This is my entry for Mission 3, part of the group Project Pelagic 2060. I might automatically win, because nobody else has entered yet. Bummer. This kind of victory is worth nothing. Oh well, maybe next time…
Simply put, this is a confrontation between Allied Spec Ops Squad 56 and a prototype land-sea combat bot, developed by my new PP2060 Anglaeca sigfig, Colonel Velt. This link <a href=http://www.mocpages.com/moc.php/217523>here</a> will take you to a full description and some pics.
About this creation
The Scenario: Captain James Tart, Private Christoph Bukler, and Private Dirk Hansen were investigating a spot on the ocean floor. An hour ago this sector was being swept by SONAR, when suddenly the screen had registered a blip moving slowly along the ocean bed. As they carefully reconnoitered a small coral reef, weapons fire blazed out of the murky darkness at them. Now they are fighting for their lives against a large, cutting-edge bipedal robot, marked in Aglaecan colors.
The Equipment: Captain Tart is equipped with an Undersea Reconnaissance Pack, or URP (no pun intended). It has a single torpedo for dealing with small annoyances such as the occasional bull shark or robot. Private Bukler is armed with his preferred grenade launcher (it works underwater) equipped with EMP grenades, and a commando machine pistol. Private Hansen has a standard issue assault rifle. Both privates are wearing pressurized undersea suits with HUDs and emergency propulsion. Captain helmet is linked directly to his Recce Pack, and is more advanced than that of his comrades. Ah, the privilege of rank! The robot is armed with a similarly state-of-the-art energy weapon powered by Dark Matter, as well as a pair of torpedoes that can convert to air missiles when the robot exits the water. Some pictures of the robot alone below:
The Vignette: I didn't have a 16x16 tan base plate, so I used a light bley one instead, and covered it with smaller tan plates. I wanted to do a different landscape that didn't include sand, but I didn't have the plates to sculpt a different terrain, so this looks like a mini version of my post-apoc desert. The red and yellow clumps there are coral, as much as I could build. I could not, for the life of me, find a yellow clip for the bottom, so I had to substitute light bley.