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Kelso advice thread: critiques, assistance, and immature smack talk currently available...
 Group admin 
1) Critique: That MOC's uglier than Phipson's sister!

2) Advice: Never let Lee Jones walk up BEHIND you (especially with a Lego carrot!)

3) Immature Smack: See item 1

Other questions? Anyone? Anyone?


Permalink
| May 16, 2011, 7:36 am
What do you think of this? It's my best moc ever, but I would like to know what I can improve on it. http://www.mocpages.com/moc.php/267505
Permalink
| May 16, 2011, 8:41 am
Can I have some advice on this?
http://www.mocpages.com/moc.php/269261
I just started building minifig scale fighters, and I would like to know how to improve them.
Permalink
| May 16, 2011, 8:55 am
 Group admin 
Quoting E.K.O .
What do you think of this? It's my best moc ever, but I would like to know what I can improve on it. http://www.mocpages.com/moc.php/267505


Excellent work, EKO. I agree that this is one of your best (at least from what I've seen).

I think it's particularly clean, which is always a good start. Solid color placement, and some nice parts usage.

I think the proportions might be an area where you could continue to work. My first thought was in regard to the placement of the twin towers on top (they seemed a bit too far forward), but as I looked at it more, I think the real issue might be the length of the ship compared to it's width. Adjustments to those two features will affect the way the towers look, and their placement. I'd say in your next builds (that are replicas of exhisting designs, like this one is), take a real close look at the various lengths and widths within your reference pics, and make constant comparisons to see that proportions are spot on. (I should have done that more with the Invisible Hand MOC of mine - I was good on height and width, but the length was off a bit.)

Anyway, nice work - keep it up.

Permalink
| May 17, 2011, 8:27 am
 Group admin 
Quoting Magma !
Can I have some advice on this?
http://www.mocpages.com/moc.php/269261
I just started building minifig scale fighters, and I would like to know how to improve them.


Well, I left a rather lengthy bit of advice that ended up needing to be moderated. Usually no problem, but MOCpages is being difficult with me today...won't let me moderate the comment. Let's give it a bit of time to see what's up, and if it doesn't appear by tomorrow, I'll retype the thoughts.

Permalink
| May 17, 2011, 8:40 am
Quoting Mark Kelso

Excellent work, EKO. I agree that this is one of your best (at least from what I've seen).

I think it's particularly clean, which is always a good start. Solid color placement, and some nice parts usage.

I think the proportions might be an area where you could continue to work. My first thought was in regard to the placement of the twin towers on top (they seemed a bit too far forward), but as I looked at it more, I think the real issue might be the length of the ship compared to it's width. Adjustments to those two features will affect the way the towers look, and their placement. I'd say in your next builds (that are replicas of exhisting designs, like this one is), take a real close look at the various lengths and widths within your reference pics, and make constant comparisons to see that proportions are spot on. (I should have done that more with the Invisible Hand MOC of mine - I was good on height and width, but the length was off a bit.)

Anyway, nice work - keep it up.

I know that it should be longer, but I did the mistake I sometimes do and realized it too late and did not want to rebuild. I know that I should have moved the bridge a few studs back, but I realized that after I had uploaded it, and the bridge is a fun part to build so I started on it too quickly and placed it wrong by mistake.


I'm thinking of building an Invisible Hand, any advice on how to make the round shape and the cone at the front?
Permalink
| May 17, 2011, 8:41 am
 Group admin 
Quoting E.K.O .
I know that it should be longer, but I did the mistake I sometimes do and realized it too late and did not want to rebuild. I know that I should have moved the bridge a few studs back, but I realized that after I had uploaded it, and the bridge is a fun part to build so I started on it too quickly and placed it wrong by mistake.


I'm thinking of building an Invisible Hand, any advice on how to make the round shape and the cone at the front?


What method you use for the cone shape is really dictated by the scale that you want to work in. Staggered slopes are probably your best bet for a smaller build. A larger build could use slopes (like Thomas Benedikt used for his curvature with Mon Calamari) or some combination of plating (as I used in the IH). There aren't any single parts that I'm aware of, that would function well for the cone section...but then perhaps you can discover a new technique!

Good Luck!

Permalink
| May 18, 2011, 8:15 am
 Group admin 
Quoting Mark Kelso

Well, I left a rather lengthy bit of advice that ended up needing to be moderated. Usually no problem, but MOCpages is being difficult with me today...won't let me moderate the comment. Let's give it a bit of time to see what's up, and if it doesn't appear by tomorrow, I'll retype the thoughts.


Okay, so it looks like my comments disappeared into the ether. Here's a shorter version of what I was trying to say...

I think your ship has a great look to it. Nice design, good parts usage, good color blocking...

I think where you could take it to the "next level" is through improvements in complexity and detailing.

I might suggest something just a bit larger, and start playing around with details in the...*sigh*...I can't say the word, MOCpages will just delete the comment again...that place where the pilot sits (stupid automated monderation!). You could make the engines or weaponry more detailed. You could include greeb work to suggest areas of heavy wiring, or mechanical elements. You could start including some sticker work into the build, as well.

Just start looking for places in your build to make it SEEM real, and add the kinds of details you'd expect to see if it were a real ship. Not that you'll ever fully accomplish this, but that's the way I look at my ships when building them, and I think it helps lend a sense of realism, detail, and believability to the work.

Hope this helps a little. Meanwhile, keep up the great work!

Permalink
| May 18, 2011, 8:23 am
Quoting Mark Kelso
Hope this helps a little. Meanwhile, keep up the great work!


Thank you Mr. Kelso!
This helps a lot! I'm actually already using a lot of stickers, I just didn't find any that would fit.
Here are some of my MOCs with stickers, just so you can see I love them:
http://www.mocpages.com/moc.php/261557
http://www.mocpages.com/moc.php/262200
http://www.mocpages.com/moc.php/260802
Permalink
| May 18, 2011, 8:44 am
 Group admin 
Quoting Magma !

Thank you Mr. Kelso!
This helps a lot! I'm actually already using a lot of stickers, I just didn't find any that would fit.
Here are some of my MOCs with stickers, just so you can see I love them:
http://www.mocpages.com/moc.php/261557
http://www.mocpages.com/moc.php/262200
http://www.mocpages.com/moc.php/260802


Nice! You've really got an innate understanding of color blocking and textures. I like the fact you're not afraid to take those studs in any direction either. Looking forward to seeing more of your work!

Permalink
| May 19, 2011, 7:15 am
 Group admin 
Quoting cj cutrone9
Mr. Kelso I could use some advice on this WIP. http://www.mocpages.com/moc.php/269918


Hmmm...well what else you add is going to depend on what parts you've got available to you. If you've got the pieces, I'd like to see additional jungle, and maybe even a water feature of some kind. The color additions, and the contrast between natural and man made subject matter would be eye-catching, I think. If you'd like to add more man made elements, try to think of something that's more than just a "block shape," something that will add additional visual interest, and not just echo the shape of the building that's already in there (which looks pretty good). You could turn a structure at an angle, or you could create a large radar dish, or have some vehicles and equipment, etc.

Nice job on the ground work, by the way. I like the fact you're varying the height of the land a bit. Wouldn't mind seeing more foliage (if you've got it), to give it a more natural feel. I'm basing that upon the notion that this is meant to be an area where foliage would grow - doesn't feel like a desert setting to me, for example.

Hope this helps a little. Good luck!

Permalink
| May 20, 2011, 8:24 am
Mr. Kelso, I'm going to assume right off the bat that you're not completely incompetent with computers, seeing as you can edit pictures and stuff and you're a mod on a website. I'm also going to assume that you have/could build a computer from scratch, but I digress. I have been asked to build a functioning desktop case... out of LEGO blocks. I have no idea where to begin, what techniques I should look into, how I can get the computer components to fit inside the case, etc, etc. I was hoping you might be able to help me. If not, please direct me to someone who you think CAN help. Thanks a lot.
Permalink
| May 21, 2011, 6:11 pm
Stupid little question but, How do you change your name on MOCpages?
Permalink
| May 22, 2011, 4:46 am
Quoting A Monkey
Lego PC case

These might give you ideas:
http://www.mocpages.com/moc.php/21650
http://www.mocpages.com/moc.php/69608
Permalink
| May 22, 2011, 5:09 am
 Group admin 
Quoting cj cutrone9
Ok WIP number 2. Help on this one Mr. K?
http://mocpages.com/moc.php/270071


Wow, you rolled with a lot of my suggestions!

It's looking terrific - love the color additions, the height variations...definitely like the features that add some textural variety to the whole MOC (the radar, the vehicle, the plants, etc).

Someone thought the waterfall might be too white...I'm not sure. But, if you feel it is, you could simply go with blues or clears for the falls. A waterfall won't turn white, really, until it gets to be fairly large. Then you'll start to see a foam effect due to the volume of water.

As for additional tips, I don't want to throw out too much, just so the creation is still very much your own. However, a couple other general things come to mind that - just personally speaking - I'd enjoy seeing...

...I'd love to see some areas of detailing or greeb work (in the way of equipment, electronics, so on), and if you felt up to it, you could tile out any studs on the buildings, to give them a smooth finished look and feel.

Anyway, whatever you decide to go with, it's looking great already. Nice work!

Permalink
| May 23, 2011, 7:48 am
 Group admin 
Quoting A Monkey
Mr. Kelso, I'm going to assume right off the bat that you're not completely incompetent with computers, seeing as you can edit pictures and stuff and you're a mod on a website. I'm also going to assume that you have/could build a computer from scratch, but I digress. I have been asked to build a functioning desktop case... out of LEGO blocks. I have no idea where to begin, what techniques I should look into, how I can get the computer components to fit inside the case, etc, etc. I was hoping you might be able to help me. If not, please direct me to someone who you think CAN help. Thanks a lot.


Sounds like fun. Okay, I do actually have a couple thoughts that, if I were doing one, I'd want to keep in mind...

1) Longevity - Is this something that's being done just for kicks, or is this a professional commission? Will it need to stand the test of time? Will it need to be transported?

The answers to these questions influence your method of building. If the creation needs, in essence, to be more sturdy, then you may be a bit more limited on your techniques (utilizing connections that have only the strongest clutch power), or you may find that gluing is necessary in places. Glue seems like sacrilege to a lot of us, but when it comes to permanency, you may need to utilize the glue option (Legoland certainly does, for example).

2) Form and Function - Keep in mind that this is a working case for the computer. I don't know what you've got in mind for the look of it, but since it's really unique, it's going to be visible (i.e. sitting on a desk or table), and you don't want to let it get so large that it can't fit in a normal space for a computer. Again, I'm not sure what you're planning, just keep in mind that whatever the design, it still needs to function, and that INCLUDES ergonomic aspects such as how much space it takes up, and ease of access to important elements (disc housing units, USB ports, etc.)

These are general concepts. If you've got something specific in mind, and you'd like some additional thoughts - perhaps more focused towards what you're planning specifically - give me a shout along with some details, and we can talk more about it. Love to see what you come up with regardless.

Good luck!!!


Permalink
| May 23, 2011, 8:07 am
Quoting Mark Kelso


I'm actually building it for a family member, he's a computer genius, builds em all the time, and is going to be helping me, making sure that I don't forget about USB ports, etc. I wouldn't say it's PROFESSIONAL, like Sean Kenney, but the thing is going to be sold to someone out of the family, someone who if it breaks, will have to get his/her money back. So naturally it has to be good, and not break. It is meant to transported from one place to another. I frankly don't expect it to be sold, but I think the main function has to be to draw people in, get them interested in OTHER computers. My instructions were this: It needs to be as standard as possible (black case, nothing goofy), so possible buyers can see it's a computer. It also needs to be as small as possible, because my brick collection isn't like yours or Goldman's, and I don't want to use more bricks than I must. However, I'm not worried about building the thing, that'll be easy, just a box, really.

The hard part is making sure it works, and doesn't overheat. I'm more worried about that than anything else. I was hoping for advice on grates over fans - what sort of brick should I use? Additionally, I'm thinking about the motherboard connections in the back. How can I get it to fit correctly? Same goes for the video card, power supply, etc. The guy I'm working with thinks it might be a good idea to drill into it, which I'm fine with, I'm not too concerned about purism at this point. It's a fully functioning computer, it's not supposed to be purist. I'd like to hear your thoughts on the things I just mentioned. Thanks a lot for your advice already.
Permalink
| May 23, 2011, 3:06 pm
 Group admin 
Quoting cj cutrone9
Ok Kelso I finished adding a generator for the radar. Now I am done. Here is a link to it if you want to see it.
http://mocpages.com/moc.php/270490


Right on - thanks!

Permalink
| May 24, 2011, 8:03 am
 Group admin 
Quoting A Monkey
...The hard part is making sure it works, and doesn't overheat. I'm more worried about that than anything else. I was hoping for advice on grates over fans - what sort of brick should I use? Additionally, I'm thinking about the motherboard connections in the back. How can I get it to fit correctly? Same goes for the video card, power supply, etc. The guy I'm working with thinks it might be a good idea to drill into it, which I'm fine with, I'm not too concerned about purism at this point. It's a fully functioning computer, it's not supposed to be purist. I'd like to hear your thoughts on the things I just mentioned. Thanks a lot for your advice already.


For the venting, you might try incorporating these kinds of parts...

http://www.bricklink.com/catalogItemPic.asp?P=4151b

...or some variation of that particular piece (there are a few different options). It's got the capacity, with studs all around the border, to hold well, while still providing a good bit of air flow. Another option would be to stack plates, say 2 x 10's, with bricks or plates between each one. So picture a 2 x 10, two 1 x 2 bricks on top of that on each end. Then another 2 x 10, and so on. You can vary the spacing and size, of course, but the concept remains the same regardless of your choice of parts.

As for the attachment of seperate elements (motherboard, memory, cords, etc.), I might consider a seperate housing element to hold them, and then building the Lego around that. So essentially the hardware attaches to a box of some kind (the way boards and wires attach to an actual computer), and then that box is surrounded by the Lego creation, and attached at a few key places...a box inside a box, so to speak.

That's the first thing that comes to mind, anyway.

Permalink
| May 24, 2011, 8:17 am
Quoting Mark Kelso

Ah, I didn't think of that. I'll make sure to talk to my friend about that. A box inside a box is cheating. I want this to be a legitimate lego computer case. Thanks a lot!
Permalink
| May 24, 2011, 7:22 pm
 Group admin 
Quoting A Monkey
Ah, I didn't think of that. I'll make sure to talk to my friend about that. A box inside a box is cheating. I want this to be a legitimate lego computer case. Thanks a lot!


If you'd rather attach the elements directly to the Lego, then I'd go with glue. Very important - find out what kind of glues are suitable for ABS plastic and check on temperature perameters (since the interior will heat up to a small extent). If you glue certain elements, also make sure you've got decent ventilation. Most glues suitable for ABS are also highly toxic.


Permalink
| May 25, 2011, 9:37 am
Hey Kelso, do you remember a while back I asked for advice in regards to comics? I've actually been working on a comic for the past few months, and launched it on ComicFury a while back. I also made a MOC. I'd appreciate it if you'd check it out, so I could improve even more. You know, some of the punch lines could be improved, et cetera. Here's the link:http://www.mocpages.com/moc.php/271831


In regards to the computer, I've got a side for it, which will hold the Motherboard. If you'd like a pic, let me know, I could use some advice on it. I just can't figure out how to fit the giant power supply in there.


Thanks!
Permalink
| May 30, 2011, 9:28 pm
 Group admin 
Quoting A Monkey
Hey Kelso, do you remember a while back I asked for advice in regards to comics? I've actually been working on a comic for the past few months, and launched it on ComicFury a while back. I also made a MOC. I'd appreciate it if you'd check it out, so I could improve even more. You know, some of the punch lines could be improved, et cetera. Here's the link:http://www.mocpages.com/moc.php/271831


In regards to the computer, I've got a side for it, which will hold the Motherboard. If you'd like a pic, let me know, I could use some advice on it. I just can't figure out how to fit the giant power supply in there.


Thanks!



Wow - some nice work on the comic post, both in build and presentation! Love your use of strong color throughout the post. The bright colors really add visual interest and make the whole presentation pop.

Areas where I think you might be able to improve? Hmmm....I'd say, for starters, watch your placement of the thought bubbles, and try to center the text a bit more carefully if you can.

Also, many of your pics are photographed at the same angle, and from the same distance. Try to break up the composition by altering the angles of your shots, and the viewer's distance from the subjects (close-ups of just a face, for example, would be a nice touch here and there). You could further your compositional variety, by introducing unusual frames, or breaking the frame barrier with your subjects here and there. Just take a look at some comics, and you'll start to get a ton of ideas.

Oh, and as for the computer...yeah...send me any pics you'd like: mark@markkelsoart.com

Cheers!
Permalink
| May 31, 2011, 6:45 pm
Hey Mark, I have some more stuff for you to give advice on, a couple of W.I.Ps are there. And mosaic technique.

http://www.mocpages.com/moc.php/271977
Permalink
| June 1, 2011, 4:23 pm
 Group admin 
Quoting Col. Dwight G. Biscuit .
Here it is master Kellsy. http://www.mocpages.com/moc.php/272175
Criticise it to death. Hehe. I plan on doing something with Sig-Phipson soon.


Not much to critisize, actually! But I will point out some things I really liked...

I'm diggin the camera angle, for starters. It put the viewer at, or just below eye level, which does a nice job of drawing us into the scene.

I also really liked the use of the blue and red lighting. Contrast in color is one way of pushing drama in an image, and the red and blue provides a high contrast warm and cool effect to the lit scene (you'll see this done in film work from time to time). Very dramatic.

If I had to choose something to nit-pick, I suppose it would be the studed flooring. Everything else is very clean, and also detailed enough to where the floor's surface would probably function better with less texture. The smooth surface would also reflect the ambient light better and allow for some visual rest amidst all of the visual activity created by the lights and the debri.

Anyway, a really nice MOC, and you used the lighting to great effect!

Permalink
| June 2, 2011, 1:49 pm
Hey Mark, I have a few builds here that I would like some advice on, other then about the photography :3. I lost my Camera, and I have to use my Parent's camera for the time being, it has issues focusing a lot of times.

Anyway here are the builds.

My first Miniland guy, being given to my Ancient Greek Teacher as a gift for being an awesome teacher: http://www.mocpages.com/moc.php/272329

And a new theme I created: Gorillapoc (Pronounced Gorill-a-poc). It's an Apoc setting with a Primate twist: http://www.mocpages.com/moc.php/272350
Permalink
| June 2, 2011, 9:08 pm
 Group admin 
Quoting Col. Dwight G. Biscuit .
Most of my LEGO are from the 90's-early 2000's. And as an AFOL now, I still need more learning.


Yeah, tell me about it! I walked into the Lego community a few years back, and was stunned to see how techniques and parts options had progressed. I give advice, but I'm also constantly learning more myself, and probably always will be.

Well, you're certainly off to a great start. Just keep at it, and the new techniques will come. As for the SNOT floor - one method would be to create a wall of bricks that will get turned on its side for flooring, with these in the new floor (http://www.bricklink.com/catalogItem.asp?P=30414) wherever you'd like to attach a vertical element.

I might also mention that the 1 x 4 Bricks with Studs on One Side can be place on a plate, and the wall of bricks attached to the side studs to create a floor effect.

There are lots of solutions, but those work pretty well, and use simple, and common parts. ;)


Permalink
| June 3, 2011, 7:32 am
 Group admin 
Quoting Matthew Novosad
Hey Mark, I have a few builds here that I would like some advice on, other then about the photography :3. I lost my Camera, and I have to use my Parent's camera for the time being, it has issues focusing a lot of times.

Anyway here are the builds.

My first Miniland guy, being given to my Ancient Greek Teacher as a gift for being an awesome teacher: http://www.mocpages.com/moc.php/272329

And a new theme I created: Gorillapoc (Pronounced Gorill-a-poc). It's an Apoc setting with a Primate twist: http://www.mocpages.com/moc.php/272350


Right on - some nice work on both counts.

Your miniland guy is looking good. I like the torso section, with the drape of the clothing in white, and one exposed shoulder...a nice detail. It feels to me that the shoulders might be a bit wide. One solution, given the design of the arms, would be to eliminate the modified bricks with curved tops, and instead attach the arms with a 1 x 1 round. This would mean lengthening the upper arm portions by one stud (so they reach the round properly), and reducing the width of the scroll. But I think proportionally it might be a benefit.

As for the Gorillapoc - fun! I really like some of the brick arrangement to give the impression of damage to the building. I might be inclined to leave a few areas of wall and ceiling undamaged, just to create a bit of a visual contrast with areas that ARE in ruin. One thing that I see all of the time with builders who create scenes of chaos or violent scenarios, is TOO much going on. Yes, such scenes need a lot of visual activity for action, but too much ends up looking like a Jackson Pollack painting and then the viewer has trouble focusing on anything.

My 02. for the day. Don't know if it's worth much or not, but there ya be. ;)

Permalink
| June 4, 2011, 11:12 am
 Group admin 
Quoting AA (Noname)
How do you make a group popular without changing its subject and rules?


Marketing! ;)

I might suggest first inviting anyone (and everyone!) that you'd like to have in the group. After that, it's a matter of keeping the group interesting with topics of interest, and probably more importantly, with contests or challenges on a regular basis. Just remember that most builders here on MOCpages are younger, and like to see things move quickly and stay fresh (while older builders, like myself tend to stick with one thing a little longer). So the group needs to be updated often to keep everyone's interest.

Hope that helps a bit. Good luck!

Permalink
| June 4, 2011, 11:19 am
Quoting Mark Kelso

Right on - some nice work on both counts.

Your miniland guy is looking good. I like the torso section, with the drape of the clothing in white, and one exposed shoulder...a nice detail. It feels to me that the shoulders might be a bit wide. One solution, given the design of the arms, would be to eliminate the modified bricks with curved tops, and instead attach the arms with a 1 x 1 round. This would mean lengthening the upper arm portions by one stud (so they reach the round properly), and reducing the width of the scroll. But I think proportionally it might be a benefit.
I agree with the shoulder, as I look at it more closely. Next one I make, I'll bear that in mind :).



Quoting Mark Kelso
As for the Gorillapoc - fun! I really like some of the brick arrangement to give the impression of damage to the building. I might be inclined to leave a few areas of wall and ceiling undamaged, just to create a bit of a visual contrast with areas that ARE in ruin. One thing that I see all of the time with builders who create scenes of chaos or violent scenarios, is TOO much going on. Yes, such scenes need a lot of visual activity for action, but too much ends up looking like a Jackson Pollack painting and then the viewer has trouble focusing on anything.

My 02. for the day. Don't know if it's worth much or not, but there ya be. ;)

I see what you mean with a little less destruction, I'll have to keep that one in mind too, for my next one.

Thanks Mark!
Permalink
| June 4, 2011, 11:29 am
I sent you an email. The subject is... A MONKEY Computer Case. I hope you got it.
Thanks.
Permalink
| June 4, 2011, 9:48 pm
 Group admin 
Quoting A Monkey
I sent you an email. The subject is... A MONKEY Computer Case. I hope you got it.
Thanks.


Awesome - I'll check! Thanks!

Permalink
| June 5, 2011, 7:18 am
Quoting Mark Kelso

I noticed both you and Mr. Phipson will be at Brickworld (9 days away, SO EXCITED)this year. I've got a question for you though about meeting you guys. Should I address both of you by your first name, or by your last name? All my life I've had it in my head that adults are to be called upon by their respective title (Mr.,Ms.,etc.) and I'm really not sure how I should address you when I walk up to you guys.
-Andrew Somers
Permalink
| June 6, 2011, 2:02 am
 Group admin 
Quoting Andrew Somers
I noticed both you and Mr. Phipson will be at Brickworld (9 days away, SO EXCITED)this year. I've got a question for you though about meeting you guys. Should I address both of you by your first name, or by your last name? All my life I've had it in my head that adults are to be called upon by their respective title (Mr.,Ms.,etc.) and I'm really not sure how I should address you when I walk up to you guys.
-Andrew Somers


I apreciate the respect, Andrew, but I'm sure I can speak for Chris as well when saying please simply call us by our first names. We've known you around here on the pages for a while now, and the Mr. thing would just be wierd. ;)

I have to mention, though, that I personally won't be at BW until Sunday afternoon (although my work in the MOCpages collaborative will be there all weekend). Unfortunately some personal matters with the sale of my home are going to prevent me from being there most of the weekend. :(

*sigh*...It's like having to work on Christmas!

Permalink
| June 6, 2011, 8:51 am
 Group admin 
Quoting Andrew Somers
I noticed both you and Mr. Phipson will be at Brickworld (9 days away, SO EXCITED)this year. I've got a question for you though about meeting you guys. Should I address both of you by your first name, or by your last name? All my life I've had it in my head that adults are to be called upon by their respective title (Mr.,Ms.,etc.) and I'm really not sure how I should address you when I walk up to you guys.
-Andrew Somers


You shall address me as "Supreme Overlord Phipson!"

hehe kidding of course. When I was growing up (and still to this day to an extent) I also refered to most people by their given title (Mr. Mrs. and so on.) until I was given permission to do otherwise.

Consider this my "official" permission for you to call me Chris. Looking forward to meeting you in person Andrew (and anyone else that'll be there)! Just over a week away!
Permalink
| June 6, 2011, 8:55 am
Quoting Mark Kelso

I apreciate the respect, Andrew, but I'm sure I can speak for Chris as well when saying please simply call us by our first names. We've known you around here on the pages for a while now, and the Mr. thing would just be wierd. ;)

I have to mention, though, that I personally won't be at BW until Sunday afternoon (although my work in the MOCpages collaborative will be there all weekend). Unfortunately some personal matters with the sale of my home are going to prevent me from being there most of the weekend. :(

*sigh*...It's like having to work on Christmas!

Darn! I'm leaving on Sunday!
Thanks for the Okay on the first name though

Quoting Chris Phipson
You shall address me as "Supreme Overlord Phipson!"
Careful what you wish for!

Thanks for the okay on the first names.
I'll make sure not to push my luck with pet names though...
Permalink
| June 6, 2011, 1:40 pm
 Group admin 
Quoting Andrew Somers
I'll make sure not to push my luck with pet names though...


Lee Jones likes to be called Dr. Snugglemuffin...
Permalink
| June 6, 2011, 2:01 pm
Quoting Andrew Somers

Quoting Chris Phipson
You shall address me as "Supreme Overlord Phipson!"
Careful what you wish for!

Thanks for the okay on the first names.
I'll make sure not to push my luck with pet names though...

You can call me "King Monkey Boy"
Permalink
| June 6, 2011, 2:09 pm
Quoting Chris Phipson

Lee Jones likes to be called Dr. Snugglemuffin...

I bet if were to call him that, his whole army would chase after me!

Quoting Mister Bones
You can call me "King Monkey Boy"

You got it!
Permalink
| June 6, 2011, 2:31 pm
To any Highly Appointed Dictator...er, AFOL:

How bloody would a MOC have to be in order for it to need a Parental Warning? I was just wondering because I obviously don't want to offend anyone, but I also want as many viewers as possible, which would be limited by the content warning. Please let me know what you think when you have the time.

Thanks,
Josh.


Permalink
| June 6, 2011, 11:20 pm
Dear Mark,

Could you please slap me back to my senses?

Thank you.

Signed respectfullully,
Flare
Permalink
| June 7, 2011, 4:28 am
 Group admin 
Quoting Josh B.
To any Highly Appointed Dictator...er, AFOL:

How bloody would a MOC have to be in order for it to need a Parental Warning? I was just wondering because I obviously don't want to offend anyone, but I also want as many viewers as possible, which would be limited by the content warning. Please let me know what you think when you have the time.

Thanks,
Josh.



Think "The Saw movies." Tell ya what, you go ahead and post the moc regularly then leave us a link here to check it out. If we think it needs the PG warning, we'll go ahead and put it on there for you. If we don't then you'll be good to go.
Permalink
| June 8, 2011, 10:22 am
Quoting Mister Bones
You can call me "King Monkey Boy"

Wait, i thought that you weren't going to be there. Or is this just you giving me false hopes?
Permalink
| June 8, 2011, 10:34 am
Quoting Tyler Halliwell
Wait, i thought that you weren't going to be there. Or is this just you giving me false hopes?

Nay, I shall not be there in flesh, er bone, but my spirit will reside....somewhere in Phipson's right big toe
Permalink
| June 8, 2011, 10:56 am
Quoting Mister Bones
Nay, I shall not be there in flesh, er bone, but my spirit will reside....somewhere in Phipson's right big toe

Ah. the rest of us will just have to try to make you extremely jealous. You will appreciate that, right?
Permalink
| June 8, 2011, 12:17 pm
Quoting Tyler Halliwell
Ah. the rest of us will just have to try to make you extremely jealous. You will appreciate that, right?

Considering the reason I cannot attend is due to work, yes. My office is going through a remodel and it will not end until August. I had to cancel Chicago trip in June, Phoenix trip in July, and Reno trip in August. I love work…………….
Permalink
| June 8, 2011, 12:25 pm
 Group admin 
Just so you guys know, Mark is going to be "out of the office" for a few more days and won't be back until Sunday night or maybe Monday morning. Any questions directed to him will have to wait till his return. Thanks

Permalink
| June 10, 2011, 1:28 pm
 Group admin 
Quoting Ben (Flare) .
Dear Mark,

Could you please slap me back to my senses?

Thank you.

Signed respectfullully,
Flare


LOL...sure, we can manage that. Any particular kind of slap, or do you just want the generic backhand?

Ya know, people tried slapping me back to my senses, but what they didn't realize was that I never had any senses to get slapped back to!


Permalink
| June 13, 2011, 8:15 pm
 Group admin 
Quoting AA (Noname)
Hey Mark!
I'd like to get some advice and critique about my latest MOC (and about the idea itself).

http://www.mocpages.com/moc.php/273804


Really fun idea. Don't think I've ever seen that concept before, and I like the fact you can interact with others for the subjects of your creations.

I think the execution on your first entry was a solid one - enjoyed the humor. I'm curious - and I should mention I don't have a preference here - but, are you planning on doing mostly vigs, or will you tackle larger builds, dios, vehicles, etc.? I could see this going in a lot of different directions, which is cool.


Permalink
| June 13, 2011, 8:24 pm
Ah, great to see you active again. Actually, to tell the truth, I didn't really realize you were gone until I read Chris's comment. Sorry.

If I could get some advice on this, because truthfully I didn't think I did the best job that I could have with the build quality.

http://www.mocpages.com/moc.php/274386

Permalink
| June 13, 2011, 8:28 pm
Hey Mark,

I was wondering if I could get your advise on my WIP Moc, its my first modular building and i would love to hear what you think about it and what i could add to make it stand out from other modular buildings out on the the pages.

http://mocpages.com/moc.php/238884

http://mocpages.com/moc.php/241715

http://mocpages.com/moc.php/265609

All three are the updates to the project it self so you could see the changes as time went by, Thank you -Paulo R.


Permalink
| June 13, 2011, 11:52 pm
 Group admin 
Quoting Callsign Justice .
Ah, great to see you active again. Actually, to tell the truth, I didn't really realize you were gone until I read Chris's comment. Sorry.

If I could get some advice on this, because truthfully I didn't think I did the best job that I could have with the build quality.

http://www.mocpages.com/moc.php/274386


Okay, sorry for the delay, but hopefully better late than never...

Right off the bat, I like the idea for the MOC, with the notion of forced perspective and the burning city in the background.

The tank is pretty well done, I think. It could use a bit more detail to read as a tank, I think. But Often with Lego you have to determine how big something is going to be - and the detail and realism with often go hand in hand with the scale. The larger the MOC, the more detail and realism that can be achieved. So with that in mind, I think the tank is pretty solid for the size.

The background is where I have difficulty in recognition of the subject. I didn't realize that was supposed to be a city line until reading your commentary. Again, the idea is quite sound, but I think a bit more attention to detail would help in that portion of the build. If you were to go back into it, I'd say to have a look at some other builder's MOCs of microscale cities and perhaps glean some techniques from their work. I'd make the MOC a bit deeper (if that was allowed in the rules?) and get more complex with the buildings in the background. I also think, given the scale, that smoke from the buildings might read better if done with either the plates flat, or with ice cream parts (although black or dark grey smoke works best color-wise, and the ice cream elements don't come in those colors to my knowledge - still a better shape for smoke indications given this MOC's size).

All in all, a solid build with a nice concept. I'd just say push for greater detail in your next MOCs to take 'em to the next level.

Hope this helps a bit. Good luck!

Permalink
| June 16, 2011, 7:07 am
 Group admin 
Quoting AA (Noname)
I do not intend to limit myself to vignettes, but the lack of pieces will be a problem.


Boy, do I hear THAT! And it doesn't matter how much Lego you have...it's never enough! ;)

Permalink
| June 16, 2011, 7:10 am
 Group admin 
Quoting Paulo Rodriguez
Hey Mark,

I was wondering if I could get your advise on my WIP Moc, its my first modular building and i would love to hear what you think about it and what i could add to make it stand out from other modular buildings out on the the pages.

http://mocpages.com/moc.php/238884

http://mocpages.com/moc.php/241715

http://mocpages.com/moc.php/265609

All three are the updates to the project it self so you could see the changes as time went by, Thank you -Paulo R.



Sorry for the delay - work's been busy. I'm out of time for the moment, and I don't want to rush this.

I'll try to check the links here when I get break in a few hours. But, I promise I'll get to this one soon.

Thanks!

Permalink
| June 16, 2011, 7:12 am
 Group admin 
Quoting AA (Noname)
But I want to convince my parents to let me buy on Bricklink a Medieval Market Village and a Mill Village Raid, the best Castle combination I've ever seen.


Well, if my opinion is worth anything to them, Bricklink is my number one source for all of my building materials (far and above Lego on line, or the Lego store) and out of HUNDREDS of orders, I've never gotten burned.

And Yes, indeed...that's a GREAT set combo!

Permalink
| June 17, 2011, 7:41 am
 Group admin 
Quoting Paulo Rodriguez
Hey Mark,

I was wondering if I could get your advise on my WIP Moc, its my first modular building and i would love to hear what you think about it and what i could add to make it stand out from other modular buildings out on the the pages.

http://mocpages.com/moc.php/238884

http://mocpages.com/moc.php/241715

http://mocpages.com/moc.php/265609

All three are the updates to the project it self so you could see the changes as time went by, Thank you -Paulo R.



Wow - nice! I honestly didn't expect to see such an undertaking when I clicked on the links, but you're tackling quite a project.

At this point I don't have a lot of criticisms to offer (partially because I'm not certain of your final goals). In general I could say that I prefer work that is mostly no-studs. I say this because you've got some elements that I'm seeing already, that are mostly stud-free, while I'm seeing studs elsewhere. This can make sense some times when you're striving to create textural variations (grass is a perfect example of a good use of studs showing, and I love the contrast you've got between the grasses and the roads), but I'd pick and choose carefully where you'd like to have studs showing. I'd be tempted to try and eliminate all studs from the trucks and rooftops (for a cleaner look).


The vehicles are looking great, by the way. Any chance you might be able to do some custom labeling on the trucks for more detail?

The main building is also looking nice. I was interested to see your choices for spacing between the red and black layers in the building. Unusual, but it may be very effective - we'll have to wait and see on that one.

Anyway, all in all a great looking project, with some nice work already starting to show. Push yourself to go that extra mile for a clean look, and strive for as much detail as possible, and I'll think you'll have a terrific creation when all is said and done!


Permalink
| June 17, 2011, 8:02 am
Hey, Mark.

Could I please get some advice as well as some critique this?
http://www.mocpages.com/moc.php/274895

I like the shape, but I feel there's more that I can do to improve it.


Also, in my opinion, this is one of my best MOC's. But I want to improve it. The title says 'Prototype' which would imply that different versions were/are to come. I asked Phipson, but he said he couldn't tell me much besides that I should change the main pic (Now the second pic), which I did. Some any thoughts would be helpful.

This is the one:
http://www.mocpages.com/moc.php/264075

Thanks in advance!

Permalink
| June 18, 2011, 8:03 am
Hello Mr. Kelso,
I came upon my homepage yesterday, and found that the main photos on three of my creations have been missing, and are marked with a question mark. However, on clicking on them, The main photo and all of the others popped up right away. Should I reload all of the pictures, or just wait it out? My home page is here: http://www.mocpages.com/home.php/58483. You should be able to see two of the question marked pictures in latest creations. Thanks.
Permalink
| June 20, 2011, 8:21 am
Mr. Kelsi, it's finished.... For now. Please I need this to be perfect.

http://www.mocpages.com/moc.php/271175
Permalink
| June 20, 2011, 9:33 am
Quoting AA (Noname)
Quoting Max Pointner

I see the pictures. Try to clear your cache.

I emptied my cache, but I still can't see them. Let's hope that I'm the only one.
Permalink
| June 20, 2011, 5:07 pm
 Group admin 
Quoting AA (Noname)
Unfortunately, due to 30% customs and 15.5% VAT it would cost me 314$ instead of 208$. Stupid insane taxes.
I'll buy Medieval Market Village, but I have about 40$ left, what other set should I buy? Any recommendations?


Nopety, no...set preferences are very personal. While there are a few sets that are always great buys (like medieval market), it really boils down to what YOU want...colors? parts? figs? All of those are factors in what to spend your money on, and only you can really decide.

Permalink
| June 21, 2011, 7:32 am
 Group admin 
Quoting Athanasios Lazarou
Hey, Mark.

Could I please get some advice as well as some critique this?
http://www.mocpages.com/moc.php/274895

I like the shape, but I feel there's more that I can do to improve it.


Also, in my opinion, this is one of my best MOC's. But I want to improve it. The title says 'Prototype' which would imply that different versions were/are to come. I asked Phipson, but he said he couldn't tell me much besides that I should change the main pic (Now the second pic), which I did. Some any thoughts would be helpful.

This is the one:
http://www.mocpages.com/moc.php/264075

Thanks in advance!


Wow...yeah...LOVE the shape and basic design. I think you've done some good color work as well, as modest as it is, being mostly bley.

Where I think you could make some changes to get to that "next level" would be in texturing. There are two ways I'd approach the texture issue...

The main body of the work is very smooth, but the wing elements and other areas of the body have the studs still showing - primarily where you used wedge plates. Until Lego starts making wedge tiles (please God, let them start making wedge tiles!), I prefer to create angled elements with bricks and slopes. The result is a thicker width, BUT you get smooth surface area, wich is much more attractive. I think the wing elements would look better if they were made from bricks and slopes, and thus smoother.

The other texture issue I'm thinking of has to do with the idea of breaking up the smoothness of the ship's body here and there with some greeb work. I think if you threw in a few select areas where the surface was "busied up" with exposed mechanical elements, that it might create a sense of greater detail. I'm talking about just a very small bit of greebling here and there...nothing to effect the beautiful lines of this sleek creation. Think of a classic x-wing fighter for example - very sleek and swooshable. Yet on the top, behind the pilot are some mechanical details we'd call greebling. It's enough to give the impression of believability, without overdoing it. That's kind of what I'm thinking of.

And of course, you could always consider a few stickers here and there. They also add a nice sense of detail and splashes of color variety, without taking it too far.

Hope this was helpful. Great work!

Permalink
| June 21, 2011, 7:48 am
I came on this morning and could see the pictures. Thanks for your help!
Permalink
| June 21, 2011, 8:04 am
 Group admin 
Quoting luke peterson
Mr. Kelsi, it's finished.... For now. Please I need this to be perfect.

http://www.mocpages.com/moc.php/271175


Looks great!

Now...areas where you could improve? Hmmm...

These would be major changes, but I'm going to mention them anyway. If you want to implement them now, that's cool. If not, you might consider these options for future creations...

The basic layout works very well, and from an asthetic standpoint, I think the spacing of the buildings and their height variation are quite nice. It may or may not be appropriate to the scene (you'll have to decide for yourself), but I find that any time you can make one building set at a different angle fom the others, that it functions well for the eye. You see this all of the time when castle builders set a portion of their structure at an odd angle, or when a pirates cove has a building set at a 45 degree angle. It breaks up that Lego grid caused by the studs, and gives the viewer a much more lively environment for whatever is taking place. So that's one thought.

I also think the studs in the ground work are visually competing with the studs in the roof tops. I would have either tiled out the roofing, or made the roofing out of bricks turned sideways. By doing that, there's no longer a visual connection between the ground and the top of the buildings, but rather a visual connection between the sides of the buildings and their roof tops - the texture's the same and there's better continuity.

One last thought. I like how you've broken up the ground color a bit, making it two shades vs. just one. In areas where you transition from one color to another, it's helpful to use a lot of 1 x 2 and 1 x 1 plates. So instead of seeing a straight break between the one color and the other, you end up seeing a mix where the two meet. It makes for a more subtle transition, and a more believable appearance. You've done this in a couple of places and it looks great, but I'd like to see a bit more of that.

So there ya go. Hopefully these thoughts will help a bit. Keep in mind these are really nit-picky notions I'm throwing out here. If you start implementing these kinds of concepts into your builds, you're venturing into the territory of really advanced builders. But you're 99% there already, and the only way to improve at this point is to get pretty hard core with that next level.

Good luck!
Permalink
| June 21, 2011, 8:05 am
Quoting Mark Kelso

Wow...yeah...LOVE the shape and basic design. I think you've done some good color work as well, as modest as it is, being mostly bley.

Where I think you could make some changes to get to that "next level" would be in texturing. There are two ways I'd approach the texture issue...

The main body of the work is very smooth, but the wing elements and other areas of the body have the studs still showing - primarily where you used wedge plates. Until Lego starts making wedge tiles (please God, let them start making wedge tiles!), I prefer to create angled elements with bricks and slopes. The result is a thicker width, BUT you get smooth surface area, wich is much more attractive. I think the wing elements would look better if they were made from bricks and slopes, and thus smoother.

The other texture issue I'm thinking of has to do with the idea of breaking up the smoothness of the ship's body here and there with some greeb work. I think if you threw in a few select areas where the surface was "busied up" with exposed mechanical elements, that it might create a sense of greater detail. I'm talking about just a very small bit of greebling here and there...nothing to effect the beautiful lines of this sleek creation. Think of a classic x-wing fighter for example - very sleek and swooshable. Yet on the top, behind the pilot are some mechanical details we'd call greebling. It's enough to give the impression of believability, without overdoing it. That's kind of what I'm thinking of.

And of course, you could always consider a few stickers here and there. They also add a nice sense of detail and splashes of color variety, without taking it too far.

Hope this was helpful. Great work!


I see what you're saying... I'll try the greebling.
What I gather you would suggest I use slope bricks versus flat tiles for the wings?

And in your opinion, should I modify it to be able to fit the bike I mentioned earlier? (look at my above comment, second link to see what I'm talking about.)

EDIT:
Fixed.

Permalink
| June 21, 2011, 8:18 am
Quoting Mark Kelso


Thank you so much Mr. Kelso! I'll try to incorporate those ideas. But I have one question: I have a habit of making interiors for my buildings so if you could tell me how to turn a building at an angle without exposing the open back or missing wall/ roof it would be great. While I'm on this topic I was wondering why the buildings would need angles, I've been to large cities, watched numerous documentaries, and looked up numerous refrecence pics, and most of the buildings are in a grid layout with flat straight walls. I don't mean to be rude, but I don't see the need for an angular building.
Permalink
| June 21, 2011, 9:27 am
I need advice. I've never ordered from Brick Link before and I know you have. Who do I order from? I doubt that all sources are reliable on that website. Do you have any suggestions?
Permalink
| June 22, 2011, 1:13 pm
 Group admin 
Quoting luke peterson
Quoting Mark Kelso


Thank you so much Mr. Kelso! I'll try to incorporate those ideas. But I have one question: I have a habit of making interiors for my buildings so if you could tell me how to turn a building at an angle without exposing the open back or missing wall/ roof it would be great. While I'm on this topic I was wondering why the buildings would need angles, I've been to large cities, watched numerous documentaries, and looked up numerous refrecence pics, and most of the buildings are in a grid layout with flat straight walls. I don't mean to be rude, but I don't see the need for an angular building.


You're not being rude at all - in fact that's a GREAT question. Here's my perspective...

You're creating, in essence, your own work of art. In this medium we're constantly having to make choices about building for asthetics, building for believability, building for structural integrity (after all, you don't want it falling down on you), and building for the sake of pure imagination. A great creation strikes a balance.

While reality would dictate that buildings, more often than not, are set in a grid pattern, the issue of asthetics (or what's pleasing to the eye) comes into play. Lego is SO visually heavy with that grid-like pattern, that it really helps our sense of believability when the paralells and perpendiculars are broken by angular lines. It's a little tough to describe, but basically when we see variety of form in the right way, things appear more believable. It's why I'll often throw in greeb work on a space ship that probably wouldn't really expose those kinds of parts...or why I'll add texture to walls that probablly wouldn't actually have much...and why I'll often set buildings at angles. Even though in truth it's not realistic, it FEELS more believable when translated to Lego.

Whew...that's tough to explain. A good analogy would be my paintings. If I have a photo reference of a Cardinal in a tree with a bunch of branches in the way, I'm not going to paint all the branches...even though that's the reality. Instead I'm going to selectively alter the scene to what's pleasing to the eye, and APPEARS realistic at the same time - striking a balance between what is believable and what looks good.

Anyway, as for not exposing an open wall, I would enter the playability aspect into the equation. Make a wall that's removable, or one that seperates in the middle and swings out. Elements like that not only help with the look of the MOC, they add play features that are always fun to see incorporated.

My thoughts on it. Just my opinion, of course. ;)

Permalink
| June 22, 2011, 9:29 pm
 Group admin 
Quoting Green Man
I need advice. I've never ordered from Brick Link before and I know you have. Who do I order from? I doubt that all sources are reliable on that website. Do you have any suggestions?


Actually, I've never had a bad experience from ANY seller on BL!

I will say that House of Logos is painfully slow, despite a great selection. Otherwise, I'd simply look for the best combo of pricing and parts selection you can find, and go with that buyer. They're all terrific, in my experience.


Permalink
| June 22, 2011, 9:40 pm
 Group admin 
Quoting Athanasios Lazarou

I see what you're saying... I'll try the greebling.
What I gather you would suggest I use slope bricks versus flat tiles for the wings?

And in your opinion, should I modify it to be able to fit the bike I mentioned earlier? (look at my above comment, second link to see what I'm talking about.)

EDIT:
Fixed.


Yeah, I mean, that's just my personal tastes, of course. I like to see textural continuity in a MOC. By making wing elements out of bricks turned sideways, and using slopes for any angles, you get basically the same shapes as a plate, but the stud texture is eliminated.

As for the bike...totally your call. Although seeing them together would be cool. They both have some great lines in the design, and there are definitely some stylistic similarities.

Permalink
| June 22, 2011, 9:46 pm
Quoting Mark Kelso

you Mr. Kelso are amazing.
Permalink
| June 22, 2011, 9:46 pm
Quoting Mark Kelso
Shameless self promotion much? The build here was something I wanted you to see at BW, but seeing as how we weren't able to meet, I just thought I'd share it with you. Hope you don't mind.
http://www.mocpages.com/moc.php/275762
Permalink
| June 22, 2011, 11:53 pm
Quoting Mark Kelso

Yeah, I mean, that's just my personal tastes, of course. I like to see textural continuity in a MOC. By making wing elements out of bricks turned sideways, and using slopes for any angles, you get basically the same shapes as a plate, but the stud texture is eliminated.

As for the bike...totally your call. Although seeing them together would be cool. They both have some great lines in the design, and there are definitely some stylistic similarities.


Thanks a lot! I'll work on and let you know when it's been improved.

Permalink
| June 23, 2011, 1:47 am
I've got a long winded support/stand question. I'll be posting something on my page with pictures included within the next day or two, but I wanted to throw something out there.

I need to stand my Doomgiver MOC on something so that I can finish the top side and have something to display it on. Problem is, judging by the current weight, it's going to have to be something sturdy.

I have built a box 'T' Lego stand, and hidden inside this is a 'T' piece of wood. My initial idea was to drill three holes in the wood at set points, and have three 'holes' on the underside of the Doomgiver. I have three metal rods I was then going to use as supports.

Problems I am facing:

1. How to cover the steel rods up. I could finish them off by covering them up with lego, but not sure how other than a lot of bricks or an awful lot of hoses in some space hose fasion. An easier option would be to spray paint them black. To make things really easy, I contemplated drilling holes in lego pieces for 0.0034612 seconds,

2. I've now admitted to using wood in an MOC and considering breaking parts, will I get banned by the purists... :)

To try and remove the problem, I ripped the top off the 'T' last night and pulled out the wood in an attempt to make it all lego. With technical rods and other bits, I believe I can make a pure lego support, but I'm just concerned that with a push/gravity it's going to snap/bend the rods and come crashing down.

I Don't want the stand to look like part of the MOC, so using lots of bricks (with or without steel rods hidden inside) could blend the ship and stand together.


Basically, I'm trying to de-kid-ify the whole thing, not detract from the MOC, but have it on a stable stand. Part/idea suggestions?
Permalink
| June 23, 2011, 6:40 am
 Group admin 
Quoting J H
I've got a long winded support/stand question. I'll be posting something on my page with pictures included within the next day or two, but I wanted to throw something out there.

I need to stand my Doomgiver MOC on something so that I can finish the top side and have something to display it on. Problem is, judging by the current weight, it's going to have to be something sturdy.

I have built a box 'T' Lego stand, and hidden inside this is a 'T' piece of wood. My initial idea was to drill three holes in the wood at set points, and have three 'holes' on the underside of the Doomgiver. I have three metal rods I was then going to use as supports.

Problems I am facing:

1. How to cover the steel rods up. I could finish them off by covering them up with lego, but not sure how other than a lot of bricks or an awful lot of hoses in some space hose fasion. An easier option would be to spray paint them black. To make things really easy, I contemplated drilling holes in lego pieces for 0.0034612 seconds,

2. I've now admitted to using wood in an MOC and considering breaking parts, will I get banned by the purists... :)

To try and remove the problem, I ripped the top off the 'T' last night and pulled out the wood in an attempt to make it all lego. With technical rods and other bits, I believe I can make a pure lego support, but I'm just concerned that with a push/gravity it's going to snap/bend the rods and come crashing down.

I Don't want the stand to look like part of the MOC, so using lots of bricks (with or without steel rods hidden inside) could blend the ship and stand together.


Basically, I'm trying to de-kid-ify the whole thing, not detract from the MOC, but have it on a stable stand. Part/idea suggestions?


Well for starters, if you've seen my work, you know I'm not a purist. Many professional Lego builders will also use wood or metal supports, and often glue creations that are for permanent display. In my opinion, the use of a wooden support isn't blasphemous...but to each his own. You'll have to go with your gut on that.

As for the technical aspects of a stand, I'm afraid I can't offer much advice without seeing what you're building. The shape, weight distribution, and method of construction will all factor in to the kind of support you'll want to create (along with things like asthetics, parts accessability, etc.). It's actually a pretty complex issue.

Can you get any images to me, so I can have a look at what you've got so far, and where you feel you're headed?

Meanwhile, I will say in general that I usually don't create a stand for my work until the entire piece is finished. This is because I don't want the stand to be bulky and obtrusive...which it would have to be in order to support all of the pushing and jostling that goes on during construction. So I try to arrange things where the MOC can rest on another support of some kind - a table, temporary boxes, wooden horses, etc. - until I'm finished with all of the stresses involved with the building process. I'll usually prepare ahead of time for where the final stand/stands go, but only place the MOC on those supports when it's time for display.

See if you can scare up some shots of what you've got so far, and maybe we can have a look to see what can be done. ;)


Permalink
| June 23, 2011, 7:51 am
Quoting Mark Kelso

Personally, I'm a hardcore purist, but if confronted with a choice between using lego for structual supports on a SHIP and using a wood frame, I'd go for the wood.

Reason?

Simple: I'm not an engineer. Now, if I WAS, I'd be able to build technic frames that could hold up massive amounts of weight that would snap a 2x4 in seconds, but I'm not; any such frame I tried would likely disintegrate sooner or later (and take the SHIP with it) so it's just safer in every way to use something sturdier.

So yeah; when you're dealing with SHIPs, the border between purism and non-purism fuzzes a bit.
Permalink
| June 23, 2011, 9:29 am
Thanks for the comments.

I've updated my page with a few pictures and details, and I've decided to go back to the wood with steel supports.

I've also thought of an idea on how to (discretely) hide the steel rods. The purists will never know, mwaaaaahh!!!

http://mocpages.com/moc.php/276712
Permalink
| June 24, 2011, 8:36 am
 Group admin 
Quoting J H
Thanks for the comments.

I've updated my page with a few pictures and details, and I've decided to go back to the wood with steel supports.

I've also thought of an idea on how to (discretely) hide the steel rods. The purists will never know, mwaaaaahh!!!

http://mocpages.com/moc.php/276712


I enjoy these kinds of discussions, so I'll elaborate here a bit - but, if you get bored with all of this chatter no sweat...

I first decided to utilize non-lego parts for support when I read Erick Varszegi's interview about his Venator creation. (If you've not seen Erick's work, it's a stunning 8 foot model of Venator Star Destroyer) He used a steel substructure and stand to support the creation.

I thought, "Well if a Lego Master builder is willing to go that way with support structures, then it's good enough for me." Since then, I've seen numerous professionals utilize metal substructures for their large Lego creations, and it makes sense if you need to exhibit your work for lengthy time periods, or if your creation is for permanent display.

I also tend to justify it from the standpoint that ships, unlike most other Lego creations, are kind of floating above the ground (or table). Other MOCs rely on the surface they're directly resting on. Buildings, vehicles, dios...they all have full support from underneath.

It's fun to argue the points, but IMHO, the bottom line is do what you want to do. Lego is for the joy of creation, and for personal fullfilment, and each to his own.

Permalink
| June 25, 2011, 7:01 am
 Group admin 
Quoting AA (Noname)
Mark, you skipped my question: http://www.mocpages.com/group_conversation.php?id=8176&topicid=68178#comment-778336
(Or perhaps you decided to answer later. Anyway, I need some recommendations.)


huh...actually I responded a few days ago. But, something weird happened there anyway. Your question was already showing up on the thread, and then suddenly it was gone and over in the moderation area for this group. I had to approve it AFTER I had already responded...and now the response is gone. Very strange.

Okay, so in a nutshell I was saying that you'll need to decide for yourself what to spend the money on. I'm not trying to cop-out on an answer. It's just that what a builder invests in is a very personal thing. You have to factor in what your priorities are...Do you need a certain color? Certain pieces? Figs? Would Bricklink be a better choice? Do you want the parts new, or is used okay? And some sets are only available in limited locations - do you have access to the sets you want (if a set is what you're considering)? Is a Lego store nearby, because with Pick-A-Brick, you might get more mileage out of $40 from the wall?

All of these things are questions to consider whenever investing in Lego, and only YOU can really answer those questions to conclude what's best for your own building needs.

Think about what you'd really like to add to your collection, and go from there!

Good luck, and sorry for the confusion on the reply!

Permalink
| June 26, 2011, 7:57 am
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