Short-range shuttle that detaches from a military drop ship, and can act as a fast attack support or scout ship.
About this creation
This is a shuttle that I built based off a design from the show Firefly. My friends and I were doing a role-playing game based in that world and I created our ship design. It was a hauler that had been converted from a troop drop-ship. A small shuttle docked with the top of the ship and could be used for suppressive fire support or as a scout ship. This MOC is based on the design of the shuttle including the hatch which only opens from the bottom. The color pallet was a desert pattern mostly cause I had bunch of tan bricks that I wanted to incorporate.
The name “Arrowhead” comes from the shape of the ship which can best be seen here. This version of the shuttle has no weapons. The cylinders set apart from the midsection are part of the engines, and the barrels adjacent to the cockpit on the port side are part of the sensor array.
Nose of the shuttle showing a good view of the three landing legs, which were not as stable as I had hoped. One of the greatest challenges while photographing this was inadvertently bumping the ship and having the landing gear collapse on me. Definitely something I will rethink in future ship designs.
I played with a lot of textures on this build all designed to make it less sleek and more visually interesting. Since the idea was that the shuttle was formerly a military design, I was aiming for functional over pretty.
Obligatory rear shot. This is actually the part I like least about this MOC, but much of the rest was built around using those two quarter-cylinder pieces from Jabba’s Palace. I liked how the engines came together, however.
The underside shows the landing legs retracted and the entry way which is the rectangle in the aft section of the ship. It is a trapdoor piece that drops down and allows access to the shuttle from within the drop ship when docked. Just forward of the trapdoor is a technic pin that would affix the shuttle on top of the drop ship.
This is a combination of two one techniques that I was trying out with this build. I had seen this somewhere else (no idea who or where, it’s been 14 months) and I liked the way that it allowed me to get an angled wall, seen in the second pic. The first angle is from front to back and a second less visible angle with the technic pins that angles bottom to top. It turned out well, though I need to work on my photography in order to show it better.
Shot of the second build technique I was trying out. In order to get more SNOT on the creation, I used a technic pin into a brick in order to attach most of the shape of the shuttle’s nose. It not also allowed me to get a different angle that helped breakup the lines of the ship. The closed view also shows the very narrow depth of vision that the pilot has, one of the tradeoffs I made in the design.
Quoting Luke Chapman
Wow, this is great! A roleplay game set in the Firefly/Serenity universe sounds fun - not that I've ever actually done roleplaying :( RE: Your Homepage, isn't a negative utopia a dystopia? :)
Thanks! and yes it is thechnically a dystopia, but I always thought that sounded more like a disease of the eye than an anti-utopia.