The back of the ship, showing the 3 powerfull engines.
More engines and details.
The chillout room also features briefing for assignments.
The bridge. Up front navigation and system control. In the middle the captain preparing to go to hyperspace. On the sides rader up-link and scanning and i the back a overall system status for the ships diary.
Excellent work as always! With your next ship could you have a photo with a minifig standing beside it? I find that really helps show off scale, and I'd love to have a better idea of how big these ships are. Great work!
I like this one more than the Abralon. Here you managed to avoid the biggest pitfall of making SHIPS: The bigbox syndrom. A lot of angles and very few vertical wall sections. Keep playing and building. I think you're getting the hang of building SHIPS.
Thanks for the comment:-) Actually there is no technic parts in this ship. As you can see I used a lot of slopes for different shapes. Besides that, hinges, sviwel hinges and modified bricks with studs on the sides are the key. The nose part is unangular compared to the rest of the ship, because I used sviwel hinges that can turn 180 degrees. The engine / wings part, I build some tall walls adding modified bricks with studs on the sides. When you use these parts, you're able to build "out" from the sides, creating some spacey angles. To find the parts I wanted, I studied bricklinks homepage to get a close view of the possibillities and ways to use the parts. It took a lot of time on my lap top to find the parts I could get use for, and a lot of money aswell. It took 5 months to complete and some patience before the next packages arrived by my friendly postman:-)
This is amazing. I like how you did the front bit there, very interesting execution. The ["wings" I guess?] are also very cool. I can never figure out how you people manage to get those angles though. I always get stuck on the angle-bits when trying to build something. I just can't seem to get it so that the holes in the technic pieces line up EXACTLY. They are always off by like, fractions of a millimeter.
Well the ships nose is the most fragile, because of the way the angle is made. To get the sword kinda look, I used swivel hinges that can turn 180 degrees. The nose was actually rebuild 6 times before I found the right size and only 4 swivels are used to the rest of the ship. I also had problem were the swivels should be paced in the nose because most of the attempts they came out with an uneven amount of studs. Thanks for the comment:-)
This looks fantastic. One "element" that separates this from most of the other ships here on MOCpages is the extensive usage of SNOT throughout. It appears very clean and linear, not colorful, just as a real ship. Great work!
Oh, yeah! A solid design with great execution (nice, clean build!). I see you don't want for slopes in dark bley. ;-) This has a bit of a Dan Jassim flavor to it, without being too similar. Love to see this presented with a blank background (white or black photoshopping would be nice). Regardless, though...Beautiful work!