If you don't want to sterilize a planet with chemical or biological warfare, and still after bombing a civilization out of history you want those pesky survivors to be dealt with, call ArcheoGenis!
About this creation
"Secutor" is an autonomous BioMech specialized in seeking and terminating intelligent life forms inside devastaded urban areas. His merciless EAP (Evolved Artificial Personality) is especially trained in recognizing intelligent movement patterns and forms of communication. His tactics include elaborate tricks to lure people out of refuges.
He is armed with 4 double-barrel blasters, very fast and extremely effective against light armor. They are equipped with independent scopes and guided by autonomous sub-routines, so that Secutor can engage several targets at once. His sensors are unparalleled in AG land forces.
Although when attacking he can deal with most threats, the Secutor is an assassin, not a warrior. He's weak when put on the defensive, and against heavier mechs or vehicles, as well as armored formations. Yet he's a nightmare for infantry and hardsuits.
The "Pilum" is a sniper mech with enormous firepower for his class. He's usually deployed in hard to control areas to remove threats to extermination or abduction forces.
He's armed with a powerful mech-sized sniper rifle and 3 rapid-fire blasters, to protect himself from quicker threats or to cover his escape when relocating.
His tactics don't differ much from a human sniper.
The ArcheoGenis Bioloid is obtained by processing a basic AG Synthuman as a Psi-Soldier.
Bioloids don't gain any psi abilities, but they become quicker, stronger and more resilient. Their brains are damaged by the process, though, so they need to be carefully directed by the autonomous mechs or by their command center.
You can see how I mixed some "classic" robot designs with some freaky twists. I like the Secutor the most for his "X" shape, but the retro look of the Pilum makes me nostalgic :)
These are all really great. I noticed you helped Owl the Owl with this. I want to improve this guy here. http://www.mocpages.com/moc.php/258650. I just don't know how. Do you think you could help me improve it?
Quoting Cody G
Well done! Very DA looking though, maybe some trans lime would have shifted the feel. I do think that the red is scariest though, which seems like the feel you were going for here. Keep it up!
I just thought neon colors would have been ill-suited for stealthy assassins, and I agree with the DA look.
Quoting Yapdap 'Reep' Bitte
They can destroy stuff!
Outstanding build. I really like X style of the Secutor, but the older style of the Pilum is good as well. Does the Secutor stand up easily though? It seems like the reveresed legs would make it hard to. But anyways, great set of mechs. Especally Pilum, he looks like a TTGL mech.
Very nicely done. I like how the first one looks best. It kinda reminds me of one of the types of Invid from Robotech, but yet it remains unique. The sniper's rifle arm looks pretty good too. Neat faction you've gpt here. ^Blub^