The Copti Corvette. I do not have much of a back story, just simply an idea that popped into my head, and I built this, and it came out a really nifty MOC in my opinion. Check it out, enjoy, leave comments, try the veal its great with the chutney, tip your waitress.
About this creation
This first shot shows us the nose of the ship. The orange grills are the navigational deflector field emitters. There is also a backup field emitter on the front of the upraised tail of the corvette. Also, we see here the barrel of the primary cannon, a long firing beam energy weapon. You can see the entire cannon on the underside shot.
Here we see the aft portion of the ship, with the raised tail thingy. Also, take special note of the those hinge plates on the side of the ship. Those are armored viewport covers. When open, you can see into the crew quarters, and they close for extra protection during battle. This is the first time I have incorporated such a feature, and I look to do so in the future with other ships.
Overview shot, please note the topside docking hatch, for which there is a fold down ladder in the roof of the hallway leading from the bridge.
Here we see the somewhat moderately detailed underside. Not too much, just one of three point defense guns, the sensor suite 'bubble', the primary cannon, and at the aft end is the aft particle emitter. Why is there a particle emitter? To leave a particle bread crumb trail to find their way home. I don't know, but there is one.
Exploded overview. The 'roof' comes off in one piece. The roof is also one of the best detailed topsides to any ship I have done so far.
For this ship, the cockpit has a twist. The crew serve their shift standing. None of that lazing around in your comfy recliner like on Star Trek, no sireee. Got to stand just like on the Dominion or Cardassian or Klingon ships.
This ship really lends itself to a Spartan-esque people. The crew have to stand at their stations, and the captain's quarters are tiny. It's like living on a very small RV.
Here we can see the aft compartments. How many times have I used the word 'aft' so far? Anyway, we got crew bunks for four, a shower stall, and directly opposite of it was a toilet stall, but I needed the door and the toilet for my SHIP, the Peacekeeper frigate, so I tore it out. And then we see some fuel tanks and some pipes and a room that has little purpose other than to have fuel tanks in it. Then, the personnel loading plank in its up position. Count the studs, Johnny-come-lately, and see if you can squeeze crew bunks and a shower stall in that same space on your ship.
The room with the black floor? That's the cargo hold. Why is it dead center in the ship? Because in Kansas when you have a tornado, you want to head to the strongest, most secure ground floor room you have in the house and stick your head in between your legs as far as it will go. That does not explain why the cargo hold is in the center of the ship, and no, I do not live in Kansas.
I love angled controls. it takes away from the squareness of the interior, which is really square in this MOC. I first saw angled controls with Leonard Hoffman's MOC, the _____. Sorry, I totally spaced which MOC. It's a spaceship, over 100 studs, looks just like the Red October Russian submarine, has awesome SNOT use of a bazillion slope pieces. Go, look for Leonard Hoffman, that cool hippie that he is, and check out the pics of the bridge for that MOC and learn from him.
The cargo hold is in the center of the ship becuase this is the fifth, yes, the fifth redo of this MOC. The first three rebuilds I did had the entry ramp in the 'waist' section of the ship and the crew entered into the main hold, then headed aft to the crew quarters or foreward to the bridge. however, this caused major design flaws and the MOC kept falling apart. This MOC is very solid, and very heavy. It is only about 70 studs in length, but weighs about 15 pounds. Crazy, I know, but I needed the waist to be solid to prevent it from falling apart. It took me two tries before I got the entry ramp under the engines to work and not look bizarre.