MOCpages : Share your LEGO® creations
LEGO models my own creation MOCpages toys shop Heroica Custom Board ContestMicro-scale
Welcome to the world's greatest LEGO fan community!
Explore cool creations, share your own, and have lots of fun together.  ~  It's all free!
Conversation »
Month 5 Conversation
Join to comment
 Group admin 
Soo.... Who's got a grand new board they're gonna enter for next month?
Permalink
| January 26, 2012, 8:38 am
I just finished the board I was going to enter for last mouth today. One day too late. Oh well, I'm ready this time!!!
Permalink
| January 26, 2012, 5:47 pm
Grand? mine is "AWESOMELY GRANDEST GRAND OF THE ALL TIME FAVORITES!" to much? not for that board..... he he he
Permalink
| January 31, 2012, 10:16 am
BRAINSTORM! why not next month be where you kave to make a Heroica board BASED on other board games? like D&D or Wiz war(i don't play it i just know about it) its your choice really (i won't judge cause i have a entry) here are the rules:

1) it MUST include a picture of a counter part(as in the real game board).

2) Object of Legend can enter his Nathuz board if he takes a picture of the real one and uses that with it.

3) it must have combat because that is the base line of Heroica (like you don't have to do what Dave Rocker did just make the rules so that there IS combat).

4) Explain how to play the game, Heroica Style.

5) Size does not matter, but the spaces must be 2x2 somethings.

6) please have fun while doing this! everyone but Object can't post a original Heroica board.
Permalink
| January 31, 2012, 10:26 am
Quoting Mysterious Hooded Man (MHM)
BRAINSTORM! why not next month be where you kave to make a Heroica board BASED on other board games? like D&D or Wiz war(i don't play it i just know about it) its your choice really (i won't judge cause i have a entry) here are the rules:

1) it MUST include a picture of a counter part(as in the real game board).

2) Object of Legend can enter his Nathuz board if he takes a picture of the real one and uses that with it.

3) it must have combat because that is the base line of Heroica (like you don't have to do what Dave Rocker did just make the rules so that there IS combat).

4) Explain how to play the game, Heroica Style.

5) Size does not matter, but the spaces must be 2x2 somethings.

6) please have fun while doing this! everyone but Object can't post a original Heroica board.

watcha think?
Permalink
| January 31, 2012, 10:30 am
 Group admin 
Quoting Mysterious Hooded Man (MHM)
BRAINSTORM! why not next month be where you kave to make a Heroica board BASED on other board games? like D&D or Wiz war(i don't play it i just know about it) its your choice really (i won't judge cause i have a entry) here are the rules:

1) it MUST include a picture of a counter part(as in the real game board).

2) Object of Legend can enter his Nathuz board if he takes a picture of the real one and uses that with it.

3) it must have combat because that is the base line of Heroica (like you don't have to do what Dave Rocker did just make the rules so that there IS combat).

4) Explain how to play the game, Heroica Style.

5) Size does not matter, but the spaces must be 2x2 somethings.

6) please have fun while doing this! everyone but Object can't post a original Heroica board.


Hmmm... Well, I had a board I was going to enter. I'll see if I can base it off of any other board games.
Permalink
| January 31, 2012, 5:00 pm
Basing a Heroica board on another game is an interesting challenge but I wouldn't restrict who can enter what into the contest and leave it to the entrants to decide what they want to enter. It's given me an idea or two so I'd rather wait until someone else specifies this theme.

If I understand correctly, as Winner of month 4, I'll be judge and rule-maker for month 5 (please tell me if that's wrong).
Permalink
| February 1, 2012, 4:50 am
 Group admin 
Quoting Luc Byard
If I understand correctly, as Winner of month 4, I'll be judge and rule-maker for month 5 (please tell me if that's wrong).

Yep, I'm making you a Mod now.

LET MONTH FIVE BEGIN!
Permalink
| February 1, 2012, 8:20 am
WAIT! we cant do it! it is against the law, its copping other peoples work so we can't do it! never mind.... just post what you wanted
Permalink
| February 1, 2012, 9:05 am
MONTH 5 RULES.
I know that some of you, like me, have some boards in progress but I hope you won't mind if, like mine, they hold off until next month because I have an idea that I'd really like to see the different group members tackle.

This month, I would like you build a 'Boss Room'. I've been a little underwhelmed lately by battling through forests, caves and castles only to get to a 3x3 room and just as you wonder how you're going to defeat the big scary boss, the Wizard rolls a shield from 4 squares away and it's game over.

There is no brick or size limit but the room must be modular. You are encouraged to think of a way to make a more interesting big boss and ideally, the room's design and any special rules you wish to include should make a fitting grande finalé for an epic quest.

If your design needs special corridors to connect (because of elevated entry points, for example) please include these in the build.

Your boss can be any existing Heroica boss or a completely new one.

In judging, I will consider four areas: DESIGN (layout, concept etc), DECORATION (details, use of colour etc.), 'BRICKAGE' (Interesting/clever use of bricks) and GAMEPLAY (How it works, special rules etc.).

Let the Big Bad Baddie Boss Board Building Begin : )

(entry closes midnight (GMT) on Sunday 26/02/12)
Permalink
| February 1, 2012, 11:00 am
 Group admin 
Quoting Luc Byard
MONTH 5 RULES.
I know that some of you, like me, have some boards in progress but I hope you won't mind if, like mine, they hold off until next month because I have an idea that I'd really like to see the different group members tackle.

This month, I would like you build a 'Boss Room'. I've been a little underwhelmed lately by battling through forests, caves and castles only to get to a 3x3 room and just as you wonder how you're going to defeat the big scary boss, the Wizard rolls a shield from 4 squares away and it's game over.

There is no brick or size limit but the room must be modular. You are encouraged to think of a way to make a more interesting big boss and ideally, the room's design and any special rules you wish to include should make a fitting grande finalé for an epic quest.

If your design needs special corridors to connect (because of elevated entry points, for example) please include these in the build.

Your boss can be any existing Heroica boss or a completely new one.

In judging, I will consider four areas: DESIGN (layout, concept etc), DECORATION (details, use of colour etc.), 'BRICKAGE' (Interesting/clever use of bricks) and GAMEPLAY (How it works, special rules etc.).

Let the Big Bad Baddie Boss Board Building Begin : )

(entry closes midnight (GMT) on Sunday 26/02/12)

Well, I did have a board I was going to enter, but I suppose it can wait. This is going to be an interesting challenge...

Permalink
| February 1, 2012, 6:57 pm
Quoting Luc Byard
'Boss Room'
I had a totally new board already built and tested along with my still half finished Lost Mines, but this 'Boss Room' is a fantastic idea! I can't wait!

Permalink
| February 2, 2012, 7:52 am
Quoting Luc Byard
Basing a Heroica board on another game is an interesting challenge but I wouldn't restrict who can enter what into the contest and leave it to the entrants to decide what they want to enter. It's given me an idea or two so I'd rather wait until someone else specifies this theme.

If I understand correctly, as Winner of month 4, I'll be judge and rule-maker for month 5 (please tell me if that's wrong).



Now you said its to easy to defeat a boss, so could i just make a whole board and then have a boss the you can't just "Fireball" and requires you to whack it 4/5 times and move to different areas?
Permalink
| February 2, 2012, 11:36 am
Quoting Mysterious Hooded Man (MHM)


Now you said its to easy to defeat a boss, so could i just make a whole board and then have a boss the you can't just "Fireball" and requires you to whack it 4/5 times and move to different areas?


The brief is for a modular boss room and the MOCs posted will be judged on that basis. You can enter anything you like but it's always best to fit the brief. Besides, if you're in it to win it, I think your time is better used working on just a 'boss and room' combination that really work together. You've got a good idea for a more interesting boss there and that's a great start but squeezing it onto a map that wasn't built for it won't make it stand out and be amazing and won't help you develop and refine it. Just a boss area should be quicker and easier to build and easier to change if you get a really good idea half way through or your original rules don't work as well as you thought.

Hope this helps.

Luc.

Permalink
| February 2, 2012, 3:02 pm
 Group admin 
Hmm... Already thinking of ideas...
Permalink
| February 2, 2012, 7:30 pm
Quoting Luc Byard

The brief is for a modular boss room and the MOCs posted will be judged on that basis. You can enter anything you like but it's always best to fit the brief. Besides, if you're in it to win it, I think your time is better used working on just a 'boss and room' combination that really work together. You've got a good idea for a more interesting boss there and that's a great start but squeezing it onto a map that wasn't built for it won't make it stand out and be amazing and won't help you develop and refine it. Just a boss area should be quicker and easier to build and easier to change if you get a really good idea half way through or your original rules don't work as well as you thought.

Hope this helps.

Luc.

actually i have a whole board that the boss is suppose to be in, i just wanted to know if the boss room and a board to go with it would work. Here ill post a brief picture, ill call it "Fiery Mountain" then you tell my if its ok to enter.
Permalink
| February 3, 2012, 11:18 am
Quoting Mysterious Hooded Man (MHM)
i just wanted to know if the boss room and a board to go with it would work.


As long as it's modular and has a boss in it you won't be discounted. I don't mean 'room' literally so any 'environment' you can build is ok but I do mean 'boss room' as in 'the part where you fight the boss'. If you've ever played Zelda, you'll know that moment when you enter a new section and the door locks shut behind you. You know you're having a boss fight. That's what I'm looking for; from the moment my figure steps on to this section, I want everything that happens to feel like part of the boss fight. Beyond that, It's entirely up to you so come up with some ideas, play-test them and make it a fitting end to an epic quest.

If you've got a board with more questing involved, you have to decide if it's a great boss room, or a great map and consider if you should adjust it to make it more of a 'boss room' or wait until a contest that's more suitable for maps.
Permalink
| February 3, 2012, 2:28 pm
 Group admin 
Well, I've got a board that I have been working on this past month. I was going to enter it last month, but I was judging. So I was thinking about modifying it so that it had an awesome boss fight; thing is, it's not very modular. The whole thing is built on a baseplate as a solid creation. Would that still count?
Permalink
| February 3, 2012, 3:17 pm
I think my "Cobweb Cavern" would qualify as a modular boss room / dungeon area thing. Would I need to detail the special rules for this somewhere?
Permalink
| February 3, 2012, 5:03 pm
Quoting Ben Romeo
Well, I've got a board that I have been working on this past month. I was going to enter it last month, but I was judging. So I was thinking about modifying it so that it had an awesome boss fight; thing is, it's not very modular. The whole thing is built on a baseplate as a solid creation. Would that still count?


If the entire board will become the boss fight, just build in an entry point and problem solved, but the entire board will be judged as a boss room. If it's too big, I'd just remove the boss fight part and clean the edges up for the contest, then put it back to post with your full MOC separately.

The point of this month's rules is to encourage new ideas about big boss fights by focusing in on it. I've got MOCs ready to post too but if the rules next month are for 'the gates of Elsruck' they'll wait. I'll just get them photographed and post them when I'm ready... There's no rush.


Permalink
| February 3, 2012, 5:07 pm
Quoting Mike E-L
I think my "Cobweb Cavern" would qualify as a modular boss room / dungeon area thing. Would I need to detail the special rules for this somewhere?


Yes, wherever on your MOC's page you feel is most suitable.
Permalink
| February 3, 2012, 5:13 pm
Come on people! Stop trying to enter boards that you've already made and build a Boss Room!!! It's not that hard, so get over it and build A room with A boss in it!!!
Permalink
| February 4, 2012, 8:35 am
 Group admin 
Quoting The Object of Legend
Come on people! Stop trying to enter boards that you've already made and build a Boss Room!!! It's not that hard, so get over it and build A room with A boss in it!!!

Fine... Better get to work, then.
Permalink
| February 4, 2012, 8:44 am
Quoting Luc Byard

As long as it's modular and has a boss in it you won't be discounted. I don't mean 'room' literally so any 'environment' you can build is ok but I do mean 'boss room' as in 'the part where you fight the boss'. If you've ever played Zelda, you'll know that moment when you enter a new section and the door locks shut behind you. You know you're having a boss fight. That's what I'm looking for; from the moment my figure steps on to this section, I want everything that happens to feel like part of the boss fight. Beyond that, It's entirely up to you so come up with some ideas, play-test them and make it a fitting end to an epic quest.

If you've got a board with more questing involved, you have to decide if it's a great boss room, or a great map and consider if you should adjust it to make it more of a 'boss room' or wait until a contest that's more suitable for maps.

Zelda eh? BEST GAME IN THE WORLD! yes i totally understand now ill get to it, time to make my boss bigger.....
Permalink
| February 8, 2012, 11:29 am
 Group admin 
I'm thinking of making a two-stage boss fight, like the final fight with Gannodorf in Ocarina of Time.
Permalink
| February 9, 2012, 8:30 am
My Boss room is half way done, and it's already epic!!!
Permalink
| February 10, 2012, 4:49 pm
 Group admin 
My boss fight's done, and it's quite awesome! I just took pictures of it now. I hope to post it today!
Permalink
| February 20, 2012, 10:17 am
 Group admin 
I just added my new board! Just in time, too...
Permalink
| February 20, 2012, 8:40 pm
My brother needed the white boards I use for taking pictures and now I'm out of time! This is terrible!
Permalink
| February 21, 2012, 8:24 am
Quoting The Object of Legend
My brother needed the white boards I use for taking pictures and now I'm out of time! This is terrible!


You're not out of time yet, you've got until the end of next weekend.

Permalink
| February 21, 2012, 3:24 pm
Quoting The Object of Legend
My brother needed the white boards I use for taking pictures and now I'm out of time! This is terrible!


You're not out of time yet, you've got until the end of next weekend.

Permalink
| February 21, 2012, 3:25 pm
Great! I'll get it up tomorrow!
Permalink
| February 22, 2012, 5:04 pm
My entry is complete!!!
Permalink
| February 23, 2012, 2:06 pm
Judging is now complete; just writing up the results and my, it was close. I've really enjoyed seeing the different ideas and hope you've found them all as full of new interesting ideas as I have. There are some beautiful builds and some interesting play to had (and in case you're wondering, all of the entries have been sketched and played in LDD)

I'll try and post the results tonight.
Permalink
| February 27, 2012, 10:14 am
MONTH 5: RESULTS.
The entries were all independently ranked in 8 criteria across 4 categories. An average rank was then calculated to ascertain the final positions. Here are the results in ascending order:

Awarded 5th place
FINAL HEROICA: THE LAST BATTLE by The Object of Legend
This entry was posted as a wonderfully dramatic story but without rules it was very difficult to judge how it played as I did not know how the fireballs and monsters behaved. That being said, the idea of the collapsing floor, fireballs that can hit anyone in the room and monsters that are ‘activated’ at certain points all has great potential. The mechanism for the floor looks interesting and I like the design of ‘the Fallen’ and the little statues at the entrance. This entry was ranked highest for ‘design: layout’.

Awarded 4th place
HEROICA, DRAIDA BAY by The Invisible Mime
Although I think the mainland section of this build doesn’t really convey the ‘boss area’ feel, the beauty and quality of the whole is clear to see and some of the details like the houses and the ship (the portholes in particular) are very impressive. While the route to the troll on the island area was never used when I played this, the rotating tentacles which come back after two turns was a great idea although I felt that with a good set of rules sorted for them, the island could have been made to suit them and really enhance that final push to the Sand-Witch. This entry was ranked highest for ‘decoration: detail’.

Awarded 3rd place
COBWEB CAVERN by Mike E-L
Although this build felt a bit sparse, you know you’ve entered a sequence that ends with a boss when you hop on those cobwebs. Although I had some issues with the cobweb rules, it was a great feeling when your hero makes it to the other side and you go after the queen. Most of all, I love the idea of the cobweb segments for spaces; great use of pieces in an imaginative way and is why this entry scored the highest in ‘brickage: creative use of bricks’ and ‘gameplay: rules’.

Awarded 2nd place
STUD CARTER, FIGHTING MICROFIG OF MARS by Paul Gyugyi
Paul’s talent for great building with few bricks shows through in this beautiful tower that, despite being on Mars, is still perfectly at home in the world of Heroica. His idea for an ‘auto-blocking’ element that must be overcome before the boss can be attacked is simple and effective but started to feel a bit repetitive as the Caleot began hopping back and forth between the same squares. This entry ranked the highest for ‘decoration: use of colour’ and ‘brickage: construction’.

Awarded 1st place
HEROICA: DARK DRUID BOSS BATTLE by Ben Romeo
Of all the entries, Ben has focused the most on the boss itself and created this colossal, if a little complicated, dark druid. While I think the layout could use some improvement the idea for independent hands and chain-arms was exciting and I enjoyed charging in with my little band of heroes and slugging it out until all 16 of those health points had been depleted. I was so pleased when got the first hit, only to realise how far I still had to go. I found myself strategizing how to use my heroes to minimise the damage we’d take. And the map allowed me to do so. This entry ranked the highest for ‘design: concept’ and ‘gameplay: fun’.

Congratulations to Ben, and yet again, another contest of high quality entries. I think all of them have components that could be translated into official sets and it's great to see the boundaries of Heroica being explored like this.

Thank you.

Permalink
| February 27, 2012, 2:59 pm
Quoting Luc Byard
Judging is now complete; just writing up the results and my, it was close. I've really enjoyed seeing the different ideas and hope you've found them all as full of new interesting ideas as I have. There are some beautiful builds and some interesting play to had (and in case you're wondering, all of the entries have been sketched and played in LDD)

I'll try and post the results tonight.

NOOOOO!!!!!
my entry was suppose to be finished the 25 but then family stuff happened and i never got the time..... or well now i have just a random junk board with no purpose...
Permalink
| February 27, 2012, 5:16 pm
Other topics
« Month 5 Conversation
student teen kid toy play lego child video game hobby blocks construction toy legos fun games



LEGO models my own creation MOCpages toys shop Heroica Custom Board ContestMicro-scale


You Your home page | LEGO creations | Favorite builders
Activity Activity | Comments | Creations
Explore Explore | Recent | Groups
MOCpages is an unofficial, fan-created website. LEGO® and the brick configuration are property of The LEGO Group, which does not sponsor, own, or endorse this site.
©2002-2014 Sean Kenney Design Inc | Privacy policy | Terms of use