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 Group admin 
i could really use some tip on how to build bigger and more detailed without it looking bad.
Permalink
| March 30, 2009, 5:47 pm
 Group admin 
Quoting James black
i could really use some tip on how to build bigger and more detailed without it looking bad.

I posted some in one of the comments here: http://www.mocpages.com/moc.php/103518#reviews, and if you want more specific stuff, comment back.
Permalink
| March 31, 2009, 6:10 pm
 Group admin 
ya i looked at the link but i could use somde specifics. im not readt for anything thst big. can you give me tips on how to add creaativity or detail on big or small things( when i last tried it looked overly detailed becuase i used to many funky peices). i also have a one track mind so i usually end up adding most of the deatail and functions a day later. this really limits me. look at my creations and youll see what im talking about and the lack of "good" deatial. please help me. again your an AMAZING builder!
Permalink
| March 31, 2009, 6:38 pm
 Group admin 
Quoting James black
ya i looked at the link but i could use somde specifics. im not readt for anything thst big. can you give me tips on how to add creaativity or detail on big or small things( when i last tried it looked overly detailed becuase i used to many funky peices). i also have a one track mind so i usually end up adding most of the deatail and functions a day later. this really limits me. look at my creations and youll see what im talking about and the lack of "good" deatial. please help me. again your an AMAZING builder!

Well, having now seen your stuff, I think I understand your predicament a bit better. Please understand that with anything I say here, I'm not trying to offend. Things I'd recommend:
#1-Color Coordination-- you don't necessarily have to only use one or two colors, but adding more often detracts from the look of an MOC. On your stuff, there are easily six or seven colors, which distracts the eye from the form of the creation by breaking up it's outline. Know why military camouflage works? By using a variety of colors with an unusual and asymmetric pattern, military camouflage breaks up the outline of an object by changing the way the brain perceives it. Your MOCs do the same thing, except that the colors on them draw TOO MUCH attention instead of TOO LITTLE. However, using any strong color in moderation (such as lime green or orange) or as an accent can have amazing results. A link that might help:
http://www.colormatters.com/colortheory.html

#2-Photography-- Much less of a necessity than good color coordination, photography is nonetheless important: Even if you've made the best MOC ever, if nobody can tell what it is they won't care. I'm not saying your photography is bad, but it can always get better. For better pictures, there are three important tips:
a) Have a solid background (usually black or white are best, for this go to a store and buy a few feet of color cotton, should be well under 5$)
b) Have a good light source (a desk lamp is good, a fluorescent light bulb better, outside can be good or bad)
c) Use a tripod. The stability, and thereby clarity, difference is amazing.

#3-SNOT-- An acronym for Studs Not On Top. This is getting into the more advanced disciplines of building, and is mostly experimentation. look very closely at other MOCer's work, and see if they use any unusual brick techniques. fiddle around with your parts, maybe removing part of a two-piece component (like a steering wheel or turntable) and seeing if it combines with other pieces. The best sites I've seen for this are:
http://uniquebriquetechniques.blogspot.com/search?updated-min=2007-01-01T00%3A00%3A00-05%3A00&updated-max=2008-01-01T00%3A00%3A00-05%3A00&max-results=19
And: http://www.brothers-brick.com/

#4-Greebling-- This is the codeword for 'detailing' among the MOCpages community. Much like SNOT, a large part of it is experimentation. In general, any piece that you never think you would use you can use to greeble, and use lots of tiny parts. Often greebling is tied into SNOT, as the techniques to greeble are similar and sometimes identical to those for SNOT. For this, many of the large SHIPS on MOCpages are great examples-- they have TONS of greebles. Some good sources:
http://www.mocpages.com/moc.php/46658
http://www.mocpages.com/moc.php/1086

#5-Inspiration-- This is the only place I can't give a specific reference. Basically, find something, somewhere that motivates you to build something, and then build it! As an example, I'm into mecha, spacecraft and tanks, so I do research on those in my free time. Google is great for images.


Hopefully this helps. I can give slightly more specific info later, but for now this is plenty, I think. Above all, though, stay positive and focused on a project, and take it slow. And thanks for your appraisal!
Permalink
| March 31, 2009, 7:17 pm
 Group admin 
Quoting Toby Heinemann
Well, having now seen your stuff, I think I understand your predicament a bit better. Please understand that with anything I say here, I'm not trying to offend. Things I'd recommend:
#1-Color Coordination-- you don't necessarily have to only use one or two colors, but adding more often detracts from the look of an MOC. On your stuff, there are easily six or seven colors, which distracts the eye from the form of the creation by breaking up it's outline. Know why military camouflage works? By using a variety of colors with an unusual and asymmetric pattern, military camouflage breaks up the outline of an object by changing the way the brain perceives it. Your MOCs do the same thing, except that the colors on them draw TOO MUCH attention instead of TOO LITTLE. However, using any strong color in moderation (such as lime green or orange) or as an accent can have amazing results. A link that might help:
http://www.colormatters.com/colortheory.html

#2-Photography-- Much less of a necessity than good color coordination, photography is nonetheless important: Even if you've made the best MOC ever, if nobody can tell what it is they won't care. I'm not saying your photography is bad, but it can always get better. For better pictures, there are three important tips:
a) Have a solid background (usually black or white are best, for this go to a store and buy a few feet of color cotton, should be well under 5$)
b) Have a good light source (a desk lamp is good, a fluorescent light bulb better, outside can be good or bad)
c) Use a tripod. The stability, and thereby clarity, difference is amazing.

#3-SNOT-- An acronym for Studs Not On Top. This is getting into the more advanced disciplines of building, and is mostly experimentation. look very closely at other MOCer's work, and see if they use any unusual brick techniques. fiddle around with your parts, maybe removing part of a two-piece component (like a steering wheel or turntable) and seeing if it combines with other pieces. The best sites I've seen for this are:
http://uniquebriquetechniques.blogspot.com/search?updated-min=2007-01-01T00%3A00%3A00-05%3A00&updated-max=2008-01-01T00%3A00%3A00-05%3A00&max-results=19
And: http://www.brothers-brick.com/

#4-Greebling-- This is the codeword for 'detailing' among the MOCpages community. Much like SNOT, a large part of it is experimentation. In general, any piece that you never think you would use you can use to greeble, and use lots of tiny parts. Often greebling is tied into SNOT, as the techniques to greeble are similar and sometimes identical to those for SNOT. For this, many of the large SHIPS on MOCpages are great examples-- they have TONS of greebles. Some good sources:
http://www.mocpages.com/moc.php/46658
http://www.mocpages.com/moc.php/1086

#5-Inspiration-- This is the only place I can't give a specific reference. Basically, find something, somewhere that motivates you to build something, and then build it! As an example, I'm into mecha, spacecraft and tanks, so I do research on those in my free time. Google is great for images.


Hopefully this helps. I can give slightly more specific info later, but for now this is plenty, I think. Above all, though, stay positive and focused on a project, and take it slow. And thanks for your appraisal!
thanks im sure thses tips will help. also can you make a halo cobra. i want to see what it will look like from a god builder. you dont have to. i just want to see what it would look likwe with those ideas. and i admit if you do make one i want to try to make it based of the pictures and maybe change it around(i dont want instuctions though, that defeats the purpose) think of it like a tank.ill make you a group admin. try my contest.
ill start a project now. how long do you think a goof lego will take if ints a liitle bigger than my cobra. also what type of lego do you think is a good starter. ( i mean like a leggeed one is more complicated becuase the lego have to be able to support the boby.)
Permalink
| April 1, 2009, 2:54 pm
 Group admin 
Quoting James black
thanks im sure thses tips will help. also can you make a halo cobra. i want to see what it will look like from a god builder. you dont have to. i just want to see what it would look likwe with those ideas. and i admit if you do make one i want to try to make it based of the pictures and maybe change it around(i dont want instuctions though, that defeats the purpose) think of it like a tank.ill make you a group admin. try my contest.

Ack! Now I'm an admin!? Responsibility... THE CRUSHING PRESSURE! Naw, I'm just kidding. Thanks! But, for the actual content of what you said: I don't actually have Halo Wars, though I plan to buy it soon. I could look up some images on Google, but I'm not sure if they'd be correct. Anyhow, I'd like to join the contest, but when does it end? I'm not going to be able to build or post things all break (out-of-town vacation), so I may be out of luck.
By the way, I don't consider myself to be THAT good... try some of these guys' work...
http://www.mocpages.com/home.php/1175
http://www.mocpages.com/home.php/5488
http://www.mocpages.com/home.php/1193
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=izzo (click around a bit in the mecha section...)
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Moko (again, click around a bit)
http://www.mocpages.com/home.php/4030
Permalink
| April 1, 2009, 6:38 pm
 Group admin 
Quoting James black
ill start a project now. how long do you think a goof lego will take if ints a liitle bigger than my cobra. also what type of lego do you think is a good starter. ( i mean like a leggeed one is more complicated becuase the lego have to be able to support the boby.)

Well, that depends on how you define 'good'. for me, a project of any size takes a while because I work on it once, then modify what I've done and improve while trying to keep lots of detail. As a starter (for mecha), probably either a four-legged one, a two-legged one or one with tank treads for legs would be easiest, because they require the least balance augmentation. For anything not about mechs, I'd say it's really personal choice, but I started with small spacecraft and tested my techniques there. BTW, I'm working on a new mech, should be posted by Friday.
Permalink
| April 1, 2009, 6:46 pm
 Group admin 
Quoting Toby Heinemann
Ack! Now I'm an admin!? Responsibility... THE CRUSHING PRESSURE! Naw, I'm just kidding. Thanks! But, for the actual content of what you said: I don't actually have Halo Wars, though I plan to buy it soon. I could look up some images on Google, but I'm not sure if they'd be correct. Anyhow, I'd like to join the contest, but when does it end? I'm not going to be able to build or post things all break (out-of-town vacation), so I may be out of luck.
By the way, I don't consider myself to be THAT good... try some of these guys' work...
http://www.mocpages.com/home.php/1175
http://www.mocpages.com/home.php/5488
http://www.mocpages.com/home.php/1193
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=izzo (click around a bit in the mecha section...)
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Moko (again, click around a bit)
http://www.mocpages.com/home.php/4030

ya i dont really have an end date just try to follow the rules(you dont have to give intructions and you wont have to make it halo themed but try. heres a link to a sight with lots og images
http://www.roblox.com/Item.aspx?ID=1367833
http://www.roblox.com/Item.aspx?ID=1367833

Permalink
| April 1, 2009, 7:08 pm
Tony, try Halopedia (http://halo.wikia.com). Once you're there, search for either "Cobra" or "Halo Wars".
Permalink
| April 1, 2009, 10:45 pm
 Group admin 
Quoting Ryan Lewis
Tony, try Halopedia (http://halo.wikia.com). Once you're there, search for either "Cobra" or "Halo Wars".

Thanks! I'll get on that once I'm done with my current stuff!
BTW, it's Toby, not Tony
Permalink
| April 2, 2009, 12:20 am
Quoting Toby Heinemann
Thanks! I'll get on that once I'm done with my current stuff!
BTW, it's Toby, not Tony


Oh, OK. And you're welcome.
Permalink
| April 2, 2009, 1:00 am
 Group admin 
Quoting Ryan Lewis

Oh, OK. And you're welcome.

Just one more question: If you have experience with the game and they show this in it, where do the pilots enter, and where do they sit once inside?
Permalink
| April 2, 2009, 1:35 am
Quoting Toby Heinemann
Just one more question: If you have experience with the game and they show this in it, where do the pilots enter, and where do they sit once inside?


Sorry, but I have no idea. Halo Wars is an RTS, so the units drive out of the factories fully complete. I'm guessing that there's one guy in the front and another in the turret, but I don't know for sure. As for how they get in and out, just play around with it.
Permalink
| April 2, 2009, 11:17 am
 Group admin 
Quoting Ryan Lewis

Sorry, but I have no idea. Halo Wars is an RTS, so the units drive out of the factories fully complete. I'm guessing that there's one guy in the front and another in the turret, but I don't know for sure. As for how they get in and out, just play around with it.

I know it's an RTS, but sometimes there are garrisons within units, or you can train a special pilot for a vehicle who enters it manually. Thanks anyways, though!
Permalink
| April 2, 2009, 2:58 pm
 Group admin 
Quoting Toby Heinemann
I know it's an RTS, but sometimes there are garrisons within units, or you can train a special pilot for a vehicle who enters it manually. Thanks anyways, though!

ya i dont know were the pilot goes either. try to get it so its two guns in tank mode but 1 in tuuret mode. i cloundn't figure out how on mine. mt guess would be the pilot goes a little infront and below the tuuret. on mine i just didnt have a cockpit or pilot. i also agrre with it that there might be one who inters in the tuuret and in the body.
http://www.halowars.com/images/screenshots/wallpaper.aspx?s=UNSC_COBRA_02.jpg heres another link in turret mode. the main picture shows tuuret mode with two guns but if you look to the fight it shows it with one. the reall turret mode has 1 but the mobile mode has 2. i think the main turret cannon pos out the middle of the turret that metal bump moves up and back. hope this helps. if you llok carefullt theres some white arrows and small railing on the back side. that might be a path to where the pilot enters
Permalink
| April 2, 2009, 4:33 pm
 Group admin 
Quoting James black
ya i dont know were the pilot goes either. try to get it so its two guns in tank mode but 1 in tuuret mode. i cloundn't figure out how on mine. mt guess would be the pilot goes a little infront and below the tuuret. on mine i just didnt have a cockpit or pilot. i also agrre with it that there might be one who inters in the tuuret and in the body.
http://www.halowars.com/images/screenshots/wallpaper.aspx?s=UNSC_COBRA_02.jpg heres another link in turret mode. the main picture shows tuuret mode with two guns but if you look to the fight it shows it with one. the reall turret mode has 1 but the mobile mode has 2. i think the main turret cannon pos out the middle of the turret that metal bump moves up and back. hope this helps. if you llok carefullt theres some white arrows and small railing on the back side. that might be a path to where the pilot enters

No, I think I figured it out-- I took some pictures of it to school, and I figured out a way to make the two cannons merge into one, which is what the picture you linked makes it look like is happening. Also, the 'Arrows' you mentioned look like storage racks for stuff, and the tracks that the 'metal bump' (which I now think is the gunner's seat) rides back on. Thanks for the help, though!

Permalink
| April 2, 2009, 5:56 pm
 Group admin 
hey toby, have you started working on the cobra yet and if you have post a picture of what it looks like so far, please
Permalink
| May 4, 2009, 3:51 pm
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