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gunnery systems
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Most of us builf spaceships that are covered in weapons. But do you give any thought as to what they are and how they function? Write about it here.
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| November 10, 2010, 3:30 pm
My FSL faction uses guassguns. These are similar to railguns in that they use electricity to accelerate a projectile. Gaussguns use sequential electromagnetic fields to accelerate an iron "bolt" up to hypersonic velocities. The FSL gaussgun also includes a mechanical assist to get the bolt started.
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| November 10, 2010, 4:07 pm
My ships use projected Plasma weaponry,they operate in a similar way to my shielding, the ship launches a very small ball shaped projectile, the projectile projects a bubble of inert gas contained in a magnetic field, the probe sends electricity through the gas which super heats it to 300,000,000 degrees, when this contacts the enemy hull it melts through the hull.

if the enemy ship has shielding the projectile scans the shield frequency and matches it, this allows the projectile to pass through the enemy shielding and make contact with the enemy hull.

these projected plasma weapons are used for combating large enemy vessels

my ships also possess Magnetic acceleration cannons and conventional high explosive missile systems, these are used for smaller craft or fighters
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| November 11, 2010, 4:27 am
Check out a more complete write up of FSL gaussguns here: http://www.mocpages.com/moc.php/236149
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| November 13, 2010, 11:53 am
My science fiction nations use railguns and gauss rifles for their primary anti-armor weapons.

As to the ammunition: cheap, hard iron rounds are used by the less wealthy nations, while the larger nations use more expensive iridium rounds with a tungsten carbide penetrating tip.

Particle accelerators and lasers have very limited uses, particle accelerators because they require massive power supplies, and lasers because they are only useful against unshielded and lightly armored targets, such as incoming missiles.

(JWG 258, your gauss rifle ammunition supply method is rather ingenious, though I do have a few qualms with it. I can tell you more about those if you care.)
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| November 13, 2010, 5:45 pm
The ammo supply method does have its problems. If the gun traverses more than 2 complete 360 degree turns, there is a risk of the wire twisting and snapping apart. The gun must be designed like a tank's turret, with the rotating parts on a ring rather than on an axle. With the whole process, I was thinking "frontier ship" that can't just return to base and have an ammo troop reload the guns, can't send a guy out to the guns with a belt of ammo in the thick of battle, and have the crew in a relatively small airlocked compartment which may be far away from the gun turret. Also, a large cruiser or battleship should be able to manufacture its own ammo out in deep space from scrap or iron bearing asteroids.
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| November 14, 2010, 2:18 pm
The ammo supply method does have its problems. If the gun traverses more than 2 complete 360 degree turns, there is a risk of the wire twisting and snapping apart. The gun must be designed like a tank's turret, with the rotating parts on a ring rather than on an axle. With the whole process, I was thinking "frontier ship" that can't just return to base and have an ammo troop reload the guns, can't send a guy out to the guns with a belt of ammo in the thick of battle, and have the crew in a relatively small airlocked compartment which may be far away from the gun turret. Also, a large cruiser or battleship should be able to manufacture its own ammo out in deep space from scrap or iron bearing asteroids.
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| November 14, 2010, 2:18 pm
For an exploration/frontier ship the ammo supply is perfect. Your response really addressed my main concerns, which mostly involved performance against heavy armor.
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| November 14, 2010, 3:46 pm
One thing thats sorta bothered me is what exactly a "blaster" is. Is it plasma? laser? charged particles?
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| November 19, 2010, 4:44 pm
I science-y explanations for not only guns, but armor and propulsion as well. For example, coilguns are the standard heavy ballistic ballistic weapons, and autocannons are light. Propulsion in some of my ships are streams of concentrated plasma. Armor is generally is non-newtonian fluid encased in a tough metal shell. Energy shields? Plasma held in place by electromagnets. Basically, a metallic slug would melt/soften when it hit the plasma and would spread its energy across a larger section of the hull. Add the non-newtonian fluid, and you have an invicnible ship. Except to lasers.
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| January 21, 2011, 2:01 pm
Well, I'll, run through what I have:

Proton cannons(DISUSED): These weapons (and any derivatives) use protons of positive charge, and so they are accelerated using a negative magnetic current.

Lasers: Ultra-focused light beams that are intensified by a crystal matrix in the barrel. Varying power levels dependent upon power supply. Pulse variants exist.

Plasma cannons: Plasma is superheated ionised gas, so as it is charged, it requires a magnetic current of opposite charge to accelerate it.
--Plasma torpedoes: Small-large missile-like weapons that contain conventional explosives and plasma for increased thermal damage.

Particle beams: Charged particles that are magnetically accelerated. More commonly used to open and sustain Warp Gates.

Disruptors: Particle beams combined with plasma. The particle beam is 'wrapped' in the plasma due to equal and opposite charges.
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| October 1, 2011, 5:10 pm
I'm very partial to the Hellbore, as described in the Bolo novels. A sliver of fused hydrogen is accelerated to relativistic speed. so basically you are shooting a piece of a star at a good fraction of lightspeed at someone.
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| May 8, 2012, 4:36 am
My current project is a Reaper frigate off of the MMO EVE Online. Some of the guns on there are pretty cool and can vary from lasers using crystals all the way down to projectile guns using explosive shells. With the ship I am building, I plan on using 150mm light autocannons that use carbonized lead rounds.

After reading the conversations here, they do give me a very good question I have to find out: on how/where the ammo is fed through. I am thinking directly under the bottom of the turret in a rotating container that matches where the gun is aimed for my design. Or maybe a flexable belt of shells that will adjust when the gun it twisted.

As for armor, for the Reaper if it falls off, it falls off. Then fix it with duct tape. Double sided if you can afford it. Most ships of its type look as if they were flown out of a scap heap anyways lol. It usually has stronger shields then armor. Armor does not really exist for it.
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| May 8, 2012, 4:57 am
Well, it depends. usually, I use ion cannons, (good for taking out shields) and sometimes plasma cannons, (heated hydrogen, hydrogen is easy to find) and laser guided plasma rockets, etc. I never really paid much attention.

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| May 9, 2012, 7:10 pm
Type 1 phase canons Made out of pure electricity these bad boys can send a bad jolt to your shielding and penetrate it in no time also sometimes I use rockets loaded with radioactive waste.
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| January 28, 2014, 9:29 am
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