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Rank System 2.0
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I'm putting the new rank system up for beta testing. Ranks are subject to tweaking (or replacement) at any time, but they should mostly be good to go. Go and get them!
Permalink
| August 2, 2014, 4:47 pm
The LOM Rank System, Version 2.0

Ranks are special privileges that players can collect at twenty-five point intervals. Each rank is unlocked by a special build called a rank challenge, worth three character points. Different factions have different challenges for the same rank, so check your faction group to see what you need to do. To sum this up, this is how to claim a rank:

1. Get 25 character points by posting builds to the Lands of Mythron. Once you have 25 points, the first rank challenge is unlocked.
2. Look at the ranks to see which one you want first. At the beginning, you have a choice between "Landholder" and "Guild Founder".
3. Go to your faction group to see what challenge you need. If your faction hasn't updated its challenges since July 2014, then you can still do the first outdated challenge and claim either of the new Level 1 ranks.
4. Complete the challenge requirements in a MOC and add it to this group, making sure to label it as a rank challenge and specify what rank you are using it to obtain.

Perks are additional powers attached to ranks. They do not have building challenges, but they do have tasks involving a player's personal accomplishments. Each perk's powers and requirements are listed with it.

This is the current list of ranks with links to their relevant comments in this thread:

Level 1 Ranks:

Guild-Founder
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431039
Landholder
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431041
Level 2 Ranks:

Ambassador
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431045
Explorer
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431042

Level 3 Ranks:

Baron
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431046

Level 4 Ranks:

Merchant
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431047
Enchanter
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431049
Tactician
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431052
Assassin
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431050
Engineer
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97607#comment-1431051
Permalink
| August 2, 2014, 4:58 pm
Guild Founder

A guild is an organization outside of the factions that is recognized as an official part of the Lands of Mythron, even if guilds are not included in universal challenges. The most notable feature of a guild is its ability to unite groups of players as a single unit: a basic guild can consist of up to five people, including its founder. The founder establishes the guild’s name, history and creed, and other players join in to strengthen the cause, establish a network of landholdings or even raise private armies.
To create a guild, a founder must complete two steps: he or she must achieve this rank and then post a separate MOC as the guild’s charter with some basic information about the guild. Guilds then can create their own MOCpages groups and govern themselves; however, the LOM staff reserves the right to demand access to these groups if there are allegations of harmful activity or wildly inappropriate conduct.
Membership in a guild is purely a matter for the founder’s discretion. The founder may choose to directly invite and handpick the members or recruit based on almost any set of qualifications - age, personality, faction allegiance, building ability, or whimsy, to name a few. Likewise, the founder has the sole power to remove people from a guild for any reason at all. There are only two restrictions to the founder’s power: the guild’s member limit, which starts at five; and the fact that no person may be a member of no more than one guild at a time.

Perks:

[+] Guild Forces
The task for this perk is to include a sample of the guild’s forces in an LOM entry after taking the Guild Founder rank. Once this task is complete, a guild founder may request to have the forces added to a list of all types of guild forces and some factional forces.
Challenge: Establish a guild and describe its followers

[+] Joint Command
This perk allows for a guild’s membership limit to increase by one player at a time. To establish joint command and increase the membership cap by one player (although there is still a ceiling - the limit can only increase by five through this method), a guild must contain a player with the Guild Founder rank other than the original founder. As the name implies, though, this means that authority within the guild is divided – the ‘new founder’ is entitled to negotiate authority with the original guild founder and expand the guild’s basic information.
Challenge: Recruit another guild founder or be recruited by another guild founder.

[+] Extra Forces
This perk requires both the “Joint Command” and the “Guild Forces” perks and combines the two: each founder within a guild can add a different unit to the list of guild forces. For example, the original founder could start by adding basic foot soldiers, and a joint commander could add a specialized force of wizards. There are other options besides making a single detailed army: this perk allows for separate divisions within a guild that go beyond mere categories of troops and followers
Challenge: Your guild must have at least four members.

Amendment as of August 8th, 2014:
The Tourney is no longer linked to the Guild Founder rank. Tourney teams will be composed of five MOCpagers who agree to work together in the next Tourney. Teams are allowed to form their own groups and recruit members at any time during the year, or they can find members in the opening weeks of the Tourney in the Tourney group.
Permalink
| August 2, 2014, 5:01 pm
Landholder

This rank is the basis for a system tied into many of the LOM ranks, and is by far the most complicated of any rank. However, it is designed so that players can choose their own comfort level; in other words, it’s not important to use or understand the entire system. However, some uses include having one-on-one MOC-offs with other players, taking territory for oneself or one’s guild, building an economy or raising armies. For complete information on this rank, check out the Landholding System’s in-depth guide.

http://lands-of-mythron-royal-archives.wikia.com/wiki/Landholdings

Perks:

[+] Capital Town
After reaching the original maximum of three holdings, a fourth holding can be built for free as the network’s capital. This holding produces slightly more goods than a normal holding but cannot be wagered in MOC-offs.
Challenge: Have at least three holdings.

[+] International
When a landholder first wins a holding in another faction, the holder’s maximum amount of holdings is increased by one.
Challenge: Own holdings in two factions.

[+] City Holdings
Advanced holdings can now be built within cities. These can make products from unusual combinations of goods supported by their urban environments to sell for slightly-higher prices. This perk requires the “Capital Town” and “International” perks.
Challenge: Have at least five holdings and both the International and Trade Guild perks

[+] Trade Guild
A player with guild founder and landholder ranks can use his or her guild to expand a trading network. Members of the guild can share holdings’ abilities, allowing them to collaborate on connecting regions and producing higher-priced products. Division of profits is determined by the guild.
Challenge: Establish a guild and own at least two holdings.
Permalink
| August 2, 2014, 5:02 pm
Explorer

This is a Level 2 rank, meaning that it has to be at least the second rank claimed by a player, and it also requires the Landholder rank as a prerequisite.

The Explorer Rank allows players to mark out settlements on unclaimed islands around the map, claiming land for their factions. To claim land, a player chooses a location on the map and sets a MOC there. Explorers from different factions may claim parts of the same islands, but explorers may not place claims on areas that are shaded in a faction’s specific color on the political map of the LOM.

In terms of landholding, an explorer’s maximum number of holdings is increased by three. In addition, an explorer may also build holdings to produce expensive luxury goods for the very first time. Since many high-quality items require or are enhanced by luxury goods, this rank is very important.

Perks:

[+] Guild Fleet
This perk requires the “Extra Forces” perk from the Guild Founder rank. The guild can now spread onto the water and add its fleet to the official list.
Challenge: Build at least 3 units of ships or boats in the Landholding system

[+] Adventurer
An explorer with at least one holding on a claimed island earns an extra character point from completing a stage of a quest.
Challenge: Make an island holding
Permalink
| August 2, 2014, 5:03 pm
Ambassador

This is a Level 2 rank, meaning that it has to be at least the second rank claimed by a player.

An ambassador’s main privilege is to join a second faction group as a diplomat, friend or watchdog. This means that ambassadors can share and steal “secrets,” pass messages between groups, see what different factions think of each other or simply hang out with a second cool crowd. It also conveniently stops any factions from getting too caught up in plotting and reminds them that the people in other factions are human, too.

For an ambassador to join another faction’s group, the ambassador must request clearance to do so in that faction’s conversation thread in the LOM main group or in the “Ambassador” thread. Ambassadors may switch secondary factions, but they must give thirty days’ notice before switching – this prevents one faction from sending its ambassador to several groups in quick succession to scope out all of the “rivals” at once.

Although ambassadors do not have any privileges connected to guilds or landholdings, this rank is vital for the other five ranks: only ambassadors may obtain the Level 4 “Degree” ranks.

Perks:

[+] Go Native
After spending thirty days with a second faction, an ambassador may join in on their challenges. For example, if the Mythronian UC briefing says to carry out a certain task, the Nerogue ambassador to Mythron may choose whether to follow the Mythronian set of instructions or the one for Nerogue. An ambassador who has “gone native” can also build holdings in his or her secondary faction from scratch without capturing them from honorary faction-mates.
Challenge: Spend 30 days as ambassador to a second faction. Leaving that faction will remove this perk.
Permalink
| August 2, 2014, 5:06 pm
Baron

This is a Level 3 rank, meaning that it has to be at least the third rank claimed by a player, and it also requires the Landholder rank as a prerequisite.

The first privilege of a baron is the ability to submit a character to a list of influential people in the LOM. This list includes NPCs (non-player characters) such as some of the factions’ rulers and a few others, like Prince Borin, the character who organized the Black Lotus. When a baron’s character is added to this list, he or she is considered for use in challenges. This is a good way to gain notoriety for a guild or one’s personal storyline. For example, when a guild leader is involved in events, it brings the entire guild into the action… or a player’s entire storyline could get some views if its arch-villain is used.

To submit a character, a baron simply has to find the thread titled “Baron Characters” and post a few paragraphs about the intended character’s background, goals and personality (editing this comment will change the character). The staff will then glance through the thread when writing the next challenge to see if any characters would match. Unfortunately, there is no guarantee that a character will be chosen soon – it may take a few months for a fitting challenge to come up, and, depending on the circumstances, the character’s role can range from a footnote to a major role. Asking for and adjusting to feedback on a character will help the character’s chances of reaching glory.

Aside from glory, the Baron Rank has a number of treats for landholders. The Baron Rank increases a landholder’s maximum number of holdings by three and unlocks the Training Camp holding, which allows a landholder to round up crews for ships and equipment and even train several varieties of troops.

Baron Characters:
http://www.mocpages.com/group_conversation.php?id=22392&topicid=97823

Perks:

[+] Marine Trader
This perk requires the “Guild Fleet” perk from the Explorer rank. Marine traders’ naval backup enhances the power of transport holdings – now it only takes one transport holding to link the entire Lands of Mythron to a player's or guild's network instead of one in each faction.

Challenge: Your guild must build at least one of each type of ship (small boats, galleys, cogs, war galleys, war cogs, carracks and advanced warships

[+] Land Tycoon
A baron with the maximum of holdings from all other ranks and perks can now increase this number by buying increases to the maximum with coins. The price will be set based on market values, but only two slots at most may be bought per month.
Challenge: Reach the maximum number of holdings

[+] Empire
This perk requires the “Trade Guild” perk and both the Baron and Explorer ranks. It increases the maximum number of guild members by five, allowing for a truly powerful trade network. This means that, with enough members who have the Guild Founder rank, a guild could have up to fifteen members.
Challenge: Your trade guild must own at least twenty holdings.
Permalink
| August 2, 2014, 5:07 pm
Merchant

This is a Level 4 rank, meaning that it has to be at least the fourth rank claimed by a player, and it also requires the Ambassador rank and the Landholder rank as prerequisites.

In Enalica at the Grand Bank of Worsan, dozens of under-clerks labor under the Master Merchants in the hopes that they, too, will learn the arts of Complicated Interest, Enlightened Investing and other amazing ways of making great sums of money into even greater sums of money. Players from any faction can study the ways of commerce here, provided that they can complete the test connected with this challenge and posted by the leaders of Enalica.

In terms of game play, the merchant rank allows its owners to turn one build into a trading mission per month. These builds work like military-builder challenges in that they are rated by the staff for extra rewards, but they differ in that trading missions may (like MOC-offs and landholding entries) be added to “normal” entries like challenges and freebuilds. The rating system and rewards are as follow:

Below-Average to Average – 10 coins
Average to Noteworthy – 20 coins
Noteworthy to Masterful – 30 coins

These coins are the same as those used in the Landholding system and may be spent accordingly.

Perks:

[+] Monopolist
A monopolist can, instead of trying to win coins, attempt to win bulk quantities of primary, secondary or luxury resources with a trading mission. This is a cheaper way to obtain rare or high-in-demand resources than buying them. The rating system for monopolist missions is the same as the one for normal trading missions, but, instead of coins, a monopolist may choose a certain value of goods (based on the player selling price, not the higher price for buying goods from the store). For example, a monopolist whose build is rated as “Average to Noteworthy” by a staff member could gain six pieces of iron ore, a value of thirty coins.

Below-Average to Average – 15 coins’ worth
Average to Noteworthy – 30 coins’ worth
Noteworthy to Masterful – 45 coins’ worth

Challenge: Amass 100 coins without spending them.
Permalink
| August 2, 2014, 5:08 pm
Enchanter

This is a Level 4 rank, meaning that it has to be at least the fourth rank claimed by a player. It also requires the Landholder and Ambassador ranks.

The Druids' College in Hadran is one of the finest, if not the finest, institutions for teaching practical magic in the Lands of Mythron. White, hooded robes and sickles are optional for students, but transformation into frogs and occasionally circles of standing stones is par for the course. However, the learners who pass the challenge assigned by the leaders of Rainos and maintain their shape throughout their time of study can graduate as capable new wizards, witches and sorcerers.
The result of this accomplishment is the ability to create wizards’ workshops, special holdings that can enchant large numbers of goods into large numbers of more-expensive goods. The holdings list has more information, but, with some parchment, leather and amethysts, a wizard can make a fortune.

Perks:

[+] Sorcery!
A single enchantment can now be used twice, resulting in double profits. Congratulations!
Challenge: Enchant a gold-decorated sword, a silver-decorated suit of plate armor and a primary good of your choice when the moon is full, or at least enchant said items and make note of the phase of the moon.
Permalink
| August 2, 2014, 5:11 pm
Assassin

This is a Level 4 rank, meaning that it has to be at least the fourth rank claimed by a player, and it also requires the Ambassador rank as a prerequisite.

Nerogue’s Academy teaches students how to fight with an army, but the Secret Dojo located in, near or possibly under the fortress of Bodus Minor instructs its students on how to annihilate enemies in close quarters with weaponry, bare hands, toes and even sheer intimidation. The Outlaw instructors (some of which are rumored to have served on the Black Lotus’ Inner Council) will take any student given a sufficient bribe or show of initiative, but their training program and its affiliated challenge are grueling and often lethal. What do LOM players get for it? They don’t get much… just a +1 character point bonus from every monthly challenge entry due to pure assassin class.

Perks:

Shh…
This perk does NOT let a player join a shadowy order of the finest assassins in the Lands of Mythron because this order does NOT exist. All we know about this order (which DOESN’T exist) is that it is not affiliated with any faction or even the Black Lotus, and that its members should be honored to join its ranks. So, once again, this perk does NOTHING because the order it mentions DOES NOT EXIST.
Challenge: Perform some amazing deeds in or with your MOCs, then wait for an invitation from the non-existent order.
Permalink
| August 2, 2014, 5:12 pm
Engineer

This is a Level 4 rank, meaning that it has to be at least the fourth rank claimed by a player. The Landholder and Ambassador ranks are prerequisites for this rank.

This rank allows players to build fortresses in the landholding system. A fortress is made of ten units of fortifications and allows a landholder to quarter three units of troops as soldiers of the player or the player's guild (troops are any product of the landholding system that lists weapons, armor and grunts among its ingredients). Units of troops can be "hired" full-time by paying ten coins per unit, so garrisoning an entire castle costs thirty coins.
Note: Fortresses are not separate holdings; they are built around current holdings through the addition of fortifications. A holding with a fortress cannot be used to wager in a MOC-off.

Perk:

[+] Specialists
Winning this perk increases the capacity of a player's fortresses by two troops and allows a player to hire crewed ships, supply wagons and siege equipment in fortresses as well (although ships must be stationed in coastal fortified holdings). These specialized troops also cost ten gold apiece to hire.
Challenge: Hire a unit of swordsmen or pikemen, a unit of archers or crossbowmen and a unit of cavalry.
Permalink
| August 2, 2014, 5:14 pm
Tactician

This is a Level 4 rank, meaning that it has to be at least the fourth rank claimed by a player, and it also requires the Ambassador rank and the Guild Founder rank as prerequisites.

The Academy of Zorthan was established largely because of the need to instill a sense of discipline in Nerogue’s ragtag ex-Outlaw recruits, but it does more than teach crooks to salute. In fact, it takes people from all factions (if they can pretend to be noble and just for a whole term) and teaches them the martial arts that build empires, such as combat engineering, logistics and tactics. This knowledge gives holders of this rank a +1 character point bonus from Military Builder challenges. In return, the academy simply asks that its cadets complete a challenge assigned by the leadership of Nerogue and then drop and give the instructors fifty.

Perks:

[+] Personal Forces
This is like the Guild Forces perk, but this time the guild isn’t involved. A player with this perk may create a unit of his or her own to add to the official gallery, maybe to go along with a baron character. It may also be used to add more forces to a guild army if so desired.
Challenge: Complete at least four Military Builder Challenges in your LOM career.
Permalink
| August 2, 2014, 5:15 pm
 Group admin 
Time to start working on that guild founder rank. The GnomIIes must be created!
Permalink
| August 2, 2014, 9:36 pm
I should probably mention: Ranks from previous versions carry over. Since some of the ranks have changed, you don't have to get the same ones. For example, I had four old ranks, so I could choose two level one ranks, a level two rank and a level four rank.
Permalink
| August 2, 2014, 9:45 pm
Wow! Complicated, but awesome! So guilds are like armies now? And one rank per 25 points, correct?
Permalink
| August 2, 2014, 10:22 pm
And do the tasks/perks have to be obtained each in their own MOCs?
Permalink
| August 2, 2014, 10:25 pm
Quoting Toa Infernum
Wow! Complicated, but awesome! So guilds are like armies now? And one rank per 25 points, correct?

Yes...ish and yes. For your second question, perks are connected with actions, not builds. For example, you get more guild forces and members by recruiting other people with the guild founder rank to your guild.
Permalink
| August 2, 2014, 10:46 pm
 Group moderator 
Quoting Gilbert Despathens
I should probably mention: Ranks from previous versions carry over. Since some of the ranks have changed, you don't have to get the same ones. For example, I had four old ranks, so I could choose two level one ranks, a level two rank and a level four rank.

So can I just start anew if I want? That sounds like more fun to me, and I don't think I had many ranks at all, so there wouldn't be much difference.
Permalink
| August 3, 2014, 12:18 am
This is awesome! Can't wait to get that tactician rank, up to 5 point MBCs. Also, this sounds a lot like Civ 5.
Permalink
| August 3, 2014, 7:31 am
Quoting Gilbert Despathens
check out the Landholding System’s in-depth guide..

Is this up yet?

Permalink
| August 3, 2014, 10:11 am
Quoting Toa Infernum
Is this up yet?

That's what I was wondering.
Permalink
| August 3, 2014, 11:24 am
Quoting Joe McGill
This is awesome! Can't wait to get that tactician rank, up to 5 point MBCs. Also, this sounds a lot like Civ 5.

I want to get the Baron rank. c:
Permalink
| August 3, 2014, 11:54 am
Quoting Stephen Boe
So can I just start anew if I want? That sounds like more fun to me, and I don't think I had many ranks at all, so there wouldn't be much difference.
Sounds okay. I'd go for it.

Permalink
| August 3, 2014, 12:47 pm
Quoting Toa Infernum
Is this up yet?

Not yet - it' s still being condensed.
Permalink
| August 3, 2014, 12:48 pm
understand is how many points do you need for each Rank
Permalink
| August 3, 2014, 5:02 pm
 Group admin 
Quoting Sean-Thomas Mahoney
understand is how many points do you need for each Rank

You unlock a new rank for every 25 points. For instance, if you have 25 points, you may get any of the level one ranks. Once you get 50, you can either get another level 1 rank or a level 2 rank (I think most of the level 2/3/4 ranks require a certain lower rank). Etc
Permalink
| August 3, 2014, 5:14 pm
Quoting Halhi 141
You unlock a new rank for every 25 points. For instance, if you have 25 points, you may get any of the level one ranks. Once you get 50, you can either get another level 1 rank or a level 2 rank (I think most of the level 2/3/4 ranks require a certain lower rank). Etc

Most require the landholder rank, since their perks mostly affect that.
Permalink
| August 3, 2014, 5:27 pm
 Group admin 
Quoting Joe McGill
Most require the landholder rank, since their perks mostly affect that.

Well, I'm going for the guild founder rank first, I think. Then the ambassador rank...
Permalink
| August 3, 2014, 5:30 pm
These are the ranks I want to convert my old ones into:

Landholder
Guild Founder
Ambassador
Assassin
Permalink
| August 3, 2014, 5:49 pm
Quoting Halhi 141
Well, I'm going for the guild founder rank first, I think. Then the ambassador rank...

Are you bee-lining the Gnomlles?
Permalink
| August 3, 2014, 6:15 pm
 Group admin 
Could we finalize the guild founder challenge, at least, hopefully soon? (in the boot camp group, unless it's going to vary by faction). I've decided to change my MBC (on Flickr) into that rank challenge in the interest of getting the GnomIIes ready ASAP, and I don't really want to have to delay posting that...
Permalink
| August 5, 2014, 9:36 pm
Quoting Halhi 141
Could we finalize the guild founder challenge, at least, hopefully soon? (in the boot camp group, unless it's going to vary by faction). I've decided to change my MBC (on Flickr) into that rank challenge in the interest of getting the GnomIIes ready ASAP, and I don't really want to have to delay posting that...

The challenges vary by faction. Until Brick and Ian put up new ones, you can still do the old ones as if they were new ones. I'll stop by the boot camp.
Permalink
| August 5, 2014, 10:04 pm
 Group admin 
Quoting Gilbert Despathens
The challenges vary by faction. Until Brick and Ian put up new ones, you can still do the old ones as if they were new ones. I'll stop by the boot camp.

So I'd do the notable Mythronian Challenge to get the guild founder rank? Sounds good then, that fits perfectly with my planned part 2 of the story...
Permalink
| August 5, 2014, 10:40 pm
Assassin Rank, here I come! :P And also enchanter Rank. And all the one and two and three ranks... Looks like I have a lot to do. :P
Permalink
| August 5, 2014, 10:41 pm
Also, I had two ranks in the old system, so I could just immediately claim landholder and Guild founder, right?
Permalink
| August 5, 2014, 10:43 pm
 Group admin 
Quoting Gilbert Despathens
The challenges vary by faction. Until Brick and Ian put up new ones, you can still do the old ones as if they were new ones. I'll stop by the boot camp.

Speaking of Ian, where is he? He hasn't been on MP since the beginning of July... I mean I understand being busy in the summer, but it's almost like he decided to quit mocpages...
Permalink
| August 5, 2014, 10:49 pm
Quoting Mr. Cab
Also, I had two ranks in the old system, so I could just immediately claim landholder and Guild founder, right?

Right.
Permalink
| August 5, 2014, 11:32 pm
Quoting Halhi 141
Speaking of Ian, where is he? He hasn't been on MP since the beginning of July... I mean I understand being busy in the summer, but it's almost like he decided to quit mocpages...

I couldn't tell you.
Permalink
| August 5, 2014, 11:32 pm
Quoting Halhi 141
Speaking of Ian, where is he? He hasn't been on MP since the beginning of July... I mean I understand being busy in the summer, but it's almost like he decided to quit mocpages...

He said he was going on a camp for a week, but that was two weeks ago.
Permalink
| August 6, 2014, 7:10 am
Camp... Then what do you call it? Camp what do you call it???
Permalink
| August 6, 2014, 12:36 pm
Do I get more ranks this time??? As well? Because I am planning something with that Stolen treasure chest that was stolen earlier...
Permalink
| August 6, 2014, 12:36 pm
 Group moderator 
Quoting Gilbert Despathens
So, since I have 100+ points, I could already go from the Guild Founder rank and work my way up to lvl 4 ranks? Also, to get the Guild Founder rank, do you just say "I want to claim my Guild Founder rank" when you have your 25 points, and then boom, you have that rank? Or do you actually have to create a guild to get the rank?
Permalink
| August 6, 2014, 12:49 pm
Quoting Stephen Boe
Quoting Gilbert Despathens
So, since I have 100+ points, I could already go from the Guild Founder rank and work my way up to lvl 4 ranks? Also, to get the Guild Founder rank, do you just say "I want to claim my Guild Founder rank" when you have your 25 points, and then boom, you have that rank? Or do you actually have to create a guild to get the rank?

You and FNJ get to work on a new set of rank challenges for Nerogue.
Permalink
| August 6, 2014, 1:27 pm
Quoting Benhamin Eukatah
Do I get more ranks this time??? As well? Because I am planning something with that Stolen treasure chest that was stolen earlier...

You need to build more entries and get more points before you can do any rank challenges, sorry.
Permalink
| August 6, 2014, 1:37 pm
Quoting Gilbert Despathens
so we can trade our old ranks for new ranks?

Permalink
| August 6, 2014, 1:48 pm
Quoting Gilbert Despathens
You need to build more entries and get more points before you can do any rank challenges, sorry.

Well, it is there... Did you delete all of the things I made... Can you review them please and tell me which ones are decent please, and the new one. OK?
Permalink
| August 6, 2014, 3:36 pm
Quoting Joel Tyer
Quoting Gilbert Despathens
so we can trade our old ranks for new ranks?

Yes
Permalink
| August 6, 2014, 4:43 pm
Quoting Gilbert Despathens
Yes

How exactly does that work?
Permalink
| August 6, 2014, 5:52 pm
Quoting Andrew JN
How exactly does that work?

For every old rank you earned, you can claim a new one by writing it down somewhere, preferably here or on your scorecard. You still have to do the ranks in a sort of order - Level 1 ranks first and so on - but that's the only obstacle.
Permalink
| August 6, 2014, 6:16 pm
I'll convert to Guild Founder and Landholder.
Permalink
| August 6, 2014, 8:35 pm
 Group admin 
Quoting Gilbert Despathens

Not sure why Andrew didn't ask me, haha :P
Permalink
| August 7, 2014, 4:07 pm
 Group admin 
Quoting Halhi 141
Speaking of Ian, where is he?
Kai too...

Permalink
| August 7, 2014, 4:07 pm
Quoting David FNJ
Quoting Halhi 141
Speaking of Ian, where is he?
Kai too...

Ian was in the neat chat earlier Today. Kai I think has been posting in the rockwork club. Not sure if you just meant at all or just in the group but I thought I should just point out this.:D
Permalink
| August 7, 2014, 4:13 pm
 Group admin 
Quoting Timothy Post
Ian was in the neat chat earlier Today. Kai I think has been posting in the rockwork club. Not sure if you just meant at all or just in the group but I thought I should just point out this.:D
Thanks. I was mainly wondering about here and the staff group.

Permalink
| August 7, 2014, 4:27 pm
So level one you need 25 points level two you need 50 level three you 75 and level four 100. Is that how it works?
Permalink
| August 7, 2014, 4:31 pm
 Group admin 
Quoting David FNJ
Quoting Halhi 141
Speaking of Ian, where is he?
Kai too...

I've seen Kai recently, he's just busy...
Permalink
| August 7, 2014, 4:36 pm
Quoting Sean-Thomas Mahoney
So level one you need 25 points level two you need 50 level three you 75 and level four 100. Is that how it works?

Yes, and you do rank challenges once you have enough points,
Permalink
| August 7, 2014, 10:05 pm
After some discussion in the staff group, an alteration has been made to the Guild Founder rank: Tourney teams are now completely separate and can be formed by anyone on MOCpages at any time, but they do have a five-member limit. (Cue Halhi's exasperated comment)
Permalink
| August 8, 2014, 11:57 pm
 Group admin 
Quoting Gilbert Despathens
After some discussion in the staff group, an alteration has been made to the Guild Founder rank: Tourney teams are now completely separate and can be formed by anyone on MOCpages at any time, but they do have a five-member limit. (Cue Halhi's exasperated comment)

That actually sounds great - we can stick with our original 5 then. Would we be allowed to name both the guild and the Tourney team Average GnomIIes?
Permalink
| August 9, 2014, 12:03 am
Quoting Halhi 141
That actually sounds great - we can stick with our original 5 then. Would we be allowed to name both the guild and the Tourney team Average GnomIIes?

C--p. I guess that means there is little chance of me being in the team. Ah well.
Permalink
| August 9, 2014, 12:05 am
Quoting Halhi 141
That actually sounds great - we can stick with our original 5 then. Would we be allowed to name both the guild and the Tourney team Average GnomIIes?

That would be fine. Personally, I would look for a more serious name and history for the guild I join, but it's up to you.
Permalink
| August 9, 2014, 12:10 am
Quoting Zach Lucia
C--p. I guess that means there is little chance of me being in the team. Ah well.

I'd invite you to my team, but I probably won't be in the Tourney.
Permalink
| August 9, 2014, 12:10 am
 Group admin 
Quoting Gilbert Despathens
That would be fine. Personally, I would look for a more serious name and history for the guild I join, but it's up to you.

I might make a different name since it's so different from the Average Gnomes, but we're all discussing a more serious story (with lots of help from Julia, of course :P) in the Gnomes group.

By the way, since the Mythronian challenges aren't up yet, when I use the old rank challenges for the new system, should I skip the citizen challenge and use the Notable Mythronian one to get my first rank?
Permalink
| August 9, 2014, 12:17 am
 Group admin 
Quoting Zach Lucia
C--p. I guess that means there is little chance of me being in the team. Ah well.

Hey, you never know, maybe one of us won't have time. I know I might have time issues and Kai already has time issues...
Permalink
| August 9, 2014, 12:18 am
Quoting Halhi 141
Hey, you never know, maybe one of us won't have time. I know I might have time issues and Kai already has time issues...

Let me think... You, Kai, Infy... who else? I can't remember which of the Gnomes you wanted in the GnomIIes.
Permalink
| August 9, 2014, 1:10 am
 Group admin 
Quoting Gilbert Despathens
Let me think... You, Kai, Infy... who else? I can't remember which of the Gnomes you wanted in the GnomIIes.
Brick and Stephen. In other words, all of the Gnomes who made it to the tilt.

For the guild we're trying to get a bunch of people with the guild founder rank, so it will also have Zach, Julia, and probably more...
Permalink
| August 9, 2014, 10:23 am
Quoting Halhi 141
Brick and Stephen. In other words, all of the Gnomes who made it to the tilt.

For the guild we're trying to get a bunch of people with the guild founder rank, so it will also have Zach, Julia, and probably more...

Ok cool. Guilds and teams now separate. I like it!

Permalink
| August 9, 2014, 10:32 am
Quoting Gilbert Despathens
After some discussion in the staff group, an alteration has been made to the Guild Founder rank: Tourney teams are now completely separate and can be formed by anyone on MOCpages at any time, but they do have a five-member limit. (Cue Halhi's exasperated comment)


Interesting, although I can't really say that I like this better than what it was before. Maybe I'll start a Tourney team then...

Permalink
| August 9, 2014, 3:53 pm
Quoting Julia LeeP

Interesting, although I can't really say that I like this better than what it was before. Maybe I'll start a Tourney team then...

It makes the system easier for people like FNJ, who wants to have/be in a guild but can't compete in the Tourney (because he's running it). It also means that people who want to compete as a team still have the option to build their own guilds.
Permalink
| August 9, 2014, 5:11 pm
 Group admin 
The new ranks thread is up in the Outlaw faction group!
Permalink
| August 10, 2014, 9:33 am
"I think I got it,but just in case,tell me the whole thing again I wasn't listening."

How does this relate to my rank challenges I have previously done for Enalica?And what about my guild,the White Lotus,and Wylotia(A town I made as the headquarters of the WL)?
Permalink
| August 10, 2014, 5:02 pm
Quoting Toa Jaton
"I think I got it,but just in case,tell me the whole thing again I wasn't listening."

How does this relate to my rank challenges I have previously done for Enalica?And what about my guild,the White Lotus,and Wylotia(A town I made as the headquarters of the WL)?

You can keep the guild founder rank and your guild. If you have any other ranks (I can't remember if you do) you can trade those in for new ones. If you want Wylotia to be a landholding as well as a town, you can get the Landholder rank and then revisit Wylotia in a new build to claim it as a holding.
Permalink
| August 10, 2014, 11:19 pm
 Group moderator 
Due to my current schedule for this month, including both lego and the coming school year, I think I'll just trade a rank instead of building for the challenge. I have one rank, so I'll trade that in for Guild Founder. Yay!
Permalink
| August 13, 2014, 1:48 pm
 Group moderator 
Converting:

Landholder
Guildfounder
Explorer
Ambassador
Baron
Permalink
| August 15, 2014, 7:11 am
Quoting Gilbert Despathens
After some discussion in the staff group, an alteration has been made to the Guild Founder rank: Tourney teams are now completely separate and can be formed by anyone on MOCpages at any time, but they do have a five-member limit. (Cue Halhi's exasperated comment)

wait, so how do I become a guild founder now?

Permalink
| August 18, 2014, 12:52 pm
 Group moderator 
Quoting Drew Johnson
wait, so how do I become a guild founder now?

DO the rank in the Faction group, and make a Guild charter.
Permalink
| August 18, 2014, 1:18 pm
Quoting Drew Johnson
wait, so how do I become a guild founder now?

That didn't change anything about founding a guild, don't worry.
Permalink
| August 18, 2014, 5:31 pm
Awsome ranks! I need to start building again, but I think you would say that I'm in the Dark ages.
Permalink
| August 19, 2014, 9:34 pm
Quoting Gilbert Despathens
That didn't change anything about founding a guild, don't worry.

Question.
Did you use some of my ideas?
Because some of those look just a little like some of my ideas...

Just a question...
Permalink
| August 19, 2014, 9:38 pm
Quoting Gabe French
Question.
Did you use some of my ideas?
Because some of those look just a little like some of my ideas...

Just a question...

Yes, I took your ideas into account, like the option to choose a unique pathway.
Permalink
| August 19, 2014, 9:43 pm
Quoting Gilbert Despathens
Yes, I took your ideas into account, like the option to choose a unique pathway.

Wow! Really! Awesome! I never thought my ideas would be taken into account!
Permalink
| August 19, 2014, 10:01 pm
Quoting Gilbert Despathens
Yes, I took your ideas into account, like the option to choose a unique pathway.

usually my ideas are ignored, and after I try to get people to notice they pretend I'm not there :( not the best feeling...
Permalink
| August 19, 2014, 10:10 pm
Quoting Gabe French
usually my ideas are ignored, and after I try to get people to notice they pretend I'm not there :( not the best feeling...

I know what you mean.
Permalink
| August 19, 2014, 10:15 pm
Quoting Gilbert Despathens
I know what you mean.

Really?
Permalink
| August 20, 2014, 1:41 am
Quoting Gabe French
Really?

Yeah, it happens to everyone every now and then.
Permalink
| August 20, 2014, 12:03 pm
Sorry I was inactive for a while, but is it okay if I rejoin the faction group Nerogue?
Permalink
| August 20, 2014, 12:53 pm
Quoting Reynolds .
Sorry I was inactive for a while, but is it okay if I rejoin the faction group Nerogue?

That's fine.
Permalink
| August 20, 2014, 1:00 pm
Quoting Gilbert Despathens
That's fine.


So...who's going to invite me?

Permalink
| August 20, 2014, 1:02 pm
Quoting Reynolds .

So...who's going to invite me?

Find the faction group and hit the "Join" button. I'll remind FNJ to let you in next time I see him.
Permalink
| August 20, 2014, 1:36 pm
 Group admin 
Quoting Reynolds .
Sorry I was inactive for a while, but is it okay if I rejoin the faction group Nerogue?

Yup! Welcome back! I invited you earlier this afternoon.
Permalink
| August 20, 2014, 9:58 pm
Quoting Gilbert Despathens
Yeah, it happens to everyone every now and then.

Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?
Permalink
| August 21, 2014, 12:22 am
 Group moderator 
Quoting Gabe French
Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?

That's actually a pretty cool idea. It's a good way to tie the landholding system in, by using the money you earn to hire mercenaries.
Permalink
| August 21, 2014, 12:57 am
Quoting Stephen Boe
That's actually a pretty cool idea. It's a good way to tie the landholding system in, by using the money you earn to hire mercenaries.

You really like it?!? I thought that it was another bad idea! Awesome!
Permalink
| August 21, 2014, 1:00 am
Quoting Gabe French

Using landholding money to have other people build for you... That's an interesting concept. Personally, I have a wide streak of independence and I don't think I would use it, but maybe someone else would.

Hey, other people! What do you think?
Permalink
| August 21, 2014, 1:47 am
 Group moderator 
Quoting Gilbert Despathens
Using landholding money to have other people build for you... That's an interesting concept. Personally, I have a wide streak of independence and I don't think I would use it, but maybe someone else would.

Hey, other people! What do you think?

Well, I will have a huge amount of money, so, technically, I could hire a mercenary to do the whole tourney for me. However, what if they do a bad job? They get paid, you lose. Then what?
Permalink
| August 21, 2014, 6:31 am
 Group admin 
Quoting Asad .
Well, I will have a huge amount of money, so, technically, I could hire a mercenary to do the whole tourney for me. However, what if they do a bad job? They get paid, you lose. Then what?

That's the risk of using it. I like the idea too.
Permalink
| August 21, 2014, 10:19 am
Quoting Gabe French
Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?

That's a good idea, but I'm not sure that many people would participate, just because if you have the skills to win the tourney, or at least get far, why do it for others and not yourself? You would have to be payed a lot of money for it to be worth it...
Permalink
| August 21, 2014, 10:55 am
 Group admin 
Quoting Gabe French
You really like it?!? I thought that it was another bad idea! Awesome!

It's definitely something that we can build off of (get it?)

Thanks Gabe!
Permalink
| August 21, 2014, 10:55 am
Wow, I didn't think this many people would like it...
Permalink
| August 21, 2014, 10:59 am
Quoting David FNJ
It's definitely something that we can build off of (get it?)

Thanks Gabe!

Your welcome! I have a good idea every now and then :D
Permalink
| August 21, 2014, 11:02 am
Quoting David FNJ
It's definitely something that we can build off of (get it?)

Thanks Gabe!

I seriously can't believe you tried to make a pun there.
Permalink
| August 21, 2014, 11:03 am
Quoting Mr. Cab
That's a good idea, but I'm not sure that many people would participate, just because if you have the skills to win the tourney, or at least get far, why do it for others and not yourself? You would have to be payed a lot of money for it to be worth it...

Well, from what happened at last years tourney, with the two biggest guilds killing each other! And with some of the nasty things that went back and fourth, I for one rather not get involved, in the guild polities that is, plus one could maybe make a lot of LoM money!
Permalink
| August 21, 2014, 11:04 am
Quoting Asad .
Well, I will have a huge amount of money, so, technically, I could hire a mercenary to do the whole tourney for me. However, what if they do a bad job? They get paid, you lose. Then what?

That's why there would be a Mercenary Conversation, maybe, if you are a mercenary you have to post a link to one of your builds. So then people could see how good you are.
Permalink
| August 21, 2014, 11:08 am
Quoting David FNJ
It's definitely something that we can build off of (get it?)

Thanks Gabe!

Oh! Build off of! I get it now :)... I think...
Permalink
| August 21, 2014, 11:09 am
 Group admin 
Quoting David FNJ
It's definitely something that we can build off of (get it?)

Thanks Gabe!

Of all the people to use a pun right there...
Permalink
| August 21, 2014, 11:18 am
 Group admin 
Quoting Gabe French
Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?

Yeah, that really is a neat idea.
Permalink
| August 21, 2014, 11:49 am
Quoting Thomas of Tortuga
Yeah, that really is a neat idea.

Thanks Thomas! I didn't you guys would like, wow.
Permalink
| August 21, 2014, 12:14 pm
 Group moderator 
Quoting Gabe French
That's why there would be a Mercenary Conversation, maybe, if you are a mercenary you have to post a link to one of your builds. So then people could see how good you are.

Just because they build for the selfs good doesn't mean they would build a good MOC for you.
Permalink
| August 21, 2014, 1:50 pm
Quoting Gabe French
Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?


That's actually a good idea- sort of an incentive to get people to work for the landholding money, which, right now, don't seem to have much of a purpose. I would say, though, that I probably wouldn't use it- unless the reward was high, I would rather use the time to build things for my own story-line and build points, not to mention that most of my characters would never hire mercenaries or work for money by "fighting" other people (although I could probably think of a way to get around that last barrier).

Permalink
| August 21, 2014, 2:07 pm
Quoting Asad .
Just because they build for the selfs good doesn't mean they would build a good MOC for you.

Well, you can say "if you don't win me this round, then I don't have to pay you" how's he'll want to make a good build, because if he doesn't win he doesn't get paid!
Permalink
| August 21, 2014, 2:58 pm
 Group moderator 
Quoting Gabe French
Well, you can say "if you don't win me this round, then I don't have to pay you" how's he'll want to make a good build, because if he doesn't win he doesn't get paid!

Ok.
Permalink
| August 21, 2014, 3:24 pm
That's a really cool idea!
Permalink
| August 21, 2014, 6:38 pm
 Group moderator 
Could someone give me the Merchant rank challenge?
Permalink
| August 21, 2014, 8:05 pm
Quoting Gabe French
Your probable right.
Idea that has been running around in my head for a day or two, but I haven't had the time to say it.
So you know how I had that Mercenary rank idea? What if the Perk for this rank was that other people could hirer you to do Monthly Challenges! Or to do a Land holder challenge, or even to build for the Tourney! So you don't have the time to build, BUT you still want a chance! You go to the mercenary conversation and find a good mercenary to build the MOC for you, for the right price(using LoM money) and then the people who don't want to get involved in politics can still be in the Tourney!

What do you think? Good idea? Or bad idea?

I like it!

Permalink
| August 21, 2014, 10:09 pm
Quoting Infernum Mythron-Bane
That's a really cool idea!

Glade you like it :)
Permalink
| August 22, 2014, 1:31 am
Quoting bombin ben
I like it!

Thanks Bombin!
Permalink
| August 22, 2014, 1:31 am
I heavily disagree with the idea circulating here. Hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them? If the mercenary was going to win why would they do all the work for someone else to profit? Surely they would just claim the reward for themselves, instead of giving it to a lazy, less talented benefactor? Also, where's the fun in paying someone to win you a competition? What other sorts of black market deals would form around the mercenary system? The idea of the mercenary rank sounds cool on the outside, but it's heavily flawed. Why add something to a stable RPG that could jeopardize everyone's enjoyment?
Permalink
| August 22, 2014, 11:03 am
 Group admin 
Quoting Joe McGill
I heavily disagree with the idea circulating here. Hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them? If the mercenary was going to win why would they do all the work for someone else to profit? Surely they would just claim the reward for themselves, instead of giving it to a lazy, less talented benefactor? Also, where's the fun in paying someone to win you a competition? What other sorts of black market deals would form around the mercenary system? The idea of the mercenary rank sounds cool on the outside, but it's heavily flawed. Why add something to a stable RPG that could jeopardize everyone's enjoyment?

The basic idea is paying coins to have someone get you points. It needs work, but that's just the early idea.
Permalink
| August 22, 2014, 11:14 am
Quoting Halhi 141
The basic idea is paying coins to have someone get you points. It needs work, but that's just the early idea.

It's the idea itself that is flawed. No system could iron out the principles of this concept, and it's those principles that don't work
Permalink
| August 22, 2014, 11:43 am
Quoting Joe McGill
I heavily disagree with the idea circulating here. Hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them? If the mercenary was going to win why would they do all the work for someone else to profit? Surely they would just claim the reward for themselves, instead of giving it to a lazy, less talented benefactor? Also, where's the fun in paying someone to win you a competition? What other sorts of black market deals would form around the mercenary system? The idea of the mercenary rank sounds cool on the outside, but it's heavily flawed. Why add something to a stable RPG that could jeopardize everyone's enjoyment?

No, no, and no.
1. You hired him, he can NOT take your place, he was just hired to build this ONE MOC, no more! And why would any one here do that! I believe that every person here in LoM wouldn't do that.
2. Not every one has the time to build for this things, but some people would still like to have to points, so why not?
3. Well, that could be a problem, but again, who would do such a thing! We're all here for fun, right? As for the Tourney, I would say something like this, if you are going to be a mercenary in the tourney, you would have to be completely honest, BUT, if your not, and you agree to help the other guy win and your found out, you and him should be KICKED out of this tourney, and also BANNED from the next one, hopefully people won't want to cheat then.
Permalink
| August 22, 2014, 12:35 pm
Quoting Joe McGill
It's the idea itself that is flawed. No system could iron out the principles of this concept, and it's those principles that don't work

I think it could work, but that's not my choice,if the Admins like it, and make it work, then I would be honored.
Permalink
| August 22, 2014, 12:37 pm
 Group moderator 
Quoting Gabe French
No, no, and no.
1. You hired him, he can NOT take your place, he was just hired to build this ONE MOC, no more! And why would any one here do that! I believe that every person here in LoM wouldn't do that.
2. Not every one has the time to build for this things, but some people would still like to have to points, so why not?
3. Well, that could be a problem, but again, who would do such a thing! We're all here for fun, right? As for the Tourney, I would say something like this, if you are going to be a mercenary in the tourney, you would have to be completely honest, BUT, if your not, and you agree to help the other guy win and your found out, you and him should be KICKED out of this tourney, and also BANNED from the next one, hopefully people won't want to cheat then.

I agree with Joe on this one.
Permalink
| August 22, 2014, 1:07 pm
 Group moderator 
I need the Final Enalican rank challenge!!!!
Permalink
| August 22, 2014, 1:11 pm
Quoting Gabe French
No, no, and no.
1. You hired him, he can NOT take your place, he was just hired to build this ONE MOC, no more! And why would any one here do that! I believe that every person here in LoM wouldn't do that.
2. Not every one has the time to build for this things, but some people would still like to have to points, so why not?
3. Well, that could be a problem, but again, who would do such a thing! We're all here for fun, right? As for the Tourney, I would say something like this, if you are going to be a mercenary in the tourney, you would have to be completely honest, BUT, if your not, and you agree to help the other guy win and your found out, you and him should be KICKED out of this tourney, and also BANNED from the next one, hopefully people won't want to cheat then.

1. You could hire them multiple times, and even if it wasn't for the whole Tourney, it would be for the monthly challenge(s), and it would still be hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them
2. That has nothing to do with the point I made.
3. We're all here for the fun, but we all want the prize too. To a talented mercenary capable of wining the Tourney or monthly challenge, the prospect of success would be too likely to be a lesser incentive than the reward from their employer.
Permalink
| August 22, 2014, 1:39 pm
 Group admin 
Quoting Joe McGill
1. You could hire them multiple times, and even if it wasn't for the whole Tourney, it would be for the monthly challenge(s), and it would still be hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them
2. That has nothing to do with the point I made.
3. We're all here for the fun, but we all want the prize too. To a talented mercenary capable of wining the Tourney or monthly challenge, the prospect of success would be too likely to be a lesser incentive than the reward from their employer.

3. So what? Since the mercenaries are arranged in a public thread, the mercenary couldn't claim a sponsored build for himself. He's already said that he's building this for somebody else.
Permalink
| August 22, 2014, 1:45 pm
 Group admin 
Quoting Asad .
I need the Final Enalican rank challenge!!!!

Honestly, I've just been doing whatever for my recent ranks. Nobody really cares, to be honest. Try to do something related to banking or trading.
Permalink
| August 22, 2014, 1:46 pm
 Group admin 
The way I see it, mercenary rank would be a perfect way to blend coins and points together. The mercenary builds a MOC to get coins, while the hirer trades coins for points. It's an interesting way to blend the two systems, and the separation of them was currently probably the biggest flaw in the systems.
Permalink
| August 22, 2014, 1:49 pm
 Group admin 
Quoting Joe McGill
It's the idea itself that is flawed. No system could iron out the principles of this concept, and it's those principles that don't work

You have no idea how this idea could eventually form this into something quite cool, something beyond what the original idea specifically stated. Granted, it may not go anywhere till next year (mostly because of LOM website), but I assure you that I will propose something to the LOM staff that stems from this very idea.

It may be your preconception of the idea that is flawed, not the general idea itself. The one of many /possible/ aspect of the general idea may be flawed, but to look at that one instance and call the rest flawed is faulty. I for one advocate that any idea that someone takes the time to formulate and explain to others is not one to be immediately shoved down without discussion (unless the original maker of the idea as well as the rest of te people involved agree to move on/abandon the idea).
Permalink
| August 22, 2014, 1:52 pm
 Group admin 
Quoting Halhi 141
The way I see it, mercenary rank would be a perfect way to blend coins and points together. The mercenary builds a MOC to get coins, while the hirer trades coins for points. It's an interesting way to blend the two systems, and the separation of them was currently probably the biggest flaw in the systems.

Coins traded for points is planned already for the future of the landholding system. Trading coins for points this early on is not what we intend to happen.
Permalink
| August 22, 2014, 1:55 pm
 Group moderator 
Quoting Thomas of Tortuga
Honestly, I've just been doing whatever for my recent ranks. Nobody really cares, to be honest. Try to do something related to banking or trading.

Ok.
Permalink
| August 22, 2014, 2:11 pm
Quoting Joe McGill
1. You could hire them multiple times, and even if it wasn't for the whole Tourney, it would be for the monthly challenge(s), and it would still be hiring someone with a shakily run user generated currency hosted on a forum to win a competition for them
2. That has nothing to do with the point I made.
3. We're all here for the fun, but we all want the prize too. To a talented mercenary capable of wining the Tourney or monthly challenge, the prospect of success would be too likely to be a lesser incentive than the reward from their employer.

1. I made this idea for people that don't have the time! Not for people that are just that lazy, or for cheaters! It for people that don't have the time! Maybe their going camping, or have to much school to do, or maybe it's work!
2....
3. How about this, you can hire a mercenary maybe say 3 times, or just 1s. and you are NOT aloude to hire him for any of the important parts, like the end, dose that help?
Permalink
| August 22, 2014, 2:13 pm
Quoting David FNJ
It may be your preconception of the idea that is flawed, not the general idea itself.

It's the idea and my preconception of the system that's flawed.
Quoting David FNJ
The one of many /possible/ aspect of the general idea may be flawed, but to look at that one instance and call the rest flawed is faulty.

I didn't look at one aspect, I discussed several.
Quoting David FNJ
I for one advocate that any idea that someone takes the time to formulate and explain to others is not one to be immediately shoved down without discussion (unless the original maker of the idea as well as the rest of te people involved agree to move on/abandon the idea).

It's not being shoved down without discussion. I was just bringing any flaws or conceivable problems of this idea to those who supported it, so their decisions are fully informed.
Permalink
| August 22, 2014, 2:13 pm
Quoting David FNJ
You have no idea how this idea could eventually form this into something quite cool, something beyond what the original idea specifically stated. Granted, it may not go anywhere till next year (mostly because of LOM website), but I assure you that I will propose something to the LOM staff that stems from this very idea.

It may be your preconception of the idea that is flawed, not the general idea itself. The one of many /possible/ aspect of the general idea may be flawed, but to look at that one instance and call the rest flawed is faulty. I for one advocate that any idea that someone takes the time to formulate and explain to others is not one to be immediately shoved down without discussion (unless the original maker of the idea as well as the rest of te people involved agree to move on/abandon the idea).

Well said David, thanks for the support.
Permalink
| August 22, 2014, 2:14 pm
Quoting Gabe French
Well said David, thanks for the support.

I'm not trying to upset you and David isn't supporting you, we're just discussing the merits and flaws of the system.
Permalink
| August 22, 2014, 2:39 pm
 Group admin 
Quoting Joe McGill
It's not being shoved down without discussion. I was just bringing any flaws or conceivable problems of this idea to those who supported it, so their decisions are fully informed.

The aspects you discussed all stemmed from looking at one general aspect of the general idea. And I agree that probably no one would agree to build for someone else for The Tourney (or another competition for that matter).

It is not being shoved down, I agree. Thank you for your voicing those problems. I still believe though that you are missing the other aspects of the general idea that could prove to be very fun as well as add a neat element to the game.
Permalink
| August 22, 2014, 2:42 pm
Quoting Joe McGill
I'm not trying to upset you and David isn't supporting you, we're just discussing the merits and flaws of the system.

From what I can see, you are trying to take the idea apart, every problem, every flaw, every thing! And I'm not use to that, because I don't get in discussion that often, so of course it hurts! Other people besides my family said "hay, that's a good idea!" And that doesn't happen often for me, so yeah, it feels good! And then someone comes in I takes my idea apart! Next thing I know my ideas nothing but trash, and no one likes it anymore.
I'm just not use to it...
Permalink
| August 22, 2014, 2:51 pm
 Group admin 
Quoting Gabe French
From what I can see, you are trying to take the idea apart, every problem, every flaw, every thing! And I'm not use to that, because I don't get in discussion that often, so of course it hurts! Other people besides my family said "hay, that's a good idea!" And that doesn't happen often for me, so yeah, it feels good! And then someone comes in I takes my idea apart! Next thing I know my ideas nothing but trash, and no one likes it anymore.
I'm just not use to it...

Gabe, you too. Don't go passive-aggressive on us. One person's opinion does not equal everyone hating your ideas.
Permalink
| August 22, 2014, 3:15 pm
Quoting David FNJ
The aspects you discussed all stemmed from looking at one general aspect of the general idea. And I agree that probably no one would agree to build for someone else for The Tourney (or another competition for that matter).

It is not being shoved down, I agree. Thank you for your voicing those problems. I still believe though that you are missing the other aspects of the general idea that could prove to be very fun as well as add a neat element to the game.

Actually, the biggest potential use of this arrangement that I could see was to keep people in with the Tourney and quests, where missing one build can be disastrous. By having someone else do a quest build, a player could stay in the running for the end-of-the-quest bonus for participating in all stages. Hiring mercenaries could also keep good builders in the running if something interferes with their abilities to make Tourney deadlines. In the latter case, I suggest this compromise: to hire another player to do a Tourney build, the hirer must also give up 15 coins as a penalty on top of the mercenary's wages.
Permalink
| August 22, 2014, 3:40 pm
Quoting Thomas of Tortuga
Gabe, you too. Don't go passive-aggressive on us. One person's opinion does not equal everyone hating your ideas.

Don't worry, I know every one has their own opinion, their like it, or they won't, nothing I can do, and complaining just makes things worse.
And for this, it's really you and the other admins who gets to decide.
Permalink
| August 22, 2014, 3:41 pm
Quoting Gilbert Despathens
Actually, the biggest potential use of this arrangement that I could see was to keep people in with the Tourney and quests, where missing one build can be disastrous. By having someone else do a quest build, a player could stay in the running for the end-of-the-quest bonus for participating in all stages. Hiring mercenaries could also keep good builders in the running if something interferes with their abilities to make Tourney deadlines. In the latter case, I suggest this compromise: to hire another player to do a Tourney build, the hirer must also give up 15 coins as a penalty on top of the mercenary's wages.

Yes! That's exactly what I wanted it for! You nailed it Gilbert!
Permalink
| August 22, 2014, 3:43 pm
 Group moderator 
My thoughts:

Interesting idea. I can't say I like it though it has some potential. I don't like the idea of 'hiring' someone to build for you. IMO the LOM Coins mean nothing. They are just there. If I were to build for someone in the Tourney or for a quest, I would want something more substantial. Real money, for example. There isn't much incentive to have someone waste their own building time on someone else.

Second, I would be a bit angry if I was in the top Tourney spot (highly unlikely) And was originally paired up with a builder who was sufficiently worse at castle building. They decide to hire a mercenary, for example Halhi, and I am pretty much guarenteed to lose. I don't like that at all. However, if I could make a counter offer, that could be interesting. Say Bob payed Halhi 150 coins to beat me. I could then pay Halhi 200 coins to make a lousy entry and allow me to win.

Third, IMO winning the tourney wouldn't be satisfying if I won because of a mercenary? Using one is like cheating from my perspective. Also, with mercenaries, Who would want to win the Tourney for someone else? Tney get the prize, you won it for them. I understand some people don't have time. If not, then build what you can in the time you are given. This is the way of contests. You don't see people hiring out Matt Rowntree in the MOColympics because they can't make it.

Conclusion: We are better off with out this. Maybe hiring them for things of a smaller scale would be better.
Permalink
| August 22, 2014, 4:04 pm
 Group moderator 
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.
Permalink
| August 22, 2014, 4:05 pm
Quoting Asad .
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.

I agree - this sounds like a very elegant solution.
Permalink
| August 22, 2014, 4:27 pm
 Group moderator 
Quoting Gilbert Despathens
I agree - this sounds like a very elegant solution.

Thank you.
Permalink
| August 22, 2014, 5:12 pm
Quoting Asad .
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.

Alternatively, you could join a guild, pay nothing and spam MOC-offs like you and Gilbert do.
Permalink
| August 22, 2014, 6:16 pm
 Group admin 
Quoting Asad .
(About the Tourney and mercenaries)

I completely agree. The Tourney and the mercenary thing do not mix.
Permalink
| August 22, 2014, 6:26 pm
 Group admin 
Quoting Asad .
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.
Yes, as long as the opponent is fine with it too.
I'm in for hiring for Quests as well so someone doesn't fall behind.

I have a few other things to post about the mercenary rank, but it'll be for another time.
Permalink
| August 22, 2014, 6:29 pm
 Group moderator 
Quoting David FNJ
Quoting Asad .
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.
Yes, as long as the opponent is fine with it too.
I'm in for hiring for Quests as well so someone doesn't fall behind.

I have a few other things to post about the mercenary rank, but it'll be for another time.

Ok.
Permalink
| August 22, 2014, 6:45 pm
Quoting Joe McGill
Alternatively, you could join a guild, pay nothing and spam MOC-offs like you and Gilbert do.

Hey, those were valid competitions. Speed-building is an art to be respected.
Permalink
| August 22, 2014, 7:36 pm
Quoting Asad .
I've got it! Yu hire mercenaries to do the Landhoding MOCoffs for you! Problem solved.

Didn't I say that in my original idea? Thought I did? Whatever, I give up, you guys just take it and do what ever you want to do with it.
Permalink
| August 23, 2014, 1:03 am
 Group moderator 
Quoting Gilbert Despathens
Hey, those were valid competitions. Speed-building is an art to be respected.

And we only did two. Because Gilbert keeps beating me. :P


Permalink
| August 23, 2014, 6:07 am
Quoting Asad .
And we only did two. Because Gilbert keeps beating me. :P


You could still spam them and pay nothing.
Permalink
| August 23, 2014, 6:36 am
 Group moderator 
Quoting Joe McGill
You could still spam them and pay nothing.

True, but Gilbert will beat me every time if we can only do castle MOC offs.
Permalink
| August 23, 2014, 6:37 am
Quoting Asad .
True, but Gilbert will beat me every time if we can only do castle MOC offs.

Do one with me, then you'll win.
Permalink
| August 23, 2014, 7:05 am
Quoting Gilbert Despathens
Hey, those were valid competitions. Speed-building is an art to be respected.

I'm not disrespecting them, I profit from them too.
Permalink
| August 23, 2014, 7:10 am
 Group moderator 
Quoting Joe McGill
Do one with me, then you'll win.

Ok.
Permalink
| August 23, 2014, 8:15 am
How do you keep track of your ranks,and which ones you might already have(like guild).And how do you trade in ranks and earn them?For my required ambassador rank,I might want to be in Mythron at the beginning of next month.
Permalink
| August 24, 2014, 7:47 am
 Group admin 
Quoting Toa Jaton
How do you keep track of your ranks,and which ones you might already have(like guild).And how do you trade in ranks and earn them?For my required ambassador rank,I might want to be in Mythron at the beginning of next month.

Every rank challenge from the old system (except the first one in most factions) can be exchanged for one rank from the new system. You have 3 ranks from the old system, so you can choose to get up to three total ranks (from levels 1 2 and 3, and at least one of those must be a level one rank. Be sure to look at the required ranks for each rank to make sure your combinations are valid as most ranks require the landholder rank)

On your scorecard, keep a list at the bottom of which ranks you've earned.

Hope this helps!
Permalink
| August 24, 2014, 10:07 am
Quoting Halhi 141
Every rank challenge from the old system (except the first one in most factions) can be exchanged for one rank from the new system. You have 3 ranks from the old system, so you can choose to get up to three total ranks (from levels 1 2 and 3, and at least one of those must be a level one rank. Be sure to look at the required ranks for each rank to make sure your combinations are valid as most ranks require the landholder rank)

On your scorecard, keep a list at the bottom of which ranks you've earned.

Hope this helps!


A few more questions:

How do you earn the ranks,and what about the perks and their challenges?

How do I establish Wylotia as a landholding and make other ones?

For the Baron rank(I think there should be more level 3 ranks),I could submit the Master http://www.mocpages.com/image_zoom.php?mocid=394584&id=/user_images/83007/1407852853m (the one who looks like a ringwrath),but there is one problem:I plan on killing him in my 125 point rank challenge(final stand),unless I postponed it for the admins to use him in a challenge.
Permalink
| August 26, 2014, 7:30 pm
 Group admin 
Quoting Toa Jaton

A few more questions:

How do you earn the ranks,and what about the perks and their challenges?

How do I establish Wylotia as a landholding and make other ones?

For the Baron rank(I think there should be more level 3 ranks),I could submit the Master http://www.mocpages.com/image_zoom.php?mocid=394584&id=/user_images/83007/1407852853m (the one who looks like a ringwrath),but there is one problem:I plan on killing him in my 125 point rank challenge(final stand),unless I postponed it for the admins to use him in a challenge.

-Wait for Thomas to post the rank challenges in your faction group
-Show the feature required from the list (for instance mine holdings require you to include rockwork in a build) in some random LOM build
-the 125 point challenge no longer exists
Permalink
| August 26, 2014, 7:38 pm
Quoting Gilbert Despathens
Ambassador

This is a Level 2 rank, meaning that it has to be at least the second rank claimed by a player.

An ambassador’s main privilege is to join a second faction group as a diplomat, friend or watchdog. This means that ambassadors can share and steal “secrets,” pass messages between groups, see what different factions think of each other or simply hang out with a second cool crowd. It also conveniently stops any factions from getting too caught up in plotting and reminds them that the people in other factions are human, too.

For an ambassador to join another faction’s group, the ambassador must request clearance to do so in that faction’s conversation thread in the LOM main group or in the “Ambassador” thread. Ambassadors may switch secondary factions, but they must give thirty days’ notice before switching – this prevents one faction from sending its ambassador to several groups in quick succession to scope out all of the “rivals” at once.

Although ambassadors do not have any privileges connected to guilds or landholdings, this rank is vital for the other five ranks: only ambassadors may obtain the Level 4 “Degree” ranks.

Perks:

[+] Go Native
After spending thirty days with a second faction, an ambassador may join in on their challenges. For example, if the Mythronian UC briefing says to carry out a certain task, the Nerogue ambassador to Mythron may choose whether to follow the Mythronian set of instructions or the one for Nerogue. An ambassador who has “gone native” can also build holdings in his or her secondary faction from scratch without capturing them from honorary faction-mates.
Challenge: Spend 30 days as ambassador to a second faction. Leaving that faction will remove this perk.

How many character points are required to complete this challenge?
Permalink
| September 1, 2014, 7:05 pm
 Group admin 
Quoting Drew Johnson
How many character points are required to complete this challenge?

50 points, and you also need a level 1 rank.
Permalink
| September 1, 2014, 8:44 pm
 Group admin 
Quoting Toa Jaton

A few more questions:

How do you earn the ranks,and what about the perks and their challenges?

Halhi answered your other questions. Use the prompts in the faction group for ideas for your rank challenge, then do whatever fits your story best for the actual rank.
Permalink
| September 1, 2014, 8:47 pm
Are the Rainos challenges posted?
Permalink
| September 1, 2014, 10:15 pm
 Group admin 
Quoting Infernum Mythron-Bane
Are the Rainos challenges posted?

Yeah, they're on the faction group homepage...along with new descriptions/pictures of the guilds including my attempt at editing one of your pictures :P
Permalink
| September 1, 2014, 10:24 pm
Quoting Halhi 141
Yeah, they're on the faction group homepage...along with new descriptions/pictures of the guilds including my attempt at editing one of your pictures :P

Ah. :P
Permalink
| September 1, 2014, 10:26 pm
I don't really know if this actually counts,but here is my landholding rank(trading 25 point rank challenge Enalica) http://www.mocpages.com/moc.php/396365
Permalink
| September 4, 2014, 8:20 pm
Quoting Toa Jaton
I don't really know if this actually counts,but here is my landholding rank(trading 25 point rank challenge Enalica) http://www.mocpages.com/moc.php/396365

What kind of holding is that? It will count if you can find a building requirement that it meets here:
http://lands-of-mythron-royal-archives.wikia.com/wiki/Landholdings
It looks like you could call it a dyer's workshop. It's a house with some bright colors, so it meets all of the qualifications there. If you'd rather have a different kind of holding, you could change its production type later by matching the requirements for the holding you want with one of your future builds - for example, you could build a scene with some rockwork and say that Wylotia is now an iron mine, or a field with a farmer in it and say that it's a wheat farm.
Permalink
| September 4, 2014, 11:22 pm
two questions:

-First, is there a way for my guild to have more then 5 members?

-Second, what must I do to get the Ambassador Rank?
Permalink
| September 6, 2014, 9:09 am
Quoting Drew Johnson
two questions:

-First, is there a way for my guild to have more then 5 members?

-Second, what must I do to get the Ambassador Rank?

You can get up to ten members by recruiting other people who have the guild founder rank. For every person you share power with in this manner, your guild's maximum size increases (up to ten members). You can also increase your guild capacity by another five members by reaching the "Empire" perk for the Baron Rank.

As for the ambassador rank, you can find all of Rainos' rank challenges on our [awesome] group homepage:
http://www.mocpages.com/group.php/23056
Permalink
| September 6, 2014, 3:50 pm
Quoting Gilbert Despathens
What kind of holding is that? It will count if you can find a building requirement that it meets here:
http://lands-of-mythron-royal-archives.wikia.com/wiki/Landholdings
It looks like you could call it a dyer's workshop. It's a house with some bright colors, so it meets all of the qualifications there. If you'd rather have a different kind of holding, you could change its production type later by matching the requirements for the holding you want with one of your future builds - for example, you could build a scene with some rockwork and say that Wylotia is now an iron mine, or a field with a farmer in it and say that it's a wheat farm.


(facepalm)

The build requirements and items list on the wiki look very confusing.The idea of the room was mainly somewhere the characters could be while introducing what I am going to do for this month's challenge.Could I just edit my freebuild of Wylotia http://www.mocpages.com/moc.php/391482 for the rank challenge and change my failed rank challenge into a regular freebuild?
Permalink
| September 6, 2014, 7:34 pm
Quoting Toa Jaton

(facepalm)

The build requirements and items list on the wiki look very confusing.The idea of the room was mainly somewhere the characters could be while introducing what I am going to do for this month's challenge.Could I just edit my freebuild of Wylotia http://www.mocpages.com/moc.php/391482 for the rank challenge and change my failed rank challenge into a regular freebuild?


Um,could someone answer my question please?
Permalink
| September 11, 2014, 7:12 pm
 Group admin 
Quoting Toa Jaton

Um,could someone answer my question please?

Err-whoops, my bad.

Landholding system is pretty flexible, and the rank challenges extremely so. You've been in LOM long enough to know what you're doing. Change it to whatever works best for you.
Permalink
| September 11, 2014, 10:59 pm
2nd rank challenge:


http://www.mocpages.com/moc.php/397069
Permalink
| September 15, 2014, 7:51 pm
Other topics
Conversation 24 Updated today
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Suggestions for LOM - 3 Updated Tuesday
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