afro-bot coming.
#9, #10 - Anony-bots
"We have no names. We have no personality. We are containers with vestigial limbs."
#11 - Hook-bot
Would kill for opposable thumbs. And just might.
#12, #13, #14 - Goat-bot, Pinnochi-bot, and Adjusto-bot
"This won't hurt a bit..."
"2.546839 cm to the left."
#15, #16 - Roller-bots
One rolls around blinking its light. The other one rolls around after it blaring a siren.
#17, #18 - Walker-bots
Sneer at roller-bots and their inability to cope with stairs!
#19 - Cone-bot
Is too good for cube-bot, but not good enough for sphere-bot. Forever alone...
#20 - Super Annoying Protocol-bot
Tried out for the role of C-3P0, got as far as a second callback.
#21, #22 - Analysis-bots
I wanted "Analy-bots," but no one is going to read that the way it's intended.
#23 - Fem-bot
#24, #25, #26 - Dog-bots and Rab-bot
"I reckon the big rab-bot gets f---ed."
"What, proper f---ed?"
#27 - Granny-bot
Labors along at 28K.
#28, #29, #30, #31, #32 - Sensei-bot and the gang of Five
Elegant in our
Tight economy of form
Five parts each, bitches
#33, #34 - Lurch-bot and Slither-bot
I'm not sure what they do, but I sure don't want them doing it to me.
#35 - NPU-bot
"Look at me, my head is a camera! Full of epic +1 NPU total awesomesauce win, am I right? ...Right?"
#36 - ?-bot
#37 - Kill-bot
Looks menacing but all it does is irradiate dandelions.
#38, #39 - Drill-bots
The deluxe model can reach around while it screws.
#40, #41 - Vacu-bots
Wonder why WALL-E gets all the love.
#42, #43 - Mini-bots
Will kick your ass, son. Go ahead and laugh. I dare you.
#44, #45 - Tiptoe-bots
Are perfectly safe to laugh at.
#46 - Worker-bot
Is my very favorite of them all.
#47 - Ocean-bot
"Being able to build twice as fast is totally worth the loss of my genitalia!"
this is an amazing build, and I would say in reference to your concern about the rigid squareness of the overall shape, just refuse to force yourself to get ONE picture that shows it all, as difficult as that may be. All of the zoom-in shots you got are great, the gardens, walk-ways, buildings, robots, etc. This is really imaginative work here
Well done Mr. Young! Large detailed MOCs like this are practically a form of public service! Everybody loves them, but only when you build one yourself can you really appreciate the depth of effort this thing represents. It gobbles up your bricks, stops you from building other stuff, and takes up space in your building area for months. What starts as a labor of love often becomes simple labor. Never the less, when finished, the results are usually well worth it. This MOC is a seamless synthesis of so many influences: Moon Base 2, Zero Hour, and Logan’s Run. It’s like the best salad bar I ever saw. The elevated water table, the gardens, and divers traffic in the foreground are especially pleasing to the eye. A truly exceptional effort. Attack!
Nice "Snatch" reference. Loved the build, too bad you weren't able to complete what you wanted to. If I had a nickle for every large project that I tore down 3/4 of the way through... well, I'd have about 25 cents but that's not the point. Thanks for sharing! ~ Chris.
That was completely entertaining. Sure, anyone can build something for me to stare slack-jawed at, but this one gave the good chuckle as well. How you were able to come up with that many unique robot designs is amazing. Rivaled only by the concept. Great work.
Despite the linear look of the path and roads, this is a very good build. Making two seperate, modular builds to achieve that bend that you wanted without running out of building space might work, but I don't know how much room you have for photography. Anyway, nice work!
Tremendous! Love the dio and the bots (Grannybot especially, for some reason). The nature enclosure is a cool idea, I'm guessing it would be more like a zoo for bot society. Lots and lots of bots -- it's great! (Thanks for giving me a tip of the hat or pointing the finger of shame, btw.) I'm still toying with the idea of a Funbot dio, although on a much smaller scale. In closing, this is just a marvelous dio filled with great bots!
Nice diorama! Reminds a bit of Zero Hour on Highway 44, just not as post-apoc as Brian made it :) The Whitey bot made me fall out of my chair, and the drill bot with the reach-around feature is probably a hot seller!
They are AWESOME,
And if i may i am going to build some myself too( of course not uploading them Because that would be ... Eehm not so nice.)
But anyway these robots are AWESOME as i said before, keep Going.
Incredible! The commentary was worth reading and hilarious, while the MOC's phenomenal! The elevated walkway among the green tiled buildings and foliage is beautiful, as is the cave area. I also really like the robots, especially the granny bot. Great work!