After sorting out Helm's Deep from Brickworld, which will be posted probably within the week, I was astounded by the amount of gray, light and dark and bley I had amassed. So, since I had always wanted to venture into the castle genre, I made this castle. it was finished in about two days and I included a lot of play features including opening rooms and a moving portcullis. Enjoy! Also, sorry for the bad pics in some places but I am too lazy to go take more.
Caer Halliwell sits on the border of King Phipstantine's land. The castle is home to Lord Leeus Jonesus and his loyal guards. It is under siege by the country to the west, Kelsostan.
The gate, with moving portcullis.
A thatched cottage. I saw the thatch technique at Brickworld and shamelessly stole it.
A rock hewn stair. This took me longer than most of the rest of the castle. It is curved.
The wizard's house.
Opened. Ooh, play features!
Interior. More play features!
The tower with the portcullis winch.
Main doors open.
The Lord's room.
There are ladies in waiting. What are they waiting for, I wonder?
The great hall. I know that it is a horrible picture, but it is mainly to show the stained glass window.
I hope you all enjoyed my first foray into the castle genre. I will continue to build them and hopefully get better.
Lots of great details in here. I love the landscaping design out front. I admire your conviction and dedication, you said a couple of weeks ago you were going to build a castle and you did... I said about 4 months ago I was going to build the broken cathedral in my city... still I have not.
Quoting Lee Jones
A lovely design. May I suggest investing in a flexible tripod to get some of those shots that require a slower shutter speed - will help with the blur. A delay/timer (even most inexpensive cameras have this option) can help as there isn't the movement of pressing the button. Lee.
I will definitely get on that. Good advice, honorable doctor.
A lovely design. May I suggest investing in a flexible tripod to get some of those shots that require a slower shutter speed - will help with the blur. A delay/timer (even most inexpensive cameras have this option) can help as there isn't the movement of pressing the button. The thatch roof design isn't steeling - it is perpetuating a cool design element. Lee.
When will those scum from Kelsostan just allow us to live in peace? After this outrage, none shall rest until vengence has been revisted upon them tenfold! So proclaims King Phipstantine! Nice work Tyler! Can't believe you're sorted already. I haven't even finished getting mine sorted by color yet, let alone part type. Can't wait to see your next one! ~ Chris.
I have to agree, this is really your second foray in castle construction. That aside, this is a solid build. You've done well with the overall layout, the levels have a uniformity without looking too contrived and I love the addition of playable features. The next step, methinks, would be developing more angles, curves and/or texture to the structures to get away from the 'box' effect (one of the most challenging aspects of castle building). In fact, that is something I am currently struggling with on one of my current WIPs. I hope you explore the genre further!~H