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This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
5
5a
7
12
17
18
21
23
35
39
43
51
55
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
222
240
242
249
250
251
252
253
254
271
281
341
475
503
542
543
595
634
635
666 (alleged)
66F
-Encounters over n°666 can be hostile-
667
674
680
694
695
693
696
698
959
983
-Encounters over 1200 should not be hostile-
1209 Permalink | May 17, 2009, 8:14 pm |
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Quoting Yuri Fassio
This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
7
12
17
18
21
23
35
39
43
51 (alleged)
51 (true)
55
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
242
249
250
251
252
253
254
341
634
635
666
667
1209
Links, please? Permalink | May 17, 2009, 10:18 pm |
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Quoting Ewen Albright
Links, please?
Too much work. Just put "Mysterion" in the site's search engine... btw, this is only so you don't risk using the same number as another :) Permalink | May 17, 2009, 10:41 pm |
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Quoting Yuri Fassio
Too much work. Just put "Mysterion" in the site's search engine... btw, this is only so you don't risk using the same number as another :)
I wouldn't think so, but...
Anyway, change Object 666 to Object 666/66 F, as in it's encounter report please. Just suggesting some more accuracy! Permalink | May 18, 2009, 12:00 am |
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Okay. Can I do a report on a mysterion, just to give the feel of what it's like to be a civilian at the scene of a landing. Permalink | May 20, 2009, 12:23 pm |
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Quoting Josh Barron-Proeliator of the 74th floor
Okay. Can I do a report on a mysterion, just to give the feel of what it's like to be a civilian at the scene of a landing.
Dude, you can do anything you like within the theme :) Permalink | May 20, 2009, 9:04 pm |
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Quoting Yuri Fassio
This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
7
12
17
18
21
23
35
39
43
51 (alleged)
51 (true)
55
66F
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
242
249
250
251
252
253
254
341
634
635
666 (alleged)
667
1209
What's up with "alleged"? Permalink | May 20, 2009, 9:32 pm |
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Quoting Ewen Albright
What's up with "alleged"?
It means it was not a true encounter report, since you changed it to 66f. The reasons why you did that are your own... Permalink | May 20, 2009, 10:45 pm |
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Quoting Yuri Fassio
It means it was not a true encounter report, since you changed it to 66f. The reasons why you did that are your own...
I didn't, the paranoid scientists did. But why is 51 alleged? Permalink | May 21, 2009, 8:37 am |
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Quoting Ewen Albright
I didn't, the paranoid scientists did. But why is 51 alleged?
I found a Mysterion around with no number, but the story mentioned Area 51, so I put in a "51", I added "alleged" so people can still use it. Permalink | May 21, 2009, 10:12 am |
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Quoting Yuri Fassio
Dude, you can do anything you like within the theme :)
=D Permalink | May 21, 2009, 11:06 am |
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Quoting Yuri Fassio
I found a Mysterion around with no number, but the story mentioned Area 51, so I put in a "51", I added "alleged" so people can still use it. Object 51 is ShannO's Reaper, dude.
Permalink | May 21, 2009, 12:28 pm |
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Quoting Ewen Albright
Quoting Yuri Fassio
I found a Mysterion around with no number, but the story mentioned Area 51, so I put in a "51", I added "alleged" so people can still use it. Object 51 is ShannO's Reaper, dude.
hence the double. This conversation is quickly becoming un-fun. If you're unsatisfied, compile a better list and I'll remove the old one. Permalink | May 21, 2009, 6:39 pm |
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Quoting Yuri Fassio
hence the double. This conversation is quickly becoming un-fun. If you're unsatisfied, compile a better list and I'll remove the old one.
Calm down; just saying. It's good dude. Permalink | May 21, 2009, 7:08 pm |
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Quoting Ewen Albright
Calm down; just saying. It's good dude.
Happy to hear that. We're here to have fun :) Permalink | May 21, 2009, 7:11 pm |
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Add object 5 and 222. They recently discovered ;) Permalink | May 27, 2009, 9:46 am |
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Quoting Christian Schlichting
Add object 5 and 222. They recently discovered ;)
Done :) They're cool! Permalink | May 27, 2009, 9:51 am |
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I've just finished a wacky Mysterion although it's just a test. Permalink | June 1, 2009, 5:14 pm |
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I am uploading my creation now, and it is number 674, just so you don't use it. Permalink | June 2, 2009, 8:22 am |
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I've got an idea for a scientist who finds one and does some tests. Hope that I get around to it... Permalink | June 2, 2009, 12:11 pm |
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Wow: I only made about 200 Mysterions because I never thought anyone would make more than one or two more: 200 was plenty of space to add a couple more! This is great guys. I may go back and edit the number on my original Mysterion post :) Permalink | June 3, 2009, 6:58 am |
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Quoting Shannon Ocean
Wow: I only made about 200 Mysterions because I never thought anyone would make more than one or two more: 200 was plenty of space to add a couple more! This is great guys. I may go back and edit the number on my original Mysterion post :)
Aaargh! please, reconsider! I'm having a hard time keeping the list adjourned as it is :) Permalink | June 3, 2009, 8:12 am |
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Quoting Yuri Fassio
Aaargh! please, reconsider! I'm having a hard time keeping the list adjourned as it is :)
Hehe no worries mate :) Permalink | June 3, 2009, 4:56 pm |
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Quoting Yuri Fassio
This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
5
5a
7
12
17
18
21
23
35
39
43
51
55
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
222
240
242
249
250
251
252
253
254
271
281
341
475
542
543
634
635
666 (alleged)
66F
-Encounters over n°666 can be hostile-
667
674
680
694
695
696
-Encounters over 1200 should not be hostile-
1209
add object 595 to the list and please review it. :) Permalink | July 30, 2009, 9:31 pm |
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Quoting Draco Draconis
add object 595 to the list and please review it. :)
Ok, right away :) Thanks for the contribution! Permalink | July 30, 2009, 9:44 pm |
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503
693 (discovered just before Yuris battle team)
If html doesn't work here, maybe we could make a datacenter moc and integrate a complete list. WHat are you thinking about the idea? Permalink | July 31, 2009, 10:56 am |
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Please add 697 to the list and review it. Thanks! Permalink | August 2, 2009, 12:40 am |
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698 is now up too. Permalink | August 2, 2009, 2:05 am |
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Quoting Yuri Fassio
This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
5
5a
7
12
17
18
21
23
35
39
43
51
55
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
222
240
242
249
250
251
252
253
254
271
281
341
475
503
542
543
595
634
635
666 (alleged)
66F
-Encounters over n°666 can be hostile-
667
674
680
694
695
693
696
698
-Encounters over 1200 should not be hostile-
1209
got two more for ya! Objects 959 and 983 omega are up! Permalink | August 11, 2009, 10:53 pm |
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Quoting Draco Draconis
got two more for ya! Objects 959 and 983 omega are up!
Please, don't quote long posts, the thread becomes a mess! Permalink | August 11, 2009, 11:04 pm |
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There are 62 mysterions already! Permalink | August 11, 2009, 11:10 pm |
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Add them (should be reserved for my whole season plot):
3
362
600
692
700
701
+ Mysterion fleet 001 (numbering incomplete)[Don't have to add the last ;)] Permalink | August 12, 2009, 2:03 pm |
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You are a master Mysterioner. I recognize your superiority in this theme. You are now an all-powerful Admin.
Permalink | August 24, 2009, 12:23 pm |
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uiii...thanks very much. But i just stealing other's ideas and make something better :) Permalink | August 24, 2009, 4:54 pm |
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Quoting Christian Schlichting
uiii...thanks very much. But i just stealing other's ideas and make something better :)
As did I :)
Permalink | August 24, 2009, 5:43 pm |
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can you change Object #983 to Object #983-Omega
and add object #582( and also review them please) :) Permalink | September 19, 2009, 8:26 pm |
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702 and 19 added. Permalink | October 5, 2009, 1:52 pm |
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http://www.mocpages.com/moc.php/146748
List updated. I also put my new ones and tried to choose numbers fitting n storyline or objecttheme. Alsi i would propose to skip the hostile/not hostile difference, that isn't working anymore for most objects and some can be hostile but mustn't.
BTW, build Mysterions and fill the holes before expandign the list if possible. Permalink | January 26, 2010, 12:54 pm |
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reminds me of a Dalek. Permalink | July 24, 2010, 9:48 pm |
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Sorry, numbers already taken. Can give you before 680 or after 711. Permalink | September 18, 2010, 3:49 am |
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Christian can you make V2 of my HCF-678 for me as close as you can anyway, because Chris, or Sean ir a mocpages mod deleted it. And please include me in credits thx.
Also put it in the UMCR comic Permalink | September 18, 2010, 1:15 pm |
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Quoting Delta Kevin 22
Christian can you make V2 of my HCF-678 for me as close as you can anyway, because Chris, or Sean ir a mocpages mod deleted it. And please include me in credits thx.
Also put it in the UMCR comic
Don't know how it looked like. Build a new one yourself. Permalink | September 18, 2010, 1:45 pm |
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Oops, I didn't think about the number for my entry... Hmm... Permalink | September 19, 2010, 8:42 am |
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Quoting Christian Schlichting
Don't know how it looked like. Build a new one yourself.
sorry, my camera broke down so no more photos. And that sounded a little rude. Other than that, well i don't have it any more. Just moved. It's in storage where i can't get to it.
Just make a big red cruiser with a spinal mounted rail cannon thing, lots of weaponry, a main bridge and include me in the credits or I'll ban you from the wiki and spam every one of your creations (no just joking i wouldn't do that) Permalink | September 19, 2010, 5:15 pm |
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Quoting Delta Kevin 22
sorry, my camera broke down so no more photos. And that sounded a little rude. Other than that, well i don't have it any more. Just moved. It's in storage where i can't get to it.
Just make a big red cruiser with a spinal mounted rail cannon thing, lots of weaponry, a main bridge and include me in the credits or I'll ban you from the wiki and spam every one of your creations (no just joking i wouldn't do that)
Understand but sorry, no. I have to build way too many of my own ideas. I'm finishing all the main scenes before creating the space battles and additional Mysterions. And red parts are limited. Permalink | September 20, 2010, 5:59 am |
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I made a mysterion minifig, but it's not the thing inside the canopy. Permalink | October 29, 2010, 3:24 pm |
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Bob, would you review my Mysterions? Permalink | October 29, 2010, 3:33 pm |
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Quoting Benhamin Eukatah
Bob, would you review my Mysterions?
Sure. Permalink | October 29, 2010, 7:18 pm |
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I also have a new one coming... (At some point I might post it) Permalink | October 29, 2010, 7:24 pm |
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This is Sector-B:
Reporting Object: #4095-TM. Permalink | November 1, 2010, 2:01 pm |
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Thankyou, Christian Schlichting for putting DarkNEX in your database! :D Permalink | November 10, 2010, 8:36 am |
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Quoting Yuri Fassio
This is a list of the known encounters. You can use it as a reference, so you don't have to pump up the number to be sure you get an unused one :)
5
5a
7
12
17
18
21
23
35
39
43
51
55
72
73
80
87
88
98
111
117
131
133
157
176
191
193
194
195
221
222
240
242
249
250
251
252
253
254
271
281
341
475
503
542
543
595
634
635
666 (alleged)
66F
-Encounters over n°666 can be hostile-
667
674
680
694
695
693
696
698
959
983
-Encounters over 1200 should not be hostile-
1209
I think we should make the 700's "Section VM", that stands for for Vegetation Mysterion. Permalink | November 12, 2010, 3:41 pm |
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Quoting Luke Skywalker
I think we should make the 700's "Section VM", that stands for for Vegetation Mysterion.
Unfortunately, there are already a slew of non-veggie Mysterions in the 700s:
http://www.mocpages.com/moc.php/227813
Permalink | November 12, 2010, 3:58 pm |
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I always tried to fit my numbers in a thematic way but now the mix is that big that categories wouldn't work anymore (if we not rename all our objects). So, the actual system is the order of first encounter or add in the earth database. (e.g.object 3 was Roswell) Aside the Mysterions are all individual objects and has no specific fleet organization like ordinary space factions Permalink | November 12, 2010, 4:26 pm |
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Oh my. That's a problem. Permalink | November 13, 2010, 2:44 pm | |
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