Finally, I may proudly present to you: The Type 48 Assault gun carriage, better known as Revenant, from Halo Reach.
In search for an appropriate counterpart to my Warthog I choose this one from the small group of volunteers.
I don't like the Prowler for aesthetic reason ( it is quite useful in-game, but the Chopper looks way cooler ).
The design of the Spectre is absolutely "covenant" with lots of curves, which I thought would be hard to realise ( but I still have that in mind, don't worry ... ).
Well, I still suffered some deep psychological trauma from THIS very special project.
The design of the Revenant uses less curves ( or at least less pronouced ones ) and partially flat armour plates, but if you have a closer look to the outer surface, you will recognise some interesting tilts and twists.
Many nights were spent with wracking my brain about this and that.
I began with the cannon and it turned out as it is now. Maybe it should be mentioned, that 99% of the designing were done with the LDD ( there is a significant lack of unused bricks within these walls ). Doing all the work on the screen only is terrible. From my experience I can tell, that it is essential to play with the bricks from time to time ( but whom I'm telling this ).
When my PC broke down six weeks ago my "Yeah-lets-build-a-Revenant"-mood went with it. I spent some a lot of time with my girl-friend ( the love goes always first ) and when the new term begans I dare to look at that monster again.
At last, I stuffed all those "ideas" in a sac and drowned them in the Gera ( the river that flows through Erfurt ). Then I took the idea I had in mind first ( months ago ) et voilą :
About this creation
That bitch of LDD ... okay, I have to admit, I was a bit to much in love with my own genuis.
The LDD allows the rims to cross each other. Nasty ...
I stared more then one hole in my TV-screen, while I tried make out the non-existing interior through openings in the outer surfaces.
"Press X to flip me."
The light plasma mortar was a project within the project. My first design turned out ... well, I can't remember ... but I didn't like it and only in very, very rare case you will find that I put something on-line I'm not 100% satisfied with ( and if I do, then these cases are going to be corrected soon ).
Let's say this one is more or less foldable ( The parts are really fresh and it broke apart due to the high friction of the joints ).
That's the first time I chopped a minifigurs hands of ( more precisely a torsos hands, but hey ... ) and I still have a bad conscience about it.
Yeah, I mentioned that before. The engine brought its very own problematics with it.
I hope the spectators like it.
Time for a "Road Rage"!!! No, "Sunday Driver" ... "Road Rage" - "Sunday Driver" ...
Do you liked it? Tell me how you think about my stuff!
Very, VERY good!!! However, I feel like the mortar, though excellently detailed, is a bit large and... fork-like? (Sorry, I know how tough it is to make things large, detailed, AND game-accurate with only Legos)
Excellent! You have certainly spent a lot of time working on the details of this build. That cannon is brilliant, and so are your ideas for the cockpit. The overall look is really cool too. I have a massive build due to be finished in a couple of weeks and it will have no where near the amount of relevant detail you have managed to squeeze in to this. Well done :-)
This isn't too bad. I really like the greebles on the sides. And I know just how you feel about the minifigure hands, I was feeling very much the same way after I did it for the first time. But you get used to it pretty quickly, and now I use them constantly. Actually, I'm having a hard time NOT using minifig hands in my creations. Thanks for the comments on Play With Fire and The Staircase, really appreciate it. Keep up the good work.