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OK, I know I've asked a lot of you about vignettes, but I was asking for some just overall tips about them if anyone could answer...

Is SNOT usually better?
And what could I use as the roof of a house on (an outside) vignette? I know I asked you, Chris, (thanks) but I'm not sure if I have many slopes of the same color (and I'm not sure when I'm buying my next LEGO set)... Tips would be greatly appreciated. Thanks.
Permalink
| November 30, 2009, 10:10 am
Quoting Doctor Maxim

Is SNOT usually better?
And what could I use as the roof of a house on (an outside) vignette? I know I asked you, Chris, (thanks) but I'm not sure if I have many slopes of the same color (and I'm not sure when I'm buying my next LEGO set)... Tips would be greatly appreciated. Thanks.

SNOT generally depends on the MOC. You might build a SNOT vignette and right before taking the pictures, realize it's really crummy and would look a whole lot better of it were built on plates. I don't think there's a definite line drawn here - it all depends on the MOC, the genre of the MOC, and the builder of the MOC. At least that's what I think.

As for the roof...If you don't have enough slopes, than a great - if not better - way is to use tiles. A fantastic example is Slyowl over on Flickr.

http://www.flickr.com/photos/27444109@N04/4144977684/

Hope that helped!

Permalink
| November 30, 2009, 12:11 pm
Thank you both! I might try the tiles next time. And Dave, you're right, I probably would have just done SNOT cause it's SNOT. Thanks guys!

Also, Dave, I see you changed your icon. No more confusion between your comments and Wes Pitter's anymore... ;)
Permalink
| November 30, 2009, 5:04 pm
honestly, I think vignettes are too small to use Snot, so I wouldn't.

Permalink
| December 4, 2009, 5:20 pm
Quoting Jø®dån L.
honestly, I think vignettes are too small to use Snot, so I wouldn't.


NOTHING is too small for SNOT!
Permalink
| December 4, 2009, 5:35 pm
whats the proper size for a vignette?
Permalink
| December 6, 2009, 1:54 pm
Quoting brick freak
whats the proper size for a vignette?

8x8, although there are variations.

Permalink
| December 6, 2009, 2:04 pm
 Group admin 
Quoting Doctor Maxim
Is SNOT usually better?...Tips would be greatly appreciated. Thanks.


There's no right or wrong way, regardless of the size of a MOC. You have to determine the shape and texture that you want to create and use what approach seems best to you.

I will mention a couple of "rules of thumb" for building in general, that seem to apply particularly to vigs. They're small scale makes the following issues particularly noticable...

1) Less can be more. Try to create a focal point in a vig, and don't cram too much into it. I've seen tons of vigs that have just too many items/elements in them, and no focal point. They just end up looking like coleslaw. This also applies to textures and colors. Too many competing textures, or too many chaotic color combos can also be visually busy, and ruin a creation.

2) Concept and building skill go hand in hand. This is particularly noticable to me in vigs. Some of the best ones I've seen (*cough*Shaddix and Young*cough*) have some nice building techniques, but always a strong concept.

(best Forest Gump impersonation) And that's all I got ta' say 'bout thaaat.

Permalink
| December 6, 2009, 2:31 pm
Quoting Mark Kelso

There's no right or wrong way, regardless of the size of a MOC. You have to determine the shape and texture that you want to create and use what approach seems best to you.

I will mention a couple of "rules of thumb" for building in general, that seem to apply particularly to vigs. They're small scale makes the following issues particularly noticable...

1) Less can be more. Try to create a focal point in a vig, and don't cram too much into it. I've seen tons of vigs that have just too many items/elements in them, and no focal point. They just end up looking like coleslaw. This also applies to textures and colors. Too many competing textures, or too many chaotic color combos can also be visually busy, and ruin a creation.

2) Concept and building skill go hand in hand. This is particularly noticable to me in vigs. Some of the best ones I've seen (*cough*Shaddix and Young*cough*) have some nice building techniques, but always a strong concept.

(best Forest Gump impersonation) And that's all I got ta' say 'bout thaaat.

OK. Thanks! I am in the process of building a vignette that involves light green, yellow and dark bley, but it's supposed to be wacky... I hope that's an excuse...

"Chili shrimp, Hamburger shrimp.... And that's about it..."
Permalink
| December 6, 2009, 2:36 pm
Quoting Doctor Maxim
OK, I know I've asked a lot of you about vignettes, but I was asking for some just overall tips about them if anyone could answer...

Is SNOT usually better?
And what could I use as the roof of a house on (an outside) vignette? I know I asked you, Chris, (thanks) but I'm not sure if I have many slopes of the same color (and I'm not sure when I'm buying my next LEGO set)... Tips would be greatly appreciated. Thanks.

I found this helpful
http://www.classic-castle.com/howto/articles/landscapehowto.html
Permalink
| December 6, 2009, 4:22 pm
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